

Super Famicom / Wii / Wii U
Developed by Atlus.
Role-playing (RPG) / Simulator / Turn-based strategy (TBS) / Fantasy / Science fiction
Fifty years have passed since the hero of Shin Megami Tensei followed the neutral path, defeated the leaders of Law and Chaos, and founded a state where followers of both ideologies could live freely. But his reign of freedom doesn't last long. The Messian faith gains power, expanding the Cathedral into a new enclosed environment named Tokyo Millennium. The Gaians rise up, but their rebellion is repressed by the Messians' elite warrior class, the Temple Knights. People flock into the encapsulated city, submitting themselves to the strict hierarchy imposed by the Messian Center, where only the privileged living in the Center district are safe from demonic assaults. A few years later, a retired arena fighter Okamoto rescues a man named Hawk, who was fighting for his life against a demon. He trains him to fight in the arena of the Valhalla district, hoping that he would win the tournament, which will grant them both citizenship in the Center district. When Hawk succeeds, he is brought before a Messian bishop, and learns the shocking truth about his own origins and the role he is supposed to play in the grand scheme of events. A new battle for a better future begins. Shin Megami Tensei II retains all the gameplay features of the previous game. The player is able to summon demons, fuse them to create more powerful ones, make them participate in battles, talk to random enemies and receive information from them, etc. The combat is turn-based, and the player explores the complex, maze-like dungeons from a first-person perspective view. Like in the first game, the Law, Chaos, and Neutral alignments play an important role: during the course of the game, the player will have to make choices that influence the alignment of the protagonist, steering the storyline into different directions. New features include a "magic succession" system, which allows demons to carry over their original magic spells when they are fused into new ones, a few additional spells and abilities, and the possibility to play at the casino and win unique items.
199X: 'The Great Cataclysm of Tokyo' - Thorman presses the button, launching nuclear warhead-tipped ICBMs at Tokyo. Global nuclear holocaust ensues. 203X: 'The Great Tokyo Flood' - After the rebuilding of Tokyo, a tectonic plate movement of massive proportions causes the ocean to rush into Tokyo and decimate the area around it. Even after the waters receded, the suburbs of Tokyo remained submerged. 'Establishment of a Communal Cooperative Society' - After the destruction of the Basilica, a free society and government is established which warmly welcomes anyone, be they Messian or Gaean alike. 204X: 'Rise of the Messian Church' - Through political maneuvers, the Messian Church takes over the government and converts it to a theocracy. 'Gaean Revolt' - Angry and opposed to the Messian rise to power, several groups of Gaeans start numerous riots, but they are all quickly quelled by the Temple Knights. 205X: 'Completion of the Center' - Using a huge amount of funding, a massive structure named "Center" is built on the former site of the Basilica. The plan to create a municipal government called "Millennium" is also announced. 'Demonoids developed' - In order to ensure a source of labor, artificial life forms called "Demonoids" are developed. 206X: 'Millenium nearly completed' - Facilities designed to accommodate the people like Valhalla and the Factory (a production/industrial area) are designed and nearly complete. Entertainment facilities like Casinos are also built. 'Environmental Contamination' - Through global warming, radioactive contamination, and the deterioration of the ozone layer, most of the world outside of Tokyo Millennium is rendered uninhabitable. Large numbers of people from around the world flock to Millennium, as its environment is entirely self-contained. 'Temple Knights become Special Police Forces' - After putting an end to several Gaean demonstrations and revolts, the Temple Knights are evaluated by the Center and are promoted to Elite status. They are declared the official police force of the city. Their increase in power tightens the control the Center has on the rest of the city even more. 20XX: 'Present day, present time' - The megalopolis that was once called Tokyo...many are the names and the shapes that it took throughout its long history...but it survived. And even in this day, it lives on...as "Tokyo Millennium"; the city of the messiah faith. The faith which gathered under its wings the hearts and minds of millions who cry out for the advent of the Messiah. Back in the beginning, it was being built to turn the dream of the Thousand Year Kingdom into a reality, but neither God nor the Messiah appeared within its walls. And then, time went. And very soon, some of its citizens became much more equal than others... At the helm of Millennium, is the governing body know as Center. Under direct authority of the Center are the Temple Knights, an elite military group which serves the function of a police force. The elite of Millennium are the First Rank Citizens, who are given the right to live in the Center freely. There are those who are permitted the ownership of an Arm Terminal. Those are considered the Second Rank Citizens. And last come those who are merely recognized as residents of Tokyo Millenium. Those are considered the Common Rank Citizens. One of the particularly prosperous districts of Millenium is the Valhalla Area, famous for the cruel sport of arena fighting, practiced there to this day. Men fight each other, risking their lives to thrill the blood-thirsty crowds. Recently, a new fighter named "Hawk" blazed onto the scene like a comet: the audience gapes at his prowess, the crowd goes wild over his unbroken string of victories, but no one knows who he is or where he came from...Not even Hawk himself.

