
Puzzle / Strategy / Arcade / Comedy / Business
BurgerTime is a 1982 arcade game created by Data East for its DECO Cassette System. The game's original title, Hamburger, was changed to BurgerTime before its introduction to the US. The player is chef Peter Pepper, who must walk over hamburger ingredients located across a maze of platforms while avoiding pursuing characters. The game was popular in arcades. In the US, Data East USA licensed BurgerTime for distribution by Bally Midway. The Data East and Midway versions are distinguished by the manufacturer's name on the title screen and by the marquee and cabinet artworks.

The famous Flo is back but this time she's traded in her apron for a passport to paradise! With all the hustle and bustle ... will our hard-working waitress get a chance to relax? Help Flo seat customers, take orders, collect tips and dress her up in hundreds of vacation outfits in the all-new Flo's Closet. New thrills, spills, and a surprise restaurant await you in the third episode of the original smash hit.

Shooter / Simulator / Strategy / Action / Science fiction
The story has the solar system under threat from Myon invaders. MAT ("Mission: Alien Termination") is a teenager implanted with all the combined tactical skills of the planetary leaders. MAT pilots a prototype spacecraft, the USS Centurion, in an attempt to defend the system from the alien's all-out attack.[6] The game's action takes place in a realtime 3D representation of MAT's view from the ship. The player has access to forward and rear views, which switch automatically if the tracking computer is active. Threats come in the form of Myon Fighters which engage the player immediately, Cruisers which only engage at short range, and Starbases which also attack immediately but withdraw when their shields are damaged.[6] The player's ship can suffer damage. If the Centurion's energy is reduced to zero, it is destroyed and the game ends. The ships instruments, engines and weapons can also be damaged; these can be repaired if the ship docks at a planet.[6]

Shooter / Strategy / Arcade / Action / Science fiction
It's been a long watch... as the sun disappears over the horizon, the uninviting grey bleakness of Colian becomes apparent. Following the intense heat of the day, the onset of night adds the bitterness of sub-zero temperatures to an already hostile environment, and the stark interior of the D.S.V. appears almost homelike. Deep melancholy is suddenly smashed by the shrill scream of a siren. The information display systems have gone crazy, an extraordinary array of lights flash uncontrollably. Good grief... what's happening?

Puzzle / Strategy / Arcade / Action
Are you clever enough to unravel the mystery of Clu Clu Land? The evil Sea Urchin has hidden all the gold in Clu Clu Land in an underground mystery maze. It's up to you to find the gold before time runs out! But beware. The Sea Urchin will do everything in his power to stop you. He'll set up traps to trick you, like inviting you into his house where you'll be swallowed alive! Or bounce you against the Rubber Trap and land you flat on your back! But if you, or you and a friend, can control the Sea Urchin by stunning him with electric shockwaves, you just might find out where he's hidden the gold and move on to an exciting bonus round! This version of Clu Clu Land was released for Nintendo's Versus series arcade hardware as Vs. Clu Clu Land. It also received a home release in Japan under the name Clu Clu Land: Welcome to New Clu Clu Land.

Puzzle / Strategy / Arcade / Action / Fantasy
Rampart is a game combining strategy and artillery action. Build your castle from Tetris-style pieces, place your cannons, bombard the enemy, try to repair, do it all over again. The original arcade release has a single-player and a two-player mode; later revisions incorporate three-player gameplay.

Racing / Real Time Strategy (RTS) / Role-playing (RPG) / Action / Science fiction
Final Lap is a racing video game produced by Namco,[2] and released by Atari Games for the United States in 1987. It was the first game to run on Namco's then new System 2 hardware, and is a direct successor to Namco's two earlier Pole Position games (1982-1983). Final Lap was the first racing game to allow up to eight players to simultaneously race on the Suzuka Circuit, in a Formula One race. This was, at the time, considered a revolutionary feature and was implemented by linking together up to four two-player sitdown-style arcade cabinets.[2][3] It was also arguably the first racing game to implement "rubber banding" to ensure that less talented players were never too far behind the leader, a concept that would be taken much further by the Mario Kart series.[3] There was also a single player mode, in which the player's score was based on how far the car travelled until time ran out or if the player completed four laps (on default settings; the arcade operator can set the lap number to be as low as three or as high as six).

Shooter / Simulator / Strategy / Science fiction
Empire! is a game with arcade and strategy in equal measure. You begin with a small Cub Scoutship in the Abatlu system, with your ultimate objective to build a great galactic Empire across the stars. It won't be easy though. You'll have to trade, destroy aliens and complete countless missions before you can claim to be the greatest star pilot of them all. You can collect pods that contain cargo using cargo ropes from either side of your ship. As you make progress, you can upgrade your ship. Starbases are where you head to trade, but to get there you'll need to consult your system map. Warp holes will allow you to travel to other planets, where you can collect ore, other minerals or people to take back to starbases. Just make sure you avoid plague-infested planets! To finally succeed, you'll need to wipe out an alien invasion force. then you can buy starbases. Once you own solar systems then there's one last thing to do - construct a frontier shield that will enclose your Empire!