

Developed by Infinite Interactive for Konami.
Enter the dark and savage lands of the Ashurin Empire as you battle to avenge the atrocities the Empire brought upon your tribesmen. On your heroic quest to topple the Empire you will fight fierce beasts and battle hardened warriors in this new Puzzle RPG hybrid game. Featuring an active puzzle combat mechanic, deep story, and robust character development Puzzle Chronicles will bring you into the next era of Puzzle RPGs.

Puzzle / Role-playing (RPG) / Strategy / Science fiction
Puzzle Quest: Galactrix, or Galactrix, is a puzzle video game developed by Infinite Interactive for the PC, Nintendo DS, Xbox 360's Xbox Live Arcade, and PlayStation 3's PlayStation Network service. The game offers a full-featured campaign mode, online multiplayer for 2 to 4 players, and downloadable content, including ships, items, plans, planets, factions and missions.

Puzzle / Role-playing (RPG) / Strategy / Fantasy
Scattered across five different regions, five special heroes must travel their own dangerous paths to grow in strength, unravel a demonic plot & ultimately save the world from chaos.

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Fantasy
Shining Force is a turn-based tactical RPG. Battles take place in square grids, and each unit occupies 1 square. Units can belong to one of two sides: allies (controlled by the player) or enemies (controlled by the computer AI). Each unit can move up to a fixed amount of squares along the battlefield, determined by its Move statistic. Depending on its location relative to enemies and to allies, a unit also has the option to attack, cast a spell, use an item, search (if adjacent to a treasure chest), or stay and do nothing, all of which end the unit's turn. Some commands, such as equipping or dropping items, don't count as actions, and the character's turn is able to continue. The order of the turns is determined by the unit's agility score and a random seed. Units can use offensive actions, such as physical attacks or offensive magic, only on units belonging to the other side and can use supportive actions, such as healing magic, stat-enhancing magic, and items, only on units belonging to the same side.

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Fantasy
As a student of Astral the wizard, you and your friends study all the usual subjects: reading, writing, and sword fighting. As your time at school draws to an end, dark events are taking place on the island of Grans. The two Jewels which seal the Door to Darkness have been stolen, allowing a creature of awesome power to be unleashed. Finding where the Jewels were taken, and why, is a task only the bravest of adventurers can undertake.

Puzzle / Real Time Strategy (RTS) / Strategy / Action / Survival
Plants vs. Zombies is a tower defense game in which players protect their suburban home from waves of approaching zombies by placing various plants on a grid-based lawn. Each plant has a unique defensive function, from shooting projectiles to blocking or exploding, while different zombie types require specific strategies to defeat. The game spans five stages across daytime, nighttime, backyard pool, fog, and rooftop settings, with additional puzzle, mini-game, and survival modes.

Puzzle / Hack and slash/Beat 'em up / Arcade / Action / Comedy
Comix Zone is an action platformer in which players control Sketch Turner as he progresses through panels of his comic book, hoping to reach the end and escape before his own creations finish him off. But there is hope. Now that he’s a comic book superhero, Sketch can kick some serious butt.

Platform / Puzzle / Role-playing (RPG) / Action / Fantasy
Sorcerian is a side-scrolling action-RPG. The player can create up to ten characters, from whom up to four members can be present in a party at the same time. Each character is highly customizable, with four different classes/races (fighter, wizard, elf, and dwarf) and over 60 possible jobs/occupations (ranging from clown to exorcist) available for them to perform; each has its own strengths and weaknesses, affecting the seven primary attributes (strength, intelligence, protection, magic resistance, vitality, dexterity, and karma) in different ways, as well as different equipment limitations. The player can choose from fifteen different scenarios, or quests, to play through in the order of their choice. The party must battle enemies and perform tasks within the given levels to clear each scenario, before moving onto another scenario of their choice. The player controls the entire party at the same time, with all four members running in a line, jumping in sequence, and attacking in unison. The party members follow behind in a manner similar to the Options in the arcade shooter Gradius (1985). Sorcerian also employs class-based puzzles, such as using a high-strength character to force open doors. All the characters have a default starting age of 16. Each time a player begins a new scenario, a year passes by, while additional time passes by in towns as a character goes through training or enchants items. The characters age at different rates depending on their race, with humans reaching old age at 60, dwarves at 100, and elves at 200. Upon reaching old age, for every year that passes, a character can die permanently at a random time. There is also an “Advance Time” to speed up the flow of time. Another new feature of Sorcerian was its episodic format that extended across various expansion packs. Besides the default fifteen scenarios that come with the game, there were a number of additional scenario packs released. The aging system was created with the additional scenario packs in mind.