

2060 A.D. The Red Menace has resurfaced. The Sea Boils with submarines and battlecruisers, blood and oil. The skies are dark with enemy birds. Tigershark has been deployed. A fully-loaded subfoil prototype.

Shooter / Action / Science fiction
Critical Depth is based on concept and engine of SingleTrac's original best selling Twisted Metal franchise. This game is basically a demolition derby which permits the usage of ballistic projectiles, but occurs under water and every vehicle used in it are submarines. Players choose a sub and an arena in single mode to engage in fights with opposing sailors. A variety of weapons and upgrades are obtainable by pick-ups scattered throughout the stage as well as each sub having their own exclusive "special weapon". The goal on an arena is to retrieve all five pods, which are scattered throughout the level, and find the escape gateway. Each pod gives its holder an extra power. This game also features three modes of play: a mission/story mode, where the player (or two players cooperatively) can battle through eleven levels; a battle mode, where the player captures pods in a selectable level; and deathmatch, where the player battles against the computer or another human in a split-screen mode.

Shooter / Platform / Arcade / Action / Science fiction
“METAL SLUG 3”, the masterpiece in SNK’s emblematic 2D run & gun action shooting game series, still continues to fascinate millions of fans worldwide to this day for its intricate dot-pixel graphics, and simple and intuitive game controls!

Shooter / Simulator / Action / Science fiction
The player takes a role of a fighter pilot working to repel an alien invasion. Aliens have invaded Earth, and have built four land bases. These bases are designed to drain Earth's energy and feed it to their mother space station. If the space station is allowed to obtain enough energy, it will destroy the Earth with a massive laser blast. The player must destroy the enemy bases, then go after the space station itself. Scientists, during the course of the game, are working on a top-secret Neutron Cannon. During several missions, the player must make supply drops to the scientists working underground. Sometimes, the aliens will have a scientist captive. Then the player must defeat the alien base and take the scientist to safety.

Shooter / Adventure / Action / Science fiction
Dino Crisis 2 is a third-person action-adventure game and sequel to Dino Crisis. In a change from the survival horror theme of the first game, Dino Crisis 2 is more shoot 'em up oriented. The character always runs, removing the need for the run button from the first game; players can carry a second gun, and more weapons were added. Besides gameplay changes, the game also introduces new species of dinosaurs and lizards.

Shooter / Tactical / Adventure / Action / Science fiction
Metal Gear is considered to be the progenitor of the stealth game genre, it was also the first video game designed by Hideo Kojima, who also directed many of the later Metal Gear sequels. The game revolves around a special forces operative codenamed Solid Snake who goes into a solo infiltration mission into the fortified state of Outer Heaven to destroy Metal Gear, a bipedal walking tank capable of launching nuclear missiles from anywhere in the world. The player must navigate the main character, a military operative codenamed Solid Snake, through various locations, while avoiding visual contact and direct confrontation with patrolling guards. If the player is seen, the game enters the "Alert Mode." In this situation, Snake must escape from enemy's sight in order to resume infiltration. The method of escaping varies depending on the circumstances behind discovery: If Snake is seen and only a single exclamation mark appears over an enemy's head, only the enemies in the player's present screen will attack and Snake can escape by simply moving to an adjacent screen. However, if two exclamation marks appear over the enemy (or the player triggers an alarm by being spotted by a camera, infrared sensor or by using an unsuppressed weapon), reinforcements from off-screen will appear as well. Snake can only escape by eliminating all incoming enemies, going outdoors, or by entering an elevator. The player starts the game unarmed, but eventually acquires firearms such as a Beretta 92F and an M79 grenade launcher, as well as explosives such as remote control missiles and landmines. Ammo and supplies for weapons are limited, but are replenished by picking up ammunition caches or additional supplies. Weapons can not only be used to kill enemies, but also to clear obstacles such as hollow walls and electrified floors. Snake can also use his fists to punch and defeat patrolling enemies. Occasionally, if the player defeats a guard with punches without alerting anyone, the defeated guard will yield a single unit of rations or an ammo box that can be picked up. In addition to enemy guards, the player will also be confronted by mercenaries who will challenge the player to combat, serving as the boss characters. The enemy base consists of three different buildings, with multiple floors (including basement levels) within them. The player uses key cards and other items to unlock doors and explore new areas. Each door will only open to its corresponding key cards. Information can be obtained by rescuing hostages being held within the buildings. After rescuing five hostages, the player's rank will increase by one star (with the maximum rank being four stars), allowing for increased carrying capacity and maximum health. However, if a hostage is killed, the player is demoted to the previous rank. A transceiver is available for the player to communicate with their commanding officer, Big Boss, or one of the resistance members operating covertly near Outer Heaven (Schneider, Diane, and Jennifer). Each of Snake's allies specializes in a specific subject. The player must keep track of their allies' frequency numbers in order to contact them. All of the radio messages are dependent on the rooms where the player is located.

Shooter / Strategy / Arcade / Action / Science fiction
Front Line is a vertically scrolling action game. Your mission is to infiltrate enemy territory and destroy their fortress. To reach the fortress, you will have to make your way through varied and dangerous terrain. Jungles, deserts, brush, and rocks all slow your progress, plus each area has numerous enemy fighters and tanks trying to stop you. To help get past these obstacles, you are armed with a machine gun and grenades; at some points in the game you may even come across an abandoned tank which you can control to increase your odds of survival. When you reach the end of the level and successfully destroy the fortress, the game will repeat at a higher level of difficulty. Gameplay is for one or two players, and four different skill levels are available.

Terrorists are threatening the Free World and have amassed a diabolical force. Only the brave pilot of Cobra Command can vanquish the terrorist threat and save the free world from total destruction. The player assumes the role as pilot of the LX-3 Super Cobra helicopter. The missions go across the New York City streets, the Statue of Liberty, the Atlantic Ocean, Italy, the Grand Canyon and the enemy's headquarters on the Easter Island.