

Action puzzle game where the goal is to move blocks by spinning them. The gameplay is to liberate three pink creatures by open the three blue chests of each level and then go to the goal, the levels are in some stages divide into two sublevels, and you move between them using a blue teleporter, and in round four of each world you must defeat a boss to complete that level.
The sombrero wearing hero plops onto a field of movable blocks which spin with the press of a button. The aim is to spin a route for yourself in order to explore a level, bag treasures, and kill beasts. A goal post on each grid is the final destination for our protagonist to move on to new worlds and challenges

Puzzle / Arcade / Fantasy / Comedy
Satan has enlarged the sun in a devious attempt to get a perfect tan. Arle Nadja embarks on a quest to defeat him in this competitive puzzle game. This is the 3rd installment of the Puyo Puyo games series, and the sequel to Puyo Puyo Tsu. After the highly acclaimed success of its predecessor, Compile took a slightly more retro approach, so players had a more original feel to the game over that of Tsu. The name of Puyo Puyo SUN comes from a Japanese pun on san, and also indicates a new Puyo brought into the game. As Sun Puyo were used in this game, and the game itself is not only set on a tropical beach, but is the third in the series (san (δΈ‰)) is the Japanese word for the number three), the name served multiple purposes. This game was released only in Japan. Following the arcade release, Puyo Puyo Sun was ported to the then-current home consoles. The Saturn version was released merely three months after the arcade release, while the other ports were released in late 1997 and throughout 1998. The Saturn, PlayStation, and Windows 95 versions feature fully voiced cutscenes unlike the original ST-V version.

Keeper is an action/puzzle game developed by Fupac and published by Bullet-Proof Software, and released only in Japan for the Super Famicom.

Compilation of all three Sudoku games released on the PS1 by Success Corp.

This game was released only in Japan. It is the fourth game in the Puyo Puyo series and the last set during the Madou-era in the main series. Continuing the trend of naming the games after puns, the name comes from a pun on "yon", the Japanese word for the number 4, but this time this is the only reference to the pun. The gameplay in is similar to that of Puyo Puyo 2, but adds super attacks. Clearing chains now builds up a "charge meter" which allows players to use them. The only other addition was a new game mode which could be played with a number of different field sizes, smaller or bigger than the standard 6x12, however, it removes several game modes that were present in Puyo Puyo Sun, i.e. the tournament, task and chain training modes. The art is also vastly different to the previous game in the series and, of course, the Fever series; this style was only otherwise used for Minna de Puyo Puyo.

This is a compilation game consisting of modes from previous Puyo Puyo games. It is Compile's last recognized Puyo Puyo title in the series before Sega obtained the rights. Puyo Puyo Box, being a compilation, primarily consists of modes from earlier Puyo Puyo games, but also contains original content. This game has a plethora of game modes available to the user. It contains ports of "Puyo Puyo" and "Puyo Puyo 2", as well as a RPG-styled quest mode in which the player plays as Arle and battles against members of the other cast in Puyo Puyo matches. It also houses a "Stage Clear" mode in which you have to face either 10, 20, or 30 opponents, as well as two multiplayer modes which can be played with either other players or AI substitutes. For the Quest mode itself, it allowed the player to customize the armory in ways in which made Arle stronger with a double-edged sword effect. You could remove the Puyo Rings in order to beef up her attack at the expense of being unable to see your next pieces for example, and the amount of experience gained and gold won was relative to how big a chain was scored and how quickly the opponent was defeated. The key point in the Puyo Puyo gameplay of Box is that the player can choose a ruleset from either "Puyo Puyo", "Puyo Puyo 2", "Puyo Puyo Sun" and "Puyo Puyo~n". This can effectively lead to 4-player battles where each player plays with independent or mixed rules. This game also allowed for team battles to take place. A special multiplayer mode was made available in this game, known as "Treasure Mode", which was adapted in "Puyo Puyo! 15th Anniversary" as its "Excavation Mode".

A 2001 puzzle game with 4 difficulty levels and 3 game modes. The game features more than 240 different stages.

Rupupu Cube: Lup Salad is a block-pushing puzzle game developed by Fupac for the PlayStation in Japan only until it offered in the US through PSN Import Classic. It has been ported to both the DS and the PSP in Japan as well. The characters were designed by Izumi Takemoto.

Things fall puzzle-battle to fight schoolgirl eight 6 units closed betting honor and pride of the affiliation. Adopt a simple, straightforward rules to manipulate the "ball" has fallen from the top of the field becomes two pair, side-by-side to erase the "balls" of the same color. Let's storm the lumps "disturb" a lot of the other party caused the chain stretch and rotate the ball well two types of "lumps" small "lumps" large.