

Re-release of Rittai Ninja Katsugeki Tenchu. Includes various fixes, two extra missions and an in depth mission editor.

Stand-alone expansion to Rittai Ninja Katsugeki Tenchu. The game features over 100 fan made levels done in Tenchu: Shinobi Gaisen.

Tenchu: Stealth Assassins is an action-adventure stealth game developed by Acquire and published by Sony Music Entertainment Japan in Japan and Activision worldwide for the PlayStation in 1998. Tenchu is known for its stealth gameplay and the eerie settings of feudal Japan. Tenchu was one of the first ninja games to incorporate stealth, a very crucial aspect of ninjutsu. However, aside from featuring traditional martial arts in battles, the game incorporates elements of historical fantasy and Japanese mythology. The game also used motion capture, where actor/martial artist Sho Kosugi and his son Kane were hired as actors for the game's combat moves.

Tenchu 2 is a prequel to Tenchu, telling a tale of events prior to those of the previous game. Once again, you can play as Ayame or Rikimaru, two faithful and honorable ninja whose lord is a gentle man in an age of warfare. With your training nearly complete, you find yourself caught up in aiding your lord against a civil war in his own domain. All is not what it seems, however, and you'll soon realize that your greatest threat has been forged much like you. Much like its predecessor, Tenchu 2 is a 3D third person stealth action game. You are not only rewarded for stealth, but also for efficiency of movement this time. This extra feature increases the difficulty of achieving the better items, as you not only have to be quiet, but be direct and near perfect in your steps.

Shooter / Action / Science fiction
Quake II is a first-person shooter video game developed by id Software and published by Activision. It is not a direct sequel to Quake, id decided to revert to an existing trademark when they were unable to agree on a new name that did not violate another company's trademark.

Hack and slash/Beat 'em up / Adventure / Action / Fantasy
Kratos makes his inaugural appearance on a portable gaming platform in the third instalment of the God of War series. Chains of Olympus serves as a prequel, unfolding its narrative a decade before the events in the original God of War. While retaining the familiar gameplay dynamics of its predecessors, subtle modifications enhance the overall experience. Kratos embarks on a journey through various levels, engaging in relentless combat against foes and formidable bosses, deciphering puzzles based on manipulating boxes, and participating in quick-time events. Throughout his odyssey, he amasses red orbs to fortify his weapons and abilities, secures Gorgon eyeballs to augment his health, and acquires Phoenix feathers to amplify his magical prowess. The game's controls underwent refinement to harmonize with the reduced button configuration of the PSP. Dodging, for instance, now necessitates the utilization of both shoulder buttons and the analogue stick. The iconic Blades of Chaos, synonymous with the God of War series, make a return, accompanied by an array of new weapons and magical spells such as the Sun Shield, Efreet spell, and Light of Dawn. The narrative unfolds as the Gods dispatch Kratos to the city of Attica, charging him with the defence against an encroaching Persian army. However, as Morpheus unleashes chaos, Kratos finds himself compelled to harness his formidable powers to once again rescue the world from impending doom.

The Assassins are back... Tenchu: Time of the Assassins sees the return of Rikimaru, Ayame, Rin and Tesshu in their most impressive Ninja adventure to date. -Create new storylines with scenario mode -Create and share your own missions -Play story mode or any of 50 standalone missions

Shooter / Strategy / Tactical / Action / Fantasy
Metal Gear Solid: Peace Walker is an action-adventure stealth video game and is the third action-based Metal Gear title made specifically for the PSP. The gameplay consists of two primary modes: Mission and Mother Base. Mission are the actual action sequences of the game where the player must infiltrate an enemy territory or fight a boss, whereas Mother Base is an army management. Some changes have been made to the standard Metal Gear formula: the player is now unable to move or shoot while laying down and while pinned to a wall, making Peace Walker the first game since Metal Gear to lack any crawling ability.

Shooter / Tactical / Adventure / Action / Survival
Metal Gear 2: Solid Snake is an action-adventure stealth video game created and published by Konami for the MSX2 computer platform. Acting as a direct continuation of the MSX2 version of the original Metal Gear, it was written and designed by the series' creator, Hideo Kojima. Kojima's inspiration for this game arose as a response to the development of Snake's Revenge, a separate sequel being produced simultaneously for the NES, intended primarily for the North American and European markets.