

Developed by EA Redwood Shores for Electronic Arts.
Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Action / Fantasy
The Lord of the Rings:The Third Age introduces entirely new characters which aren't mentioned in the books or movies. The game does relate to the movies by including scenes from all three movies, with new background speech by Ian McKellen (Gandalf). There are seven playable characters in the game which have been created specifically for it, as well a small appearances by characters such as Gandalf, Aragorn, Eowyn, Faramir, and Gothmog. The game covers events in all three movies/books, mostly with references to major events shown through cut scenes, or the scenes from the movies with Ian McKellan's narration. A classic RPG game, The Lord of the Rings: The Third Age has gameplay elements similar to Final Fantasy, where you have a party of characters, each with a different set of skills and attributes, who gain levels, making them stronger as the game progresses. Battles are turn-based, and let the gamer make different decisions on what they want to do to change the outcome of the battle. The game travels through many areas throughout Tolkien's Middle Earth, including The Pelennor Fields and Moria.
As you fight to destroy the one ring, you will interact with the different characters on your team, take individual assignments, and travel through familiar and little-seen lands -- utilizing the unique turn-based fight system all the while.

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Fantasy
As a student of Astral the wizard, you and your friends study all the usual subjects: reading, writing, and sword fighting. As your time at school draws to an end, dark events are taking place on the island of Grans. The two Jewels which seal the Door to Darkness have been stolen, allowing a creature of awesome power to be unleashed. Finding where the Jewels were taken, and why, is a task only the bravest of adventurers can undertake.

Role-playing (RPG) / Turn-based strategy (TBS) / Tactical / Fantasy / Thriller
Lead epic battles in a new FINAL FANTASY world. Betrayal and darker dealings await in Squaresoft's game of war. Fight hundreds of battles across dangerous 3D terrain as an ancient blood feud awakens a deadlier foe.

Role-playing (RPG) / Turn-based strategy (TBS) / Tactical / Fantasy
School is out for the summer, but mischievous Luso Clemens must first face detention to make up for his misbehavior. Alone in the library, he stumbles upon an ancient book with magical powers that summons him to the mystical land of Ivalice. Warped into the middle of a battlefield, Luso joins Cid and his clan to set off on an adventurous journey looking for a way home.

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Fantasy / Warfare
"Highlights and Key Features: - Over 40 hours of gameplay and multiple endings! - Discover powerful character classes with the new Emblem System! - Cast a wide assortment of magic spells to defeat the enemy! - Go head-to-head against a friend by using the Game Boy® Advance Game Link® cable! - All new Quest Mode enables you to discover hidden items and weapons not available in the main game. - Utilize the Exchange Mode to trade items, spell books and characters with a friend. - Save up to 3 games!"

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Fantasy
Shining Force is a turn-based tactical RPG. Battles take place in square grids, and each unit occupies 1 square. Units can belong to one of two sides: allies (controlled by the player) or enemies (controlled by the computer AI). Each unit can move up to a fixed amount of squares along the battlefield, determined by its Move statistic. Depending on its location relative to enemies and to allies, a unit also has the option to attack, cast a spell, use an item, search (if adjacent to a treasure chest), or stay and do nothing, all of which end the unit's turn. Some commands, such as equipping or dropping items, don't count as actions, and the character's turn is able to continue. The order of the turns is determined by the unit's agility score and a random seed. Units can use offensive actions, such as physical attacks or offensive magic, only on units belonging to the other side and can use supportive actions, such as healing magic, stat-enhancing magic, and items, only on units belonging to the same side.

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Action / Fantasy
Fate/Extra is a dungeon crawl style Japanese role-playing game. The game takes place in a parallel universe to the visual novel Fate/stay night. At the start of the game, the player may choose to play as either a male or female character, as well as selecting one of three Servants — Saber, Archer, or Caster, each with different strengths and weaknesses. Players spend one ingame "week" interacting with other characters, viewing scenes that advance the game's story, talking to their Servant in their room, and gathering clues to the identity of the enemy Servant. At the end of each day, they enter the Arena, a dungeon in which they can battle monsters to gain experience points and strengthen their Servant. The game's turn-based battle system is comparable to rock-paper-scissors -- "Attack" overpowers "Break", Break overpowers "Guard", and Guard overpowers Attack. During battle, both the player and the opponent line up six such moves at the beginning of each turn.

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Fantasy
In Fire Emblem: The Sacred Stones, you must help protect the nation of Renais from the invading Grado Empire. Plan your strategy, choose your units, and then lead your soldiers in to battle. The more experience your soldiers gain, the more you can upgrade their abilities. This time, your soldiers can gain experience by fighting new monsters in the Tower of Valni.

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Action / Fantasy
Arc the Lad is a tactical role-playing video game developed by G-Craft for the PlayStation and is the first game in the Arc the Lad series. It was released in 1995 in Japan, and released in North America on April 18, 2002, as part of Arc the Lad Collection. The Japanese released was published by SCEI, while the North American release was published by Working Designs. It was the best-selling Japanese PlayStation game of 1995 with over a million copies sold. Arc the Lad was followed by two direct sequels and many games that make up the series.