

Developed by Tenky Co. for Imagineer.
Role-playing (RPG) / Tactical / Adventure / Science fiction / Business
This Sega Saturn version of MeltyLancer: Re-inforce was released five months after the original PlayStation version of the game, and includes numerous changes and additions: - Battles have been redesigned in a turn-based tactical format rather than the semi-real-time format of the original. - New events have been added to the game, including several which make use of the Saturn's real time clock. - Several mini-games have been changed or replaced.

Role-playing (RPG) / Simulator / Strategy / Science fiction / Business
MeltyLancer: The 3rd Planet is the third and final game in the MeltyLancer series of sci-fi police simulation games. This entry features a new main cast of characters, as well as significant differences in the simulation gameplay. Rather than training the abilities of individual officers through schedule management, this entry takes more of a business-simulation approach with the player sending lancer teams on group missions; the success rates of these missions affect public confidence in the government. Each Lancer's stats will affect their ability to successfully complete missions, and if too many missions are failed the game will be over. Battles may occur during missions, which take a semi-automated turn-based format.

Role-playing (RPG) / Tactical / Adventure / Science fiction / Business
MeltyLancer: Re-inforce is a sequel to MeltyLancer: Ginga Shoujo Keisatsu 2086 and takes place two years after, meaning in 2088. The core gameplay consists of isometric turn-based combat on one hand, and on visual novel and dating simulation style interaction with other characters. The player plays a young rookie transferred to a GPO (Galactic Police Organization) unit under Sylvie, the heroine from the previous game. The goal is to learn from the best and uphold the law.

Role-playing (RPG) / Simulator / Tactical / Science fiction / Business
MeltyLancer: Ginga Shōjo Keisatsu 2086 is a life simulation game and an expanded port of the PC game The Melting Pot Police: MeltyLancer. The game plays generally the same: the player determines the weekly schedules of six young Lancers; when they patrol and which days they have off, and what kinds of training they do to sharpen their skills. Battles can occur during patrols or special missions but are largely automated, with the player only having limited control such as ordering a Lancer to retreat. The console versions of the game contain significantly revised simulation mechanics and story compared with the original PC version, with additional story events and full voice acting as well as completely revamped graphics and sound. The later Sega Saturn version additionally includes even more new scenario events, though is otherwise the same game as the PlayStation version.

Role-playing (RPG) / Strategy / Tactical / Fantasy / Romance
Sakura Taisen 1 & 2 (also known as Sakura Wars 1 & 2) is a dramatic adventure game compilation of "Sakura Taisen" (1996) and "Sakura Taisen 2 ~Thou Shalt Not Die~" (1998) for the PlayStation Portable released exclusively in Japan. A "Taishō Roman" story featuring lavish visuals, music, and voice acting, both timeless Sega Saturn masterpieces depict the battle between the Imperial Combat Revue and a great evil set in the Imperial Capital. Both games have been readjusted for widescreen and are compacted on a single UMD. While publishers attempted to release the game overseas, Sony Computer Entertainment America rejected the proposal due to the game's visual novel format and difficulties in localization and licensing.

Role-playing (RPG) / Simulator / Strategy / Action / Science fiction
You just inherited a one-man star freighter - the SunDog - from an uncle who died under mysterious circumstances. You also inherited the contract he signed to aid in the building of a colony for a religious group. You have three tasks to perform: find the location of the colony; find, buy, and deliver goods needed for its construction; and locate the cryogenically-frozen colonists needed to populate the colony. In order to accomplish your task, you have to explore different planets and it's cities and travel between several solar systems. You trade goods in the hope of making a profit while space pirates and muggers are a constant threat to your efforts to free yourself from a life in slavery in some godforsaken mines somewhere in space.

Real Time Strategy (RTS) / Role-playing (RPG) / Tactical / Action / Science fiction
In the future, a young net-battler named Lan, boots his 'personal exploration terminal' (PET) and prepares to hack into the network to battle net crime. Lan's PET is no ordinary network navigator. It's Mega Man.EXE, the cyber-identity, which infiltrates the crime-ridden network to battle destructive computer viruses. Defeat viruses in real time and collect Battle Chips program data, containing valuable weapons data and critical system info. Collect over 175 Battle Chips to help Lan and Mega Man.EXE restore peace and order to the network.

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Fantasy / Romance
The sequel to the original Sega Saturn system seller (in Japan at least) becomes one of the Saturn's last great hurrahs. Head back to early 1900's Tokyo as Oogami Ichirou, a naval commander who's now become the last line of defense against the demons that stalk the capital. The all-female cast from the original returns in full, joined by two additional members. The grid-based strategy battles from the original are improved with better spell attacks and cleaner graphics, while the "LIPS" interactive conversation sequences feature better production values, color depth and a few additional twists on interactivity.

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Fantasy
This direct sequel to "Arc the Lad" continues the unfinished story of the first game, but starts from a totally different perspective. You control a bounty-hunter named Elk, who suffers from amnesia. On his quest for his own true identity he discovers the powers hidden within him, and the destiny of his entire tribe. While pursuing his archenemy, Elk meets up with Arc, the hero of the first game, and then both realize they have been looking to destroy the very same evil. The battle system of "Arc the Lad II" is similar to the one used in its predecessor: in battles you can move your characters on the battle field, and your proximity to the enemies plays an important role. You cause and take different amounts of damage depending on your position on the battle field. Unlike the first game, this one is a full-fledged adventure/RPG, without the "strategy" feel of the predecessor. You move through the game world on your own, visiting towns and exploring dungeons.