

Developed by Sting for 505 Games.
Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Fantasy / Warfare
Yggdra Union: We'll Never Fight Alone is a J-RPG and the second game in the Dept. Heaven series and follows the story of a girl named Yggdra whose family was killed and her kingdom conquered by an empire called Bronquia. Now she must recruit the best warriors from the land in order to regain her kingdom and confront the Emperor of Carnage, Gulcasa.
Ruled by a royal family believed to be descended from the gods, Fantasinia is a prosperous and tranquil land — until the peace is shattered by the invading forces of the Empire of Bronquia. Led by the young Emperor Gulcasa, who seized power in a brutal coup d’etat, Bronquia’s Imperial Army cuts a bloody swath through the people of Fantasinia and the Royal Armies of King Ordene. Princess Yggdra Yuril Artwaltz, the sole survivor of the royal family, escapes with the kingdom’s only hope: the holy sword Gran Centurio. Fleeing to the southern tip of the continent, she encounters an unusual thief named Milanor, a young man destined to help liberate the people of her kingdom...

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Fantasy / Historical
It is the seventh game of the Fire Emblem series, the second game in the series to be released for the Game Boy Advance, and the first to be released in both North America and Europe. It features a prologue storyline designed to introduce newcomers to Fire Emblem gameplay and tactical basics. The overall narrative is a prequel to the events of the previous game, Fire Emblem: The Binding Blade, which is set twenty years later. The game was first released under the localized title "Fire Emblem" in the West, but it was later rebranded as "Fire Emblem: The Blazing Blade" when Fire Emblem Heroes was released.

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Action / Fantasy
Fire Emblem: The Binding Blade is a Japanese tactical role-playing game developed by Intelligent Systems and published by Nintendo. The game was released on March 29, 2002 in Japan, is the sixth game in the Fire Emblem series, and the first of three games in the series that have appeared on Nintendo's Game Boy Advance handheld. It was the last Fire Emblem game to be released exclusively in Japan until the release of Fire Emblem: New Mystery of the Emblem. The Binding Blade was followed by a prequel, Fire Emblem: The Blazing Blade, set twenty years earlier.

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Fantasy
In Fire Emblem: The Sacred Stones, you must help protect the nation of Renais from the invading Grado Empire. Plan your strategy, choose your units, and then lead your soldiers in to battle. The more experience your soldiers gain, the more you can upgrade their abilities. This time, your soldiers can gain experience by fighting new monsters in the Tower of Valni.

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Fantasy / Warfare
Fire Emblem: The Dark Dragon and Sword of Light is the first game in the Fire Emblem series, developed by Intelligent Systems and published by Nintendo. It was first released on the Famicom (known internationally as the Nintendo Entertainment System) on April 20, 1990. It takes place on the continent of Archanea. It stars Marth, a character who later appeared in Super Smash Bros. Melee. The first time the game was released outside of Japan was in the form of a limited edition port for Nintendo Switch, under the same name, that runs a localization script in the background, but the original version of the game was never released outside of Japan.

Role-playing (RPG) / Turn-based strategy (TBS) / Tactical / Fantasy / Thriller
Lead epic battles in a new FINAL FANTASY world. Betrayal and darker dealings await in Squaresoft's game of war. Fight hundreds of battles across dangerous 3D terrain as an ancient blood feud awakens a deadlier foe.

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Fantasy / Warfare
"Highlights and Key Features: - Over 40 hours of gameplay and multiple endings! - Discover powerful character classes with the new Emblem System! - Cast a wide assortment of magic spells to defeat the enemy! - Go head-to-head against a friend by using the Game Boy® Advance Game Link® cable! - All new Quest Mode enables you to discover hidden items and weapons not available in the main game. - Utilize the Exchange Mode to trade items, spell books and characters with a friend. - Save up to 3 games!"

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Fantasy
This direct sequel to "Arc the Lad" continues the unfinished story of the first game, but starts from a totally different perspective. You control a bounty-hunter named Elk, who suffers from amnesia. On his quest for his own true identity he discovers the powers hidden within him, and the destiny of his entire tribe. While pursuing his archenemy, Elk meets up with Arc, the hero of the first game, and then both realize they have been looking to destroy the very same evil. The battle system of "Arc the Lad II" is similar to the one used in its predecessor: in battles you can move your characters on the battle field, and your proximity to the enemies plays an important role. You cause and take different amounts of damage depending on your position on the battle field. Unlike the first game, this one is a full-fledged adventure/RPG, without the "strategy" feel of the predecessor. You move through the game world on your own, visiting towns and exploring dungeons.

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Fantasy / Historical
Tactics Ogre is a 3D isometric tactical role-playing game. The player starts out with a band of troops, builds a small army and fights many battles with choices to make in between, that will determine which one of the eight possible endings will be reached in a non-linear storyline. The player has the option to recruit characters, control individual equipment of each character, with over six male character classes, six female character classes, three demi-human classes, and more. It is also possible to train at safe locations to prepare the army before the next battle or storyline advancement.