

Super Darius is a 1990 port of Darius for the PC Engine CD-ROM, and the only attempt at an accurate port of the game for many years; it even uses recordings of music and sound effects straight from the PCB! Its other claim to fame is the introduction of all 26 bosses from the original draft for Darius, some of which were earlier seen on promotional material and some of which were used in Darius II instead. A "light" version for normal PC Engines, Darius Plus, was released later in the year. At the time that was released, owning both versions allowed you to get Darius Alpha. Super Darius was also included in the list of games available for the PC Engine CoreGrafx Mini in March 19, 2020, available in all the regions.
Darius, Year 201. Invasion! The vicious Belsar have attacked the peaceful Darius system, which now faces absolute devastation at their abominable hands! Darius' defense fighters proved no match for the overwhelming firepower of the alien forces, which wiped out their entire fleet in one fell swoop! With nothing left to protect them, the people could only sit and wait for the icy embrace of death as the satellite bombardments continued unopposed. The scent of despair hung thickly in the air, all hope of survival having been quashed. But then, from out of the darkness of the mourning clouds came a single bright light in the sky. "Silverhawk........." Like a phoenix brought forth from the embers of a burning world, the bird shaped visage became a beacon of the planet's last fight for survival! Perhaps the end is not as nigh as it first appeared.

Shooter / Arcade / Action / Science fiction
NOTE: "Darius Plus" is the TurboGrafx-16 PC-Engine port of the original Darius produced by Bits Laboratory and NEC Avenue. This is a different port than the title "Darius+", which was published by The Edge and developed by Softek for the Amiga, Atart ST, and ZX Spectrum. Amidst the clutter of arcade shooters in the late 1980s, companies needed to make their games stand out in some way. Simply flying a ship into outer space simply wasn't going to cut it anymore. Taito had an idea. Yes, there was still a spaceship. And yeah, that "outer space" part was still there too. But instead of the usual aliens, you fought fish. Yes, fish. Not even regular, aquatic fish, but robotic fish with lasers equipped to their fins, giant metal teeth and missiles firing from their gills. And not just fish either. There are squid, snails, and other undersea variations out for your blood as well. The requisite plot is about the people of the planet Darius, who are being terrorized by said intergalatic fish. Only the heroic pilots Proco Jr and Tiat Young can save the day. The constant star of the Darius series is the Silver Hawk. Much like Gradius, it has a primary, forward firing weapon, along with bombs that can be used to attack vertically, and the usual shield. The arcade game Darius games also used a unique system that attached three monitors together to create one massive horizontal playing field (also used in Taito's Ninja Warriors.) Naturally, this couldn't quite be replicated on the console system, so that nifty little gimmick is lost, but emulators can still replicate the dimensions of the screen, even if you end up looking at a tiny picture. Looking to further set itself apart from the crowd, every Darius game has multiple levels, with several branching paths throughout the game. It adds tremendously to the replay value, especially since there are usual multiple endings, depending on which final zone you end up at. Darius is a two-dimensional horizontally scrolling shoot 'em up set in a fictional future. Uniquely among shoot 'em ups, the game's screen was three times wider than conventional size, and the arcade cabinet used an arrangement of three screens to accommodate it. The player controls an ornate fighter spacecraft, named the Silver Hawk, and must navigate through scrolling terrain while battling a variety of fighter craft, ground vehicles, turrets, and other obstacles throughout the game's stages (referred to as zones in the game). The ship's arsenal consists of forward-firing missiles, aerial bombs and a protective force field, all of which can be upgraded by power-ups (in the form of large, colored orbs) that are dropped by specially-colored enemies throughout the game's zones. When the player reaches the end of a zone, a boss appears, which must be defeated to proceed. Once the boss of a zone is destroyed, the player is given a choice of which zone to play next via a branching path. While there are 28 zones in total, only seven can be played in a single run. When various ports of it were made for different consoles, Taito (and others) were forced to shrink the playfield to fit on one screen. The PC Engine saw three releases: - Darius Alpha (1990): A very rare beta release. This is one of the rarest Hu-Cards ever published. You could only get a copy of this hardcore shoot-em-up by buying Darius Plus and Super Darius and then mailing coupons to the publisher. 800 copies were made available, and names were drawn from those who mailed their info in. Some copies of the game were also given away as prizes by PC Engine Gekken and Marakatsu magazines. - Darius Plus (1990): The full game itself, again a PC Engine HuCard. The bosses that were removed in Alpha do not return here. Both Alpha and Plus were actually written for the PC Engine SuperGrafx and playing them on that console results in slightly improved graphics (less flicker and slowdown). - Super Darius (1990): A conversion of Darius for the PC Engine's Super CD-ROM, very close to the original arcade version other than being single-screen. Features new bosses, as well as a "boss rush" mode.

