

Developed by Treasure for Ubisoft Entertainment.
Based on the Sega Saturn's Guardian Heroes, Advance Guardian Heroes brings a classic game to life on your Game Boy Advance. Not your ordinary side-scrolling fighter, the game features more than 20 playable characters, 160 powerful moves, and different multiplayer scenarios. Each fighter has unique moves and abilities, which you can upgrade as you progress through the game. Whether you play solo, with friends, or against friends, you can delve into a variety of challenges and battle arenas.

Role-playing (RPG) / Hack and slash/Beat 'em up / Adventure / Action / Science fiction
Marvel: Ultimate Alliance 2 is the second game in the Marvel: Ultimate Alliance series, and is loosely based on the events of the Civil War comic book story line. It brings with it a larger roster of heroes and villains to play as, as well as more ways to utilize your team in battle.

Role-playing (RPG) / Hack and slash/Beat 'em up / Arcade / Action / Fantasy
Shadow over Mystara is a side-scrolling beat-'em-up with role-play elements that make it stand out from other similar games released at the time. In addition to the original four heroes found in its predecessor, Dungeons & Dragons: Tower of Doom (Cleric, Dwarf, Elf and Fighter), Shadow of Mystara adds a Thief and a Magic-User to the selection. Furthermore, with the inclusion of two separate versions of each character's sprite set, the game allows up to two players to select the same character (in Tower of Doom each of the characters could only be selected once), effectively giving the game 12 "different" characters to choose from. The two Clerics and two Magic Users also have subtle differences within their spell books. The controls are using four buttons: Attack, Jump, Select (brings up a small inventory ring around the character allowing the player to choose what item is set in the Use slot) and Use. The Cleric, Elf and Magic-User also have two extra rings for their spells, with the Jump button used to switch from ring to ring. While the game uses the same kick harness as the previous game, the Select and Use buttons are reversed. Shadow over Mystara also introduced a selection of special moves which are executed by moving the joystick and tapping the buttons in certain combinations, in a way similar to the Street Fighter series. The characters (except for the Magic-User) have a Dashing Attack as well as a Rising Attack which can be used to combo monsters or even juggle them in the air. Most characters (again, with the exception of the Magic-User and also Cleric) also have a Megacrush, a move common to nearly all of Capcom side-scrollers, which damages all enemies standing close enough to the character but in turn also damaging the player themselves.

Role-playing (RPG) / Hack and slash/Beat 'em up / Adventure / Action / Fantasy
While incorporating action role-playing game elements from the three games which preceded it, Legend of Mana has its own distinct style of gameplay. Most notably, it gives the player the ability to shape the game's world of Fa'Diel according to his or her desires, a system which was incorporated through the use of "artifacts," which are gained as the player progresses through the game. The player uses the artifacts to create different towns, dungeons, etc., called "Lands", to venture to and explore. This creates a non-linear gameplay, since the game is driven by a series of what would be considered side-quests in other games. Legend of Mana features three different plots which can occur simultaneously, and which do not necessarily need to be completed for the player to finish the game. Legend of Mana was a financial success in Japan. While the game garnered considerable praise for its graphics and presentation, many critics and fans were turned off by the game's lack of a main storyline.

Fighting / Role-playing (RPG) / Hack and slash/Beat 'em up / Action / Fantasy
Guardian Heroes is a 2D side-scrolling beat 'em up video game with RPG elements developed by Treasure and released in 1996 for the Sega Saturn. A band of young adventurers begin a quest to change the fate of their kingdom after an enchanted sword falls into their hands. Players may choose between four characters, each with their own unique fighting style, and embark on many different paths in the game's story mode. The game also includes a special versus mode wherein up to six players can compete against each other in arena combat.

Role-playing (RPG) / Hack and slash/Beat 'em up / Action
Tower of Doom is a side-scrolling arcade game featuring four different characters (cleric, dwarf, elf, fighter) fighting iconic Dungeons & Dragons monsters. Bosses include a troll that regenerates unless burned, a large black dragon, the dreaded Shadow Elf (Mystara's equivalent of the drow), a beholder, the optional superboss Flamewing (a great wyrm red dragon) and the final boss Deimos (an archlich). At points in the game the players are presented with a choice of paths to take to continue progress. Each path goes to a different area, and it is impossible to visit every area in a single play. The gameplay is more technical than the average on beat'em up games. In addition to the usual basic attacks and jumping it includes blocking, strong attacks, turning attacks, dashing attacks, crouching and evading. It also requires the use of careful tactics, as most enemies have the same abilities as the heroes and can out-range them, too. Daggers, hammers, arrows and burning oils can be used as throwing weapons, and many enemies have similar weapons. Spells can be used by means of magical rings or by the two playable spellcasters (a cleric and an elf).

Platform / Role-playing (RPG) / Hack and slash/Beat 'em up / Action / Historical
Dragon Valor is a 1999 action role-playing game developed by Now Production and published by Namco for the PlayStation. It is the second sequel to Dragon Buster. In the Dragon Valor world, dragons are powerful monsters. The player's role as a Dragon Valor is to slay them with a magical sword passed down through successive generations. Similar to Phantasy Star III, Dragon Valor differs from other platform action games of the time because who the protagonist marries changes future playable characters, plot events, and which ending the player receives.

Role-playing (RPG) / Hack and slash/Beat 'em up / Arcade / Action / Historical
The gameplay is very similar to other Capcom beat 'em ups, such as Final Fight and Capcom's previous hack-and-slash fantasy title The King of Dragons. There are seven stages, each with its own boss and a variety of generic enemies that try to stop the players' progress. The fights rely strongly on blocking ability, which is triggered by pressing the attack button, then pressing the joystick away as the opponent strikes. If successful, the player gains a few seconds of invincibility with which to counter-attack. However, if no one strikes the player's character while holding the block, they will tire and drop their guard, making them vulnerable to attack. Blocking is vital in certain cases, since some bosses will be vulnerable only after their attack has been blocked by the player. As in most beat 'em ups, a desperation attack is performed by pressing both the attack and jump buttons simultaneously. This knocks out most enemies on the screen, but the player loses a little bit of health every time he uses it.

Role-playing (RPG) / Hack and slash/Beat 'em up / Action
The console port of the two beat-em-up games set in the D&D Universe.