

Wizardry I & II contains the first two installments of the Wizardry series: Proving Grounds of the Mad Overlord and Knight of Diamond. Both games were ported to the PC Engine (TurboGrafx) CD console with various enhancements, unreleased separately. In fact, the two games are merged into one, as the player is able to play through both of them continuously directly from the main menu. Though the game(s) are rather faithful in gameplay and graphical design to the original computer versions, the enhancements are significant enough to consider this release a remake. Similarly to the NES / Famicom version, the dungeons have simple graphics, unlike the computer originals with their vector lines. Enemy sprites are also more detailed and occupy a larger portion of the screen. A pre-made party of six is available to the player right at the beginning, consisting of characters with generic names ("Fighter", "Samurai", etc.); creating own characters (unlike in the modified PC Engine CD version of Might and Magic), however, remains possible. Dungeon navigation is accompanied by orchestrated CD audio music in this version. The battle music is in PSG format.

Role-playing (RPG) / Adventure / Fantasy
The embodiment of adventure and discovery in the purest sense, Etrian Odyssey III transports gamers to a sparkling oceanic paradise filled with atmospheric dungeons to chart and survey, vast watery expanses to sail across, and rumors of a sunken city to investigate. Aspiring explorers are responsible for charting their travels utilizing the intuitive touchscreen map editor, meaning that careless cartography could easily spell doom for a fatigued party trying to escape danger. Powerful challenges demand cunning and strategy: players will assemble and fully customize their party of adventurers from a variety of highly specialized classes and sub-classes. For the patient and prepared, fame and fortune await.

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Action / Fantasy
Fate/Extra is a dungeon crawl style Japanese role-playing game. The game takes place in a parallel universe to the visual novel Fate/stay night. At the start of the game, the player may choose to play as either a male or female character, as well as selecting one of three Servants — Saber, Archer, or Caster, each with different strengths and weaknesses. Players spend one ingame "week" interacting with other characters, viewing scenes that advance the game's story, talking to their Servant in their room, and gathering clues to the identity of the enemy Servant. At the end of each day, they enter the Arena, a dungeon in which they can battle monsters to gain experience points and strengthen their Servant. The game's turn-based battle system is comparable to rock-paper-scissors -- "Attack" overpowers "Break", Break overpowers "Guard", and Guard overpowers Attack. During battle, both the player and the opponent line up six such moves at the beginning of each turn.

Role-playing (RPG) / Adventure / Fantasy
In the Grand Duchy of High Lagaard, it is said that the Duke is descended from inhabitants of a castle in the sky. When an unforeseen crisis befalls the nation, it is decreed that the first explorer to retrieve the Grail of Kings from that mythical floating palace will be rewarded with wealth and fame beyond imagining. Enter the central city of Lagaard and begin your journey to the clouds!

Fighting / Puzzle / Role-playing (RPG) / Fantasy
Class of Heroes 2 is a Role-Playing game, developed by Zerodiv and published by Acquire, which was released in Japan in 2009.

Role-playing (RPG) / Adventure / Fantasy / Science fiction
The story follows a nameless protagonist who lives in near-future Tokyo. When a portal to the realm of demons is opened, United States officials order a nuclear attack on Tokyo. Transported with two other supporting characters thirty years into the future, the protagonist finds the Earth ruined by a demon invasion, which is now the stage for an escalating conflict between the Order of Messiah and the Ring of Gaea, conflicting cults who wish to bring about kingdoms for their respective patron deities (YHVH and Lucifer). The story is influenced by moral decisions the protagonist makes, aligning him either with the Order, the Ring of Gaea, or setting him up as an independent agent. The gameplay uses first-person navigation of dungeons and turn-based battles against demons. The player can recruit demons as allies by talking to them rather than fighting them, and two to three demons can be fused to create new demons.

Role-playing (RPG) / Turn-based strategy (TBS) / Adventure / Fantasy
Dragon Warrior II is an early top-down RPG that expands and improves on its predecessor. Unlike the first game, Dragon Warrior II allows the player to join forces with two other characters, a magic-using princess and a wizard-warrior prince. Also including expanded monster battles involving up to 6 creatures and a much larger world, Dragon Warrior II is an important step in the evolution of the Dragon Warrior series.

Role-playing (RPG) / Adventure / Fantasy
Madou Monogatari I: 3tsu no Madoukyuu is a role-playing game for the Sega Game Gear released as part of Compile's Madou Monogatari series, specifically in the first "1-2-3" entry. A different version of this game was released on the Mega Drive Madou Monogatari I.

Role-playing (RPG) / Adventure / Fantasy
In Treasure of Tarmin the player wanders through a multi-tiered dungeon, each level consisting of a maze and its surrounding hallway. The objective is to slay the Minotaur who guards the Treasure of Tarmin and take his treasure.