

House of the Dead: Scarlet Dawn is a horror-themed arcade rail shooter. It is the fifth installment in the House of the Dead series. The game is an interquel between The House of the Dead 4 and The House of the Dead III. It follows AMS agents Kate Green and newcomer Ryan Taylor as they investigate the owner of Scarecrow Manor, who plans to release biologically-engineered creatures upon the world.
In 2006, three years after the events of The House of the Dead 4, Kate Green joins forces with Ryan Taylor, the brother of her late partner and mentor, James, on an undercover mission in a dinner event within Scarecrow Manor, located in the outskirts of an unnamed U.S. state. The manager unleashes his army of mutant creatures upon the dinner guests. Realizing the threat to the world, Kate and Ryan then begin their quest to stop the manager and the outbreak he started. As they progress through the mansion, they find clues related to the personnel of the DBR Corporation; Dr. Roy Curien, Caleb Goldman, and a mysterious man which Kate identifies as Thornheart, a descendant of the corporation's founding members, as well as the manager of Scarecrow Manor. Also during their exploration of the mansion, they fight gigantic mutants, such as resurrected creatures from the 1998 Curien Mansion incident, Chariot and Hangedman, as well as a new squid-like creature called the Priestess. After escaping the crumbling mansion, Kate and Ryan fight their way through the zombies to a nearby church, where they meet Thornheart, who is revealed to be still alive. He reveals himself to be the mastermind of the game's events, and tells the agents that the corporation's purpose is to "cleanse" the world of its current status and "reshape" it in their own way. He then sets loose his masterpiece, The Moon, a tree-like behemoth which has abilities similar to that of the World from the fourth game. They fight it as it gradually became the shape of a humanoid and the size of a 20-story building. Ryan then tries to kill it in a desperate attempt by stabbing an iron rod through its head. This, at first, proves unsuccessful, but then a lightning bolt strikes the rod impaled through The Moon's head, thus electrocuting and killing it. The next morning, Kate and Ryan rest as they watch the sun rise while the former recalls James's motto to never lose hope and keep fighting to the end. There are four endings, depending on which location the player(s) choose one after the other. Unlike the previous games it does not include the zombified ending.

Shooter / Adventure / Action / Science fiction
Dino Crisis 2 is a third-person action-adventure game and sequel to Dino Crisis. In a change from the survival horror theme of the first game, Dino Crisis 2 is more shoot 'em up oriented. The character always runs, removing the need for the run button from the first game; players can carry a second gun, and more weapons were added. Besides gameplay changes, the game also introduces new species of dinosaurs and lizards.

Fighting / Shooter / Racing / Action / Horror
Twisted Metal 4 is the fourth installment in the Twisted Metal series and the second and last installment to be developed by 989 Studios. The game's plot centers on Sweet Tooth, the long-time mascot of the titular Twisted Metal competition, overthrowing Calypso, the mysterious organizer of the competition, in a coup d'état. He then takes over the mantle of granting the winner of the competition a single wish, regardless of price, size or even reality.

Fighting / Shooter / Racing / Action / Horror
Twisted Metal 2 is a vehicular combat game released in 1996 for the PlayStation and PC. Players choose from a roster of armed vehicles to battle in destructive arenas across global locations. Each character has a unique backstory and special weapon. The gameplay emphasizes fast-paced action and environmental hazards. It is the second installment in the Twisted Metal series and is built on the formula of its predecessor with expanded content, such as vehicle-common advanced moves. These moves allow players to press button combinations in order to perform special rechargeable maneuvers such as cloak, shield, and a napalm blast.

Fighting / Shooter / Racing / Action / Horror
Twisted Metal III is a vehicular combat game released in 1998 for the PlayStation. Players control weaponized vehicles in arena-based battles, aiming to destroy opponents and survive each round. The game features new characters, levels, and a redesigned physics engine. It introduced a new developer, 989 Studios, following the departure of the original creators. Reception was mixed, with criticism focused on controls and design changes.

The House of the Dead 4 is a light gun arcade game with a horror theme and the fourth installment of the House of the Dead series of video games, developed by Sega. The game takes place between the events of The House of the Dead 2 and The House of the Dead III, and introduced several new gameplay concepts. Players can control characters James Taylor, from The House of the Dead 2, or Kate Green, a new character to the series. The House of the Dead 4 is the first game to run on the Sega Lindbergh arcade system board. A PlayStation 3 version featuring support for PlayStation Move and the two stages from The House of the Dead 4 Special was released on April 17, 2012 on the PlayStation Network.

Shooter / Platform / Adventure / Action / Science fiction
Super Metroid Redux is an improvement hack for Super Metroid, and a continuation of Super Metroid: GBA Style. This hack aims to give Super Metroid a whole lot of improvements, being it graphical or in mechanics/gameplay, and address some of the annoyances from the original, such as increasing the speed of elevator transitions, improved weapon selection, the diagonal aiming style from Metroid: Zero Mission, and the additional option for widescreen (specific emulators only).

Shooter / Puzzle / Adventure / Action / Science fiction
Resident Evil 2 is a sequel to the first Resident Evil title. Like the previous game in the series, Resident Evil 2 is a 3D action-adventure using three-dimensional polygon characters over two-dimensional pre-rendered backgrounds, with the action viewed through a variety of cinematic fixed camera angles in each room. Players can choose to play as one of two possible characters; each goes through the same initial scenario but with differences in the type of weaponry they find and the people they meet along the way.

Shooter / Puzzle / Adventure / Action / Horror
This game is a special re-release of Resident Evil: Director's Cut with added Dual Shock analogue stick support. It also includes work-in-progress videos of the sequel Resident Evil 2 (also known as Resident Evil 1.5), which shows a very different version of the game than was actually released. In North America, Resident Evil: Director's Cut Dual Shock Ver. was released as a downloadable game available from the PlayStation Network soon after it launched in November 2006, although the game is advertised with the original Director's Cut box art. In Japan and Europe, the original Director's Cut was instead made available from the PlayStation Network.