


Shooter / Platform / Action / Fantasy
Ghostbusters was published by Sega and developed by Compile for the Mega Drive/Genesis on June 29, 1990. It is unrelated to the earlier Activision game (though their name still appears in the copyright screen), and is instead a run and gun game in which the player takes control of squat cartoon representations of three of the four Ghostbusters from the movie, with the noticeable absence of Winston Zeddemore. Four levels are available initially; after they are completed, a fifth level is unlocked, followed by a sixth and final level. Each level contains a number (usually two) of mid-bosses known as "middle ghosts"; after a middle ghost is defeated, it turns into a small green ghost which can be captured for extra money by luring it over a ghost trap. Between levels, money can be used to buy powerups, such as a 3-way shot or recovery items.

Shooter / Adventure / Action / Fantasy
It's just a kidnapping. Of an entire day. By an alien UFO! Will Fester sit still for this? The quest begins. For starters, take on slime replicators, skeeters, globules and giant scorpions. Your health is at stake, not to mention your life! Will you whip the Alien Bosses or will they whip you? Lucky for you, this is a family affair. And what a family! Find your way to Thing and help is right at hand. In trouble? Just ring for Lurch. He'll give those aliens trouble with a capital "L". The fate of the whole city is in your hands, and we've saved the worst for last!

Shooter / Platform / Adventure / Action / Fantasy
Nichibutsu Arcade Classics is a compilation for the Super Famicom and Sony PlayStation released in 1995. It features three of Nichibutsu's (or Nihon Bussan) Arcade games from the early 80s, adapted for consoles but otherwise left as-is. Contract developers Syscom were brought in to make the adaptations. It was followed up by Nichibutsu Arcade Classics 2, which contained the original 1979 Arcade version of Heiankyo Alien and a graphically enhanced remake. The games included are Crazy Climber (An action game where the protagonist scales a building. Best known for its complex controls that independently control each hand), Frisky Tom (An action game where the protagonist has to maintain a plumbing system and protect it from rogue rats), and Moon Cresta (A single-screen shoot 'em up similar to Galaxian in which the player's ship can dock with larger ships between stages to become more powerful).

Shooter / Arcade / Action / Fantasy
The odd world in this shooter made for quite the conversation piece in its day. Players control either Idaten or Benten, celestial warriors out to bring an end to the tyrannical rule of the emperor of Planet Builder, who holds muscular prowess to be the supreme virtue of the universe.

Shooter / Platform / Puzzle / Action / Fantasy
Humorous action-platformer that does away with the tedious item collection found in most games in the genre. Instead, BFD employs a combination of standard jump, run and explore mechanics and context-sensitive gags and actions. For instance, in the beginning of the game, by pressing the B button on the first pad he encounters, Conker drinks some Alka-Seltzer to wipe out his hangover, at which point players can proceed forward. Later on these pads are used to activate a slingshot and throwing knives; to turn Conker into an anvil and drop downward; to shoot automatic, double-handed guns; to activate a The Matrix-inspired slow-motion effect and flip through the air shooting enemies; and much, much more.

Wolfenstein 3D is a first-person shooter presented with rudimentary 3D graphics and a follow-up to the top-down infiltration game Castle Wolfenstein. The game is broken up into levels, each of which is a flat plane divided into areas and rooms by a grid-based pattern of walls and doors, all of equal height. Each level is themed after Nazi bunkers and buildings. To finish a level, the player must traverse through the area to reach an elevator. Levels are grouped together into named episodes, with the final level focusing on a boss fight with a particularly difficult enemy. While traversing the levels, the player must fight Nazi guards and soldiers, dogs, and other enemies while managing supplies of ammunition and health. While the name was kept the same as the original release, this and future releases of the game came with the base campaign and the Nocturnal Missions expansion campaign together.
