

Cinnamoroll: Ohanashi shiyo! - Kira Kira DE core Cafe is a Japanese Nintendo DS game released in 2006; developed and produced by Namco Bandai Games Inc.. In this japanese-only game you control Cinnamoroll per touchscreen and microphone. You walk around the town and complete various errands to run a café.
One day out of the blue, a dog with large ears that enables it to fly, dropped out of the sky and decided to help you run the cafe. The dog's name is Cinnamon and he might've caught a sniff of the cinnamon rolls that your cafe had to offer. With your new little aid, you'll be able to tell Cinnamon what to do, talk to him via microphone and send him on errands.

Role-playing (RPG) / Simulator / Adventure / Action / Fantasy
It's an adventure that will transform you! The people of Sharance and their horned Univir neighbors are embroiled in a bitter conflict. An age-old hatred between humans and monsters divides them. You are an adventurer with an unusual secret: you're half human and half monster.

Role-playing (RPG) / Simulator / Adventure / Fantasy
Similar to the previous work "Tears to Tiara: The Land of the Flower Crown", it is an "adventure + simulation RPG" that follows the fantasy world view and repeats the adventure part and the turn-based battle part to advance the story. It is also positioned as a gaiden work, and the battle system has been changed and added according to the original story.

Platform / Simulator / Adventure / Action / Fantasy
Monster Tale is a Nintendo DS platformer and virtual pet game developed by DreamRift and published by Majesco in 2011. It was only released in North America. It follows the story of a young girl, named Ellie, and her adventures in Monster World with her monster companion, Chomp. Together they must stop the evil Kid-Kings and return Monster World to its rightful inhabitants, the monsters and also find a way for Ellie to return home.

Role-playing (RPG) / Simulator / Turn-based strategy (TBS) / Fantasy / Science fiction
Fifty years have passed since the hero of Shin Megami Tensei followed the neutral path, defeated the leaders of Law and Chaos, and founded a state where followers of both ideologies could live freely. But his reign of freedom doesn't last long. The Messian faith gains power, expanding the Cathedral into a new enclosed environment named Tokyo Millennium. The Gaians rise up, but their rebellion is repressed by the Messians' elite warrior class, the Temple Knights. People flock into the encapsulated city, submitting themselves to the strict hierarchy imposed by the Messian Center, where only the privileged living in the Center district are safe from demonic assaults. A few years later, a retired arena fighter Okamoto rescues a man named Hawk, who was fighting for his life against a demon. He trains him to fight in the arena of the Valhalla district, hoping that he would win the tournament, which will grant them both citizenship in the Center district. When Hawk succeeds, he is brought before a Messian bishop, and learns the shocking truth about his own origins and the role he is supposed to play in the grand scheme of events. A new battle for a better future begins. Shin Megami Tensei II retains all the gameplay features of the previous game. The player is able to summon demons, fuse them to create more powerful ones, make them participate in battles, talk to random enemies and receive information from them, etc. The combat is turn-based, and the player explores the complex, maze-like dungeons from a first-person perspective view. Like in the first game, the Law, Chaos, and Neutral alignments play an important role: during the course of the game, the player will have to make choices that influence the alignment of the protagonist, steering the storyline into different directions. New features include a "magic succession" system, which allows demons to carry over their original magic spells when they are fused into new ones, a few additional spells and abilities, and the possibility to play at the casino and win unique items.

Point-and-click / Puzzle / Simulator / Fantasy / Historical
Long after the passing of the Second Shadow, when dragons ruled the twilight sky and the stars were bright and numerous, came the Age of the Great Guilds. Blacksmiths. Shepherds. Clerics. Each dedicated to the absolute control of secret knowledge. Another such Guild was the Weavers. Over the centuries, their craft transcended the limits of physical cloth, until they wove the very fabric of reality itself. Now, a strange power has swept the Weavers into oblivion, leaving behind one Weaver boy to unravel the mystery. Help young Bobbin rescue his Guild...and you just might save the universe from an unspeakable catastrophe.

Role-playing (RPG) / Simulator / Strategy / Fantasy / Comedy
A port of The Sims 2: Pets released for home consoles.

Role-playing (RPG) / Simulator / Adventure / Fantasy / Science fiction
Digimon world is a game that allows a player to raise their own Digimon and teach it to battle.

Shooter / Racing / Role-playing (RPG) / Action / Fantasy
Dungeon & Dragons: Warriors of the Eternal Sun is set in the world of Mystara, a setting of the Dungeons & Dragons game. The characters find themselves in a strange, red-hued world in which the horizon slopes upward in all directions, eventually vanishing into a crimson haze at the limits of sight. Their mission is to find and make allies in this new world or else the kingdom and its culture will perish. The player leads a party of four characters (either the default party or one that the player has created). Characters and races can be chosen from the normal D&D options. The gameworld is viewed from an isometric perspective and the characters can roam around in realtime. Battles are turn based. Like most role-playing games, the gaming experience focuses on exploration, inventory management and character development.