

The fourth SNES game in Hudson's explosive multiplayer series sends White Bomber and Black Bomber hurtling through time.

Strategy / Tactical / Arcade / Action / Science fiction
Super Bomberman 2 is the second of five games in the Super Bomberman series developed by Produce and Hudson Soft and released on the Super Nintendo. It is the only Super Bomberman game without a 2-player story mode, although one was originally planned.

Fighting / Adventure / Arcade / Action / Science fiction
A deadly virus has invaded the military's top secret computer. Thrust into a deadly time warp. You must battle your way through history and the future, racing against time to restore the computer memory before a growing computer virus becomes invincible. Prepare yourself of the most brutal trip through time ever.

Fighting / Arcade / Action / Science fiction
Billions of years ago, a Being from a distant galaxy was transporting a precious cargo of life giving Ore. The turbulent formation of our solar system caused his ship to crash, scattering Ore over the molten surface of Planet Earth. Through the millennia, Ten Humans came into contact with the Ore and were transformed into super-evolved warriors. These are the WarGods.

Shooter / Hack and slash/Beat 'em up / Arcade / Action / Science fiction
A computer game based on the film starring Dolph Lundgren.

Simulator / Strategy / Arcade / Action / Science fiction
Lunar Lander is an arcade game released by Atari, Inc. in 1979, which uses a vector monitor to display vector graphics. The object is to pilot a lunar landing module to a safe touchdown on the moon.

Shooter / Arcade / Action / Science fiction
Gyruss is a shoot 'em up video arcade game developed by Konami, and released in 1983. It was designed by Yoshiki Okamoto, who had earlier created Time Pilot for Konami. Gyruss was licensed to Centuri in the United States, and was ported to numerous games consoles and home computers. It follows in the tradition of space war games such as Space Invaders and Galaga. Gyruss was the second and last game Yoshiki Okamoto designed for Konami, after Time Pilot. Due to pay disputes, he was fired after the release of this game, and soon joined Capcom, where he would write 1942 and the first Street Fighter game. The game's background music is an electronic, fast-paced arrangement of J. S. Bach's Toccata and Fugue in D minor, BWV 565; this particular arrangement is similar in sound to "Toccata", a rock arrangement by the UK-based instrumentalist group Sky. Gyruss is notable for using stereo sound, which according to the bonus material for Konami Arcade Classics, was achieved by utilizing discrete audio circuits. The game used three microprocessors: two Z80 microprocessors and one 6809, as well as an 8039 microcontroller. For the sound, five AY-3-8910 PSG sound chips and a DAC. Gyruss was released in both upright and cocktail cabinets. R.Hirst "KOO", M.Jones, "BOX" and the Elliott Brother's are arguably considered some of the best Gyruss players of the 1990's.

Shooter / Arcade / Action / Fantasy
The year: 1941. The place: 20,000 feet in the air over the North Atlantic. Lightning flashes across the skies of war-torn Europe. Your mission: beat back the imperial forces before they can use their new weapon! In 1941: Counter Attack, the goal is to shoot down enemy airplanes and collect weapon power-ups. It is the prequel to 1942, and the third game in the 19XX series.