

Super Nintendo Entertainment System / Sega Mega Drive/Genesis / Super Famicom
Creepy, Kooky, Ooky, Spooky! Morticia has been kidnapped! Uncle Fester has lost his memory and has fallen under the spell of Abigail Craven, a conniving character who is anxious to lay her greedy hands on the Addams' hidden fortune. Having recruited a misled Uncle Faster, and assisted by her cohorts, Tully and The Judge, she managers to capture and imprison the other members of the Addams Family within the huge Addams Mansion! Only Gomez can save the day by freeing his son Pugsley, his daughter Wednesday, and Granny- and by restoring Uncle Fester's memory. Accomplishing these tasks is daunting enough, but then Gomez must seek out Morticia in the underground vaults of the Addams Mansion and confront the evil Judge in a kooky and spooky climax!
The Addams Family's lawyer, Tully Alford, has taken control of their Gothic mansion and imprisoned Morticia Addams, Pugsley Addams, Wednesday Addams, Granny and Uncle Fester. The player controls Gomez Addams as he explores the various rooms in the mansion, locating items and battling monsters, until he has located all of the lost family members. The game has an almost completely open-world format, unusual for games of this era, which gives players the freedom to choose what order they will save the family members in. However, Gomez cannot save Morticia until the rest of the family is rescued.

The Addams Family is a side-scrolling platformer based on the movie of the same name. The player takes the role of Gomez who searches for his missing family members. To find them he has to explore six different parts of the mansion, e.g. the woods, which are basic platform levels: the player moves from left to right while jumping a lot and avoiding enemies. Some of them can be dispatched of by a jump on their heads. The main difference to the other versions of this game is a unique level design. There is also a life meter which allows to get hit more often before dying.

The Addams Family is a platform game based on the characters and settings from the movie (which, in turn, is based on the famous 1960's television series, which in turn is based on Charles Addams cartoon of the same name, which was featured in the magazine, The New Yorker, in the 30's). The game takes place towards the end of the movie: the Addams Family has been evicted from their home by a court order issued by a backstabbing attorney (there's one for the books), Tully Alford. Even worse, the other Addamses: Morticia, Pugsley, Wednesday, Granny and Lurch have gone missing. As Gomez, you must tour the Addams mansion in search of your lost family, battling out mysterious monsters and evading traps, and eventually face your nemesis, Tully.

The Addams Family for Game Boy is a side-scrolling platformer based on the movie of the same name. The player takes the role of Gomez who searches for his missing family members. To find them he has to explore six different parts of the mansion, e.g. the forest or the graveyard, which are basic platform levels: the player moves from left to right while jumping a lot and avoiding enemies. In contrast to the other versions of the game he has weapons to his disposal, e.g. a throwing knife. Other differences are a unique level design and another health system: Gomez has five hearts which practically act like a life meter because every hit only takes away a part of a heart.

Based on the Addams Family movie, the TurboGrafx-16 CD version is quite different from the other Addams Family variants. The player is cast in the role of Tully Alford, the crooked lawyer of the Addams family. He finds out that somewhere in the family mansion, a great treasure is stored in a vault. He decides to venture into the mansion and retrieve the treasure. Naturally, this is going to be anything but easy, as the insane Addams family members and a legion of ghosts and monsters are there to make sure the lawyer fails... Like most other Addams Family incarnations, this is a side-scrolling action game. Tully Alford's only weapon is an umbrella that fires energy shots at enemies. Tully can also jump and duck to avoid enemy blows. The game world consists of a "hub" area, the hall of Addams Family mansion, and many rooms, most of which are locked in the beginning of the game. The gameplay consists mainly of exploring the accessible rooms and collecting keys that are needed to open other doors in the process. Some of the rooms contain treasure and power-ups, while others are infested by monsters or require the player to defeat a boss enemy in order to advance.

Shooter / Platform / Action / Fantasy
Ghostbusters was published by Sega and developed by Compile for the Mega Drive/Genesis on June 29, 1990. It is unrelated to the earlier Activision game (though their name still appears in the copyright screen), and is instead a run and gun game in which the player takes control of squat cartoon representations of three of the four Ghostbusters from the movie, with the noticeable absence of Winston Zeddemore. Four levels are available initially; after they are completed, a fifth level is unlocked, followed by a sixth and final level. Each level contains a number (usually two) of mid-bosses known as "middle ghosts"; after a middle ghost is defeated, it turns into a small green ghost which can be captured for extra money by luring it over a ghost trap. Between levels, money can be used to buy powerups, such as a 3-way shot or recovery items.

The Addams Family: Pugsley's Scavenger Hunt is a video game featuring The Addams Family characters from the 1992 animated series. The game is a side scrolling platformer adventure game that plays in a very similar way to the previous Addams Family title. The game plays in a non-linear way in so much that the player can choose which level to attempt by entering whichever door they choose in the Addams house.

Platform / Adventure / Action / Horror
In this game, based on popular Nickelodeon comics, you control three monsters: Ickis, Oblina, and Krumm. The Gromble, a headmaster in monster school, needs you to perform the final test - monster Midterm Exam - in order to prove yourselves to be real monsters. You should collect trash, throw it on people, and scare them!

Platform / Puzzle / Hack and slash/Beat 'em up / Action / Horror
MediEvil II is an action-adventure game developed by SCE Cambridge Studio and published by Sony Computer Entertainment. Released in 2000 for the PlayStation, it is a sequel to the original MediEvil and continues the story of Sir Daniel Fortesque. Set in Victorian-era London, the game follows Sir Dan as he is resurrected once again to stop a sorcerer named Lord Palethorn, who has unleashed chaos by reanimating the dead using pages from Zarok's spellbook. The gameplay combines hack-and-slash combat, exploration, and puzzle-solving, with new weapons, levels, and enemies. The game introduces unique features such as a ghostly ally, Kiya, and new mechanics like controlling Dan’s detached head for specific puzzles.