Every game in your current results, in one box. Add it to a quest and each run draws a fresh game from it, revealed on release day.

Shooter / Simulator / Action / Historical
Air Warrior was a multiplayer on-line air-combat simulator launched by Kesmai in 1988. It was hosted on GEnie and used that service as a server for client software running on a variety of personal computers available in that era. It underwent continual improvement through its decade-long lifetime with Kesmai, appearing on new platforms and host services. Electronic Arts purchased Air Warrior in 1999, and became provider of the game, but it was discontinued in 2001. Air Warrior was one of the first massive online games, hosting hundreds of users during busy periods. It inspired WarBirds, which in turn inspired Aces High. Today there are a number of similar games, like WarThunder, most of them based on a freemium model.

Strategy / Adventure / Fantasy / Historical
The Age of Chivalry! A time of lusty wenches and black hearted villains. King Richard has been murdered and England is thrown into civil war! Amidst the ringing clash of steel and the thunder of charging steeds the bold Saxon knights have chosen you to lead them into battle against the hated Normans. Victory will not come easy. To save England your skills as swordsman and military leader will be severely tested. But should you succeed you’ll win the Crown of England and the love of many a beautiful damsel!

Lemmings is a puzzle-platform game developed by DMA Design and published by Psygnosis in 1991. Players guide a group of lemmings through hazardous levels to a designated exit. The gameplay involves assigning specific skills, such as digging or building, to overcome obstacles and avoid traps. Each level has a time limit and requires saving a minimum number of lemmings to progress. The game was released on multiple platforms and is regarded as a classic of the puzzle genre.

This tennis simulation uses a top-down scrolling perspective. You are not in control of the player's motion, but once he gets close to the ball, shot selection is down to you. Standard shots plus topspin, lobs and stop volleys are available, by pushing the joystick in the right direction as you aim the shot. The game supports up to 16 players in singles matches on a variety of court surfaces. It includes all of the major world tournaments - the four Grand Slam events at Melbourne, Roland Garros, Wimbledon and New York, plus the Davis Cup and Masters events. An early attempt at TV-style coverage is offered.

Point-and-click / Puzzle / Adventure
Abruptly lifted from your routine existence, you have been dropped into a realm where time and space hang in check. Through exploration and puzzle solving, you must overcome the awesome powers of Minos.

Strategy / Turn-based strategy (TBS) / Fantasy / Historical
Defender of the Crown II is the sequel to the smash hit Defender of the Crown. It improves over the game by upgrading the arcade sequences. Here, unlike the original game; sword fighting is about method and is not just wild clicking of the mouse button. The siege sequence is also enhanced with different types of ammo (such as Greek fire) to toss into the castle. The jousting is now easier to control and the lance no longer bounces around wildly.

Snoopy: The Cool Computer Game was developed and published by The Edge / Edge Games. Designed for younger players, who control Snoopy and solve puzzles.

Shooter / Platform / Action / Science fiction
Turrican II: The Final Fight is a platformer/shooter as typically seen on consoles, but designed for home computers from the ground up. Its plot is - naturally - very simple: an evil mega-robot called The Machine attacks the United Planets Ship Avalon 1, slaughtering all who resist. All - except Bren McGuire, who manages to escape and slips into the experimental Turrican bionic armor. As Turrican, he strives to show The Machine who's the boss. Unlike other games of its type, this game contains three levels of horizontal shooter action in the spirit of R-Type or the developers' own Katakis. Six large worlds are to be explored, where you are basically free to go everywhere you want, since there is no automatic scrolling and the levels are packed with hidden extra lives and weapons. All those levels are very different: the first one in the rock desert is pretty colorful with parallaxing rainbow background and happy music, while the following worlds get darker and darker.

Strategy / Turn-based strategy (TBS) / Card & Board Game / Fantasy / Historical
Battle Chess was developed by Interplay as their first project after severing ties with Electronic Arts. They designed it for the Amiga in 1988, and it was released on the majority of the other systems in the late 1980s and early 1990s as well. It was widely successful, and resulted in two follow-ups, many copy-cat games, and a remake for Steam on PC. The only significant criticism the game received was the weak chess AI, as it was not until the mid 1990s that chess ai began to consistently win against strong opponents.

Shooter / Platform / Action / Science fiction
Turrican is a 1990 video game programmed and designed by Manfred Trenz. It was first developed for the Commodore 64 by Rainbow Arts, but was ported to other systems later. In addition to concept design and character creation, Trenz personally programmed Turrican on the Commodore 64. A sequel, Turrican II, followed 1991 for the Commodore 64 and other platforms.

In Prey, the player is sent to asteroid KG-42 since all contact was lost with the colonists. The player's objective is to rescue as many colonists as they can. Poison gas fills the corridors, so the player has to act quickly before their oxygen supply runs out. The game world is navigated in steps of pre-rendered video footage of corridors and halls. Players can use their map to help them navigate the labyrinth, finding rooms containing survivors. Occasionally, radio contact is made and mission objectives for the player will be updated for them to go to a specific location. After obtaining a gun, it is also possible to fight aliens, which are the source of the disturbance in the asteroid.