

Tunnels & Trolls is the second ever fantasy role playing game published. A fantasy role playing game is a game where a leader, usually known as the gamemaster, has created an adventure for a group of friends, and the friends play the game and try to solve the problem or rescue the princess or kill the dragon or whatever. Ken St Andre read and tried to understand That Other Fantasy RPG, and decided that he could invent one that was easier to understand and so T&T was born, over 30 years ago. The game has gone through several editions since then, but it remains popular and is played all over the world. A group of five of us created the latest version: the Deluxe Tunnels & Trolls.

Racing / Sport / Indie / Action
In the future, you’ve got to play a little dirty if you want to win races. Master hairpin turns across dangerous courses that twist and coil-over beautiful galactic backdrops, knocking opponents into the void of space. Kick into hyperdrive with temporary speed boosts and use every opportunity to jump off the paths of the rollercoaster-like tracks. Bypass gates and checkpoints and roll over competitors on the way to first place! The spiritual sequel to the award-winning Impossible Road is back and more ferocious than ever with all-new modes, 60 FPS local multiplayer, insane online play, and much more! So what’re you waiting for? Crack those knuckles and jump into the fastest, craziest, most spectacular racer you've ever played.

Fighting / Role-playing (RPG) / Hack and slash/Beat 'em up / Action / Fantasy
Dissidia Final Fantasy is a 3D-arena fighting game with RPG elements featuring 20 characters, heroes and villains, from the first 10 final fantasy games summed by the god of discord and the goddess of harmony to fight over the fate of the world.

Platform / Indie / Arcade / Action
A brand new NES homebrew game independently developed by Retrotainment Games and released on an NES cartridge. This classic style beat 'em up / platformer adheres to all NES hardware restrictions and pushes the limits of game play on the console. '86 takes you in and around the town of Possum Hollow on Halloween in 1986. Play as Donny Johnstown and Tami Dunmore as you battle your way through grody zombies, poison pumpkins and many other heinous haunts that have taken over the town. Are you still rad enough??

Role-playing (RPG) / Action / Fantasy
An enhanced port of Chrono Trigger that adds anime cutscenes and an exclusive Extras Mode. It is also known for having significantly longer load times in comparison to the original SNES version. Extras Mode is an option in the main menu that let players view cutscenes and artwork, listen to music, and view information about techs, enemies, bosses, endings, and item locations. It was first released for PlayStation in Japan before it came to North America as part of the Final Fantasy Chronicles compilation.

Platform / Role-playing (RPG) / Adventure / Action / Horror
Having been awoken from his eternal slumber by the reappearance of Castlevania, Alucard must once again face the evil minions of darkness. Use your vampiric powers, along with weapons, potions, and other magical relics to change the tide of battle. A mixture of platform and role-playing action with many hidden areas and secrets. Can you discover them all?

Platform / Adventure / Action / Fantasy
A 2D platformer and first entry on the SNES in the Super Mario franchise, Super Mario World follows Mario as he attempts to defeat Bowser's underlings and rescue Princess Peach from his clutches. The game features a save system, a less linear world map, an expanded movement arsenal and numerous new items for Mario, alongside new approaches to level design and art direction.

Puzzle / Adventure / Action / Fantasy
The Legend of Zelda: Ocarina of Time is the fifth main installment of The Legend of Zelda series and the first to be released for the Nintendo 64. It was one of the most highly anticipated games of its age, and is listed among the greatest video games ever created by numerous websites and magazines. The gameplay of Ocarina of Time was revolutionary for its time, it has arguably made more of an impact on later games in the series than any of its predecessors even though they had the same cores of exploration, dungeons, puzzles and item usage. Among the gameplay mechanics, one of the most noteworthy is the time-traveling system. The game begins with the player controlling the child Link, but later on an adult Link becomes a playable character as well and each of them has certain unique abilities. Ocarina of Time also introduces the use of music to solve puzzles: as new songs are learned, they can be used to solve puzzles, gain access to new areas and warp to different locations. Dungeon exploration is somewhat more puzzle-oriented than in earlier games but they are not too complex.