

A NES port of the game Hostages, originally for the Amiga and Atari ST computers. Speech has been removed, and graphics take a noticeable hit in fidelity.
A diplomatic mission in a foreign city is seized by political fanatics. Innocent lives are in jeopardy. Outrageous demands are being made for their safety. Only you and your elite crisis intervention team can rescue the ambassador and his helpless staff. Position your sharpshooters around the embassy's perimeter. Focus your sights on the curtained windows. Squeeze off rounds of cover fire to protect your assault squad. Once your men are inside, an electronic diagram of the building's floor plan provides your only guide down to the captives - and the awaiting enemy. Look sharp. Stay frosty.

Shooter / Simulator / Strategy / Action / Stealth
One soldier on action-packed missions behind enemy lines. Get ready for a fast-paced, easy-to-learn combat game featuring intelligent challenges, suspenseful scenarios and endless action- perfect for arcade gamers, combat strategists and simulation fans alike. Nobody but Microprose could pack so many kinds of fun into just one game. Go in with guns blazing, or try a subtle approach by crawling through trenches and natural cover- the choice is yours! Leap into combat with an M-16, grenades, anti-tank rockets and timed plastic explosives. Overcome enemy soldiers, machine gun nests, minefields, robot mini-tanks and more! Run, walk, crawl and shoot in any direction across full-scrolling, 3-D terrain that changes every time you play.

Shooter / Simulator / Strategy / Action / Science fiction
Carrier Command is a landmark 1980s computer game available on Amiga, Atari ST, PC, ZX Spectrum, Apple Macintosh, Commodore 64 and Amstrad CPC computers. Described by The Games Machine as a "seminal game destined to change the state of gaming", Carrier Command won accolades from across the industry.

Shooter / Simulator / Strategy / Action / Warfare
A combination of explosive action and real-life strategy! The most revolutionary action/strategy game of its kind. Nothing comes closer to offering an exciting combination of strategy, team-building, realistic three-dimensional graphics and true-to-life special forces action. The ultimate goal is to save yourself and the world from deadly terrorists. You must successfully complete 17 unique missions. If you die, the game isn't over. The World is.

Shooter / Simulator / Strategy / Action / Warfare
Building on the foundation of Ghost Recon Advanced Warfighter, the sequel is a near-future warfare masterpiece. Ghost Recon Advanced Warfighter 2 for the PC screams tactics, and you'll need to bring your best to bear if you are going to get the Ghosts past their latest challenge...

Shooter / Simulator / Strategy / Action / Historical
Dam Busters is an early flight simulation, set in World War II. It focuses on Dam Busters who historically were used to heavily bombard strategic objectives, in this case dams. This task is not easy, as en route you will face heavy opposition forces. Fortunately, you won't be a sitting bomber in the air. Your aircraft is equipped with machine guns (left and right) with unlimited rounds of fire power, so fire at will as the enemy approaches. When the time comes, you will have to bomb the target manually. So, get ready to unload the cargo and give them hell!

Shooter / Simulator / Strategy / Action / Science fiction
The story has the solar system under threat from Myon invaders. MAT ("Mission: Alien Termination") is a teenager implanted with all the combined tactical skills of the planetary leaders. MAT pilots a prototype spacecraft, the USS Centurion, in an attempt to defend the system from the alien's all-out attack.[6] The game's action takes place in a realtime 3D representation of MAT's view from the ship. The player has access to forward and rear views, which switch automatically if the tracking computer is active. Threats come in the form of Myon Fighters which engage the player immediately, Cruisers which only engage at short range, and Starbases which also attack immediately but withdraw when their shields are damaged.[6] The player's ship can suffer damage. If the Centurion's energy is reduced to zero, it is destroyed and the game ends. The ships instruments, engines and weapons can also be damaged; these can be repaired if the ship docks at a planet.[6]