

Wing War is a rather unique game that was only available in Europe, even though it was announced for the US market and is the only Imagic title that was not released in the US. The gameplay is a little like the classic arcade game Joust, except it's a bit more complex and involves a lot of exploration. A mystical dragon sets out to find crystals of fire, air, and water, in order to gain special powers, and eggs which will hatch into new dragons. The dragon must defeat enemies by shooting fireballs, which is accomplished by pushing the joystick upwards and in the direction the player wishes to shoot in. Some enemies can be killed with one shot, others with two, and some take more and more fireballs to be killed as the game progresses. What is truly unique about this game is that the fire and water crystals must never be dropped off consecutively, or else they will destroy one another. An air crystal must separate the two. Also, players must learn to conserve fireballs, otherwise they will find they have no way of defending themselves against their enemies. Wing War is a very unique game, and a shame it was never released in the United States.

Shooter / Adventure / Arcade / Action / Fantasy
You are the legendary Red Baron, flying a plane through a horizontal side-scrolling scenery set during World War I. To complete a mission, you simply need to get to the landing spot on the other side without being shot down, but you can gain extra points by destroying enemy vehicles and planes. For huge points, pick up a bomb hidden in the level (you will be warned by a sound when approaching it) and drop it on a large structure. If you fail to land on the landing strip, you run out of fuel and crash. You can only shoot horizontally and diagonally by tilting the plane's nose. When in trouble, perform an aerial loop with the secondary button, this often destroys other planes and avoids bullets. There is a co-op mode with the character Max as well.

Platform / Adventure / Arcade / Action / Fantasy
Magician Lord is a side-scrolling platform game that was a launch title for both the Neo-Geo MVS (arcade) and AES (home) systems, and was one of the pack-in games for the Neo-Geo AES. The game was re-released through the Virtual Console download service in Europe and Australia on October 26, 2007, and in North America on October 29, 2007. It was later released for the PlayStation 3 and PlayStation Portable through the PlayStation Store. It was previously included in SNK Arcade Classics Vol. 1, released for the Wii, PlayStation 2 and PlayStation Portable in North America on May 1, 2008.

Role-playing (RPG) / Adventure / Arcade / Action / Fantasy
This game is a sequel to Heroes of the Lance. It is arcade oriented, with RPG elements. The player utilizes both a top-down view of map travelling, as well as side-view scrolling combat.

Platform / Adventure / Arcade / Action / Fantasy
The Evil Wizard ZAKS is back! Like all Evil Wizards he had made certain arrangements against his premature demise... He has exacted a terrible revenge by transporting the YOLKFOLK to a stange Fairy-Tale World and casting evil spells on them to imprison them there forever. Dizzy must free the SIX Yolkfolk by breaking the spells and then destroy ZAKS once and for all before he can return home.

Shooter / Adventure / Arcade / Action / Fantasy
The NES Port of Sky Kid. You are the legendary Red Baron, flying a plane through a horizontal side-scrolling scenery set during World War I. To complete a mission, you simply need to get to the landing spot on the other side without being shot down, but you can gain extra points by destroying enemy vehicles and planes. For huge points, pick up a bomb hidden in the level (you will be warned by a sound when approaching it) and drop it on a large structure. If you fail to land on the landing strip, you run out of fuel and crash. You can only shoot horizontally and diagonally by tilting the plane's nose. When in trouble, perform an aerial loop with the secondary button, this often destroys other planes and avoids bullets. There is a co-op mode with the character Max as well.

Fighting / Role-playing (RPG) / Adventure / Action / Fantasy
The fighting system in Tobal 2 is the same as in the previous game. The player can freely navigate 3D fighting arenas under the condition that he or she faces the opponent. High, medium, and low attacks can be executed using assigned buttons. As in Tobal No. 1, the grappling and blocking system offers the player a variety of offensive and defensive maneuvers. A new unblockable fireball attack has been added for each character. Tobal 2 was released on the same day as Sony's Dual Analog Controller in Japan, noted as the first game compatible with the peripheral. Graphically, the game features Gouraud shaded and higher-resolution character models compared to Tobal No. 1, but still runs at 60 frames per second.

Fighting / Adventure / Arcade / Action / Fantasy
"THE COLLISION IS INEVITABLE! THE IMPACT WILL BE UNAVOIDABLE! An unrivaled clash of explosive proportions! The beloved BlazBlue franchise Crosses universes, Tags in fan favorites, and Battles it out in BlazBlue: Cross Tag Battle! Created through an all-star collaboration between BlazBlue, Atlus’ Persona, French Bread’s Under Night In-Birth, and Rooster Teeth’s hugely popular RWBY web series, Cross Tag Battle celebrates the fighting genre for pros and newcomers alike! Choose your team in fast paced 2v2 team battles filled with the craziness you’ve come to love from BlazBlue, with all the tight mechanics, smooth gameplay, and gorgeous 2D graphics you expect from Arc System Works."