Role-playing (RPG) / Adventure / Fantasy / Science fiction
The story follows a nameless protagonist who lives in near-future Tokyo. When a portal to the realm of demons is opened, United States officials order a nuclear attack on Tokyo. Transported with two other supporting characters thirty years into the future, the protagonist finds the Earth ruined by a demon invasion, which is now the stage for an escalating conflict between the Order of Messiah and the Ring of Gaea, conflicting cults who wish to bring about kingdoms for their respective patron deities (YHVH and Lucifer). The story is influenced by moral decisions the protagonist makes, aligning him either with the Order, the Ring of Gaea, or setting him up as an independent agent. The gameplay uses first-person navigation of dungeons and turn-based battles against demons. The player can recruit demons as allies by talking to them rather than fighting them, and two to three demons can be fused to create new demons.

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Fantasy / Historical
Tactics Ogre is a 3D isometric tactical role-playing game. The player starts out with a band of troops, builds a small army and fights many battles with choices to make in between, that will determine which one of the eight possible endings will be reached in a non-linear storyline. The player has the option to recruit characters, control individual equipment of each character, with over six male character classes, six female character classes, three demi-human classes, and more. It is also possible to train at safe locations to prepare the army before the next battle or storyline advancement.

Role-playing (RPG) / Turn-based strategy (TBS) / Adventure / Action / Fantasy
A turn-based JRPG and sequel to the then-Japan-only Earthbound Beginnings (1989) in which Ness, a young boy living in a land based on the USA, leaves home to go on an adventure through strange locations, get to know quirky characters, and defeat an unknowable alien threat called Giygas while facing up to the realities of growing up and becoming familiar with the real world.

Role-playing (RPG) / Turn-based strategy (TBS) / Fantasy / Science fiction
A turn-based JRPG and sequel to EarthBound (1994) in which a tragedy surrounding a family in the primitive yet joyful village of Tazmily incites the coming-of-age story of Lucas, the family's younger son, who goes on perilous adventures along with his friends in order to find his missing brother and stop a group of masked men from bringing about the end of the world.

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Fantasy / Warfare
Fire Emblem: The Dark Dragon and Sword of Light is the first game in the Fire Emblem series, developed by Intelligent Systems and published by Nintendo. It was first released on the Famicom (known internationally as the Nintendo Entertainment System) on April 20, 1990. It takes place on the continent of Archanea. It stars Marth, a character who later appeared in Super Smash Bros. Melee. The first time the game was released outside of Japan was in the form of a limited edition port for Nintendo Switch, under the same name, that runs a localization script in the background, but the original version of the game was never released outside of Japan.

Shooter / Role-playing (RPG) / Simulator / Action / Fantasy
An aerial dog fighting RPG created by Squaresoft for the Satellaview.

Role-playing (RPG) / Simulator / Turn-based strategy (TBS) / Science fiction
Released in 1986 on Apple II, by Omnitrend Software, Inc..

Role-playing (RPG) / Turn-based strategy (TBS) / Tactical / Fantasy / Historical
An updated version of the PlayStation game Final Fantasy Tactics, released on PlayStation Portable and later released on iOS and Android. "The stage is set for what history would one day record as the War of the Lions. Experience new CG cinematics. Meet new Characters. Explore new jobs & missions. Wage new multiplayer battles. Behold a new legend!"