

The Jaguar port is graphically mostly the same as the 3DO port. The main differences are different music due to different sound generation, the button highlights are different, and the mini-map is in the same style as the original DOS version but it retains the colors of the 3DO, as well as the mouse is tracked on the mini-map unlike any other version. All the video sequences including the intro is replaced with a static image of the video.

Strategy / Tactical / Action / Science fiction
The 3DO port controls the game through a controller instead of mouse. The game also has different colors on the HUD and the mini-map, the menus before missions have different button highlights due to the controller, as well as having overall different sound generation for music.

Strategy / Tactical / Action / Science fiction
The Super Nintendo/Famicom port of Syndicate has a more cartoony graphics style, different control set, and completely new levels.

Strategy / Tactical / Action / Science fiction
The Sega Mega Drive/Genesis and Sega CD port of Syndicate features much more cartoony styled graphics, different control set and completely new levels. The Sega CD version has a different soundtrack which is the only difference between the two.

Strategy / Tactical / Action / Science fiction
The PlayStation port features a different introduction cutscene and some differences in certain levels. The ability to research specific items does not exist in hits port, instead new items are being made available in a fixed order, following mission completions.

Shooter / Tactical / Action / Science fiction
Perfect Dark is a first-person shooter video game developed by Rare and published by Nintendo for the Nintendo 64 video game console. It is considered the spiritual successor to Rare's earlier first-person shooter GoldenEye 007, with which it shares many gameplay features. Perfect Dark was first released in North America on 22 May 2000; PAL and NTSC-J releases followed soon afterwards. A separate Game Boy Color game, also titled Perfect Dark, was released in August 2000 as a supplement to the game and allows certain features within the Nintendo 64 game to alternatively be unlocked via a Transfer Pak. The game features a single-player mode consisting of 17 main missions in which the player assumes the role of Carrington Institute agent Joanna Dark as she attempts to stop a conspiracy by rival corporation dataDyne. It also features a range of multiplayer options, including a co-operative mode and traditional deathmatch settings. Technically, it is one of the most advanced games developed for the Nintendo 64, with an optional high resolution graphics mode and Dolby Surround Sound. A Nintendo 64 Expansion Pak is required to access the game's campaign and most of the multiplayer features.

Strategy / Turn-based strategy (TBS) / Tactical / Action / Science fiction
The war continues... X-COM: UFO Defense brought you to a galactic battlefield. X-COM: Terror from the Deep brings the alien terror into a totally new dimension. Seeking to take advantage of a weakened Earth, X-COM's deep space foes unexpectedly change strategy and launch a powerful second front against planet Earth. In the dark depths of vast oceans, long sleeping forces are awakened by reanimation signals sent out across the galactic silence by their interstellar brothers and sisters. Slowly but surely, an army of hibernating alien sea creatures awakens. Your combat now extends to the strange new worlds of the deep where superior alien technologies threaten the very survival of your planet earth.

Role-playing (RPG) / Strategy / Tactical / Science fiction
Rifts: Promise of Power is a 2005 video game. The basic mechanics of the game are adapted from the pen-and-paper version, utilizing an Action Point turn based system.