

The PlayStation port features a different introduction cutscene and some differences in certain levels. The ability to research specific items does not exist in hits port, instead new items are being made available in a fixed order, following mission completions.

Strategy / Tactical / Action / Science fiction
The Super Nintendo/Famicom port of Syndicate has a more cartoony graphics style, different control set, and completely new levels.

Strategy / Tactical / Action / Science fiction
The Sega Mega Drive/Genesis and Sega CD port of Syndicate features much more cartoony styled graphics, different control set and completely new levels. The Sega CD version has a different soundtrack which is the only difference between the two.

Strategy / Tactical / Action / Science fiction
The 3DO port controls the game through a controller instead of mouse. The game also has different colors on the HUD and the mini-map, the menus before missions have different button highlights due to the controller, as well as having overall different sound generation for music.

Strategy / Tactical / Action / Science fiction
The Jaguar port is graphically mostly the same as the 3DO port. The main differences are different music due to different sound generation, the button highlights are different, and the mini-map is in the same style as the original DOS version but it retains the colors of the 3DO, as well as the mouse is tracked on the mini-map unlike any other version. All the video sequences including the intro is replaced with a static image of the video.

Strategy / Tactical / Fantasy / Science fiction
Front Mission is the first main entry and the first entry overall in the Front Mission series. Front Mission is part of a serialized storyline that follows the stories of various characters and their struggles involving mecha known as wanzers.

Strategy / Turn-based strategy (TBS) / Tactical / Action / Science fiction
The war continues... X-COM: UFO Defense brought you to a galactic battlefield. X-COM: Terror from the Deep brings the alien terror into a totally new dimension. Seeking to take advantage of a weakened Earth, X-COM's deep space foes unexpectedly change strategy and launch a powerful second front against planet Earth. In the dark depths of vast oceans, long sleeping forces are awakened by reanimation signals sent out across the galactic silence by their interstellar brothers and sisters. Slowly but surely, an army of hibernating alien sea creatures awakens. Your combat now extends to the strange new worlds of the deep where superior alien technologies threaten the very survival of your planet earth.

Role-playing (RPG) / Strategy / Tactical / Science fiction
Rifts: Promise of Power is a 2005 video game. The basic mechanics of the game are adapted from the pen-and-paper version, utilizing an Action Point turn based system.