

Race Drivin' is a sequel to the arcade driving simulator Hard Drivin'. Game play is similar to the first game. The player must complete laps around the race track before a timer expires. There are several checkpoints around the track which increase player's time as he passes.

Racing / Simulator / Arcade / Action / Non-fiction
After you choose a car, you have to drive as fast as possible without crash and without getting caught by the cops. You are equipped with the radar detector so you are informed about the approaching trouble.

You've pushed yourself to the edge - now drive over it! Need for Speed Porsche 2000 lets you experience the adrenaline rush of high-speed driving with 74 different Porsche models dating from 1948 to 2000. Roar down the roadways in classic models such as the 1948 356 No.1, or push the state-of-the-art 2000 996 Porsche Turbo to its absolute limit. The choice is yours. Grid-based tracks feature 20 open road segments, and with the capacity for 4 people to play, this game lets you take part in a thrills 'n' spills journey through Porsche's fast-paced 50-year history. Fasten your seat belt!

Racing / Simulator / Sport / Action
Italian-born Mario Andretti is one of the most successful racing drivers in the US scene, and five of his relatives have also raced professionally. This game allows you to sample Indy cars, stock cars and sprint cars, all of which have been graced by Andrettis. The physics are customized to each of these, so expect sprint cars to slide around on the dirt tracks, and the slipstream effect is detectable. There are 27 computer-controlled cars with individual profiles, and 8 cars to choose from in each race, with varying engine, grip, brakes and pit crew standards. You can view the action either from behind the car, or from the nose. In longer races you must monitor the pit strategy, with the options of a splash 'n' dash stop if your tires are still fine.

F1 WGP 2 pretty much sports the same features as the first game. The game has 4 modes of play: the championship season mode, the exhibition race, time trials, and the challenge mode. R and Z are used to shift gears, the analog stick is used to steer the car, A is the accelerator and B is the brake. The C-buttons allow for camera changes and backmirror views. It's pretty much the same setup and how these work are pretty much unchanged from the first game to the second.

Racing / Simulator / Sport / Action / Educational
Formula 1 features the tracks, cars, advertising and excitement from the 1996 Formula 1 season. Murray Walker provides the commentary in his unique style. Players choose from thirty drivers with an abundance of options before even heading out onto the track. Options include weather conditions, arcade or Grand Prix modes, car dynamics, skill level, and number of rounds.

Shooter / Racing / Role-playing (RPG) / Action / Fantasy
Dungeon & Dragons: Warriors of the Eternal Sun is set in the world of Mystara, a setting of the Dungeons & Dragons game. The characters find themselves in a strange, red-hued world in which the horizon slopes upward in all directions, eventually vanishing into a crimson haze at the limits of sight. Their mission is to find and make allies in this new world or else the kingdom and its culture will perish. The player leads a party of four characters (either the default party or one that the player has created). Characters and races can be chosen from the normal D&D options. The gameworld is viewed from an isometric perspective and the characters can roam around in realtime. Battles are turn based. Like most role-playing games, the gaming experience focuses on exploration, inventory management and character development.

Racing / Simulator / Arcade / Action
Continental Circus, released as Continental Circuit in North America, is a racing simulation arcade game, created and manufactured by Taito in 1987. It was later ported to various home computers in 1989, including the Amiga, Amstrad CPC, Atari ST, Commodore 64, MSX and ZX Spectrum. It was then released in 2005 for the PlayStation 2, Xbox and PC as part of Taito Legends. The arcade version of this game comes in both upright and sit-down models, both of which feature shutter-type 3D glasses hanging above the player's head. According to Computer and Video Games in 1988, it was "the world's first three dimensional racing simulation." The home conversions of Continental Circus lack the full-on 3D and special glasses of the arcade version, or the detailed graphics, but retain the essential gameplay structure.

This third-person racing game resembles Gremlin's earlier Lotus series, in terms of its general look and feel, right down to the text font used in the game. Your task is to race through 16 countries, each of which features four races, with many real-world circuits recreated in incongruous locations (such as the Monza layout in Ayers Rock, and the old Hockenheim in Vancouver). These four-race blocks each represent their own mini-championship, in which you race against 19 cars, needing to finish in the top 10 to continue, and with the top 6 scoring points 10-6-4-3-2-1, and the respective amount of money in thousands. This can be spent on various upgrades, ranging from engine to tires (wet and dry) and from shocks (front, side and rear) to gearboxes. The ideal approach is to buy the more expensive versions ASAP, as you get no saving when upgrading. If you win the four-race championship, you get the next password. You get a set amount of nitro boost to use during each race, although bonus nitros, money and instant speed-up token appear on many tracks. Hazards such as puddles, barriers and ramps are also frequent.