Shooter / Arcade / Action / Science fiction
The Bacterians' Commandant Gopher plans to assassinate little Lars XVIII and change the course of history...... Block Gopher's ambition!

Shooter / Arcade / Action / Science fiction
Vulcan Venture (also known as Gradius II: Gofer no Yabo) is a side-scrolling shoot ’em up developed by Konami and released in arcades in 1988. Players control the Vic Viper spacecraft as it battles the Bacterion Empire, now led by Gofer. The game builds on the original Gradius by retaining the power-up bar system while introducing selectable weapon configurations and expanded abilities such as different missiles, double, and laser options. It also incorporates elements from Salamander (Life Force) and introduces a stage focused entirely on consecutive boss encounters.

Shooter / Arcade / Action / Science fiction
On a fateful day in 20XX, the Earth's moon exploded into four large fragments and a multitude of meteors. Aliens from afar had succeeded in destroying the West's moon base. One after another, mankind's other military industrial space complexes were being lost. What mankind dreaded had come to pass. Scores of unidentified fighters were in the area. In addition, the moon's main computer, still intact after the explosion, had a strange vegetation coiled around it. Their trademark evil exploits being a dead giveaway, invaders from the Boondoggle Galaxy had arrived to take over the Earth. To counter these evil forces, leading scientists from all over the globe created the "OF-1" Fightership. Combat pilots depart the Earth to fend off the invaders and earn everlasting glory.

Shooter / Arcade / Action / Science fiction
R-Types is a compilation of R-Type and R-Type II ported pixel-for-pixel from the coin-op to the PlayStation. A couple of handy features have been added to lower the original difficulty level. First, your progress through the game is saved at the start of each level, so you don't have to start from scratch every time. Second, you now have unlimited continues. R-Types also contains a small library section which describes some of the story behind the R-Type universe, and lets you browse some of the in-game graphics. Other bonuses include an FMV intro movie and ending movies.

Shooter / Arcade / Action / Science fiction
It's a nightmare, but it's true! Research shows that we are the actual aliens on Earth, and the ruthless Xevions are the original inhabitants. Now the Xevions want Earth back -- minus humans! Their invasion forces are fierce -- the land is crawling with deadly Domogram Rovers; the sky is black with Toroid Patrol Fleets and Zoshi Death Squads. Our puny weapons offer no defense. Earth's only hope is our powerful new Solvalou Fighter Plane. Its pilot will have a single mission: Penetrate the enemy ranks and destroy the Xevious Mother Ship. The mission is dangerous. We can't guarantee success. But at this point, it's do or die! One small problem. We still need a pilot. Any volunteers?

Shooter / Arcade / Action / Science fiction
The Sega Versions of the "The Terminator". This side scroller was based on the 1984 science fiction blockbuster of the same name. Just like the movie, you assume the role of Kyle Reese, a traveller from the future who returns to modern-day L.A. to protect the life of Sarah Conner - the beautiful woman who holds the key to the survival of the human race. Your mission: Outwit and outmaneuver a brutal killing machine known as the Terminator. He's big, he's bad and he's virtually unstoppable - let's hope you're smarter! Featuring 10 huge main levels pumped up with hardcore weaponry and heavy-hitting adversaries.

Shooter / Arcade / Action / Science fiction
Baraduke is an action game released by Namco (Bandai Namco Entertainment) in 1985. The peaceful, friendly world of Paccet has been attacked by the evil Octy! Make your way through Baraduke, the underground Octy citadel beneath Paccet, and use your Wave Gun and Shield to take out the Octy!