

A Breakout clone for the Watara SuperVision.

Arcade / Action / Science fiction
Arkanoid is an arcade game developed by Taito in 1986. It expanded upon Atari's Breakout games of the 1970s by adding power-ups, different types of bricks, and a variety of level layouts. The title refers to a doomed "mothership" from which the player's ship, the Vaus, escapes.

Puzzle / Arcade / Action / Science fiction
Arkanoid - Revenge of Doh (a.k.a. Arkanoid 2) is an arcade game released by Taito in 1987 as a sequel to Arkanoid. The mysterious enemy known as DOH has returned to seek vengeance on the Vaus space vessel. The player must once again take control of the Vaus (paddle) and overcome many challenges in order to destroy DOH once and for all. Revenge of Doh sees the player battle through 34 rounds, taken from a grand total of 64. NEW FEATURES: Revenge of Doh differs from its predecessor with the introduction of "Warp Gates". Upon completion of a level or when the Break ("B") pill is caught, two gates appear at the bottom of the play area, on either side. The player can choose to go through either one of the gates - the choice will affect which version of the next level is provided. The fire-button is only used when the Laser Cannons ("L") or Catch ("C") pill is caught. The game also features two new features for bricks. Notched silver bricks, like normal silver bricks, take several hits to destroy. However, after a short period of time after destruction, they regenerate at full strength. Fortunately, clearing a level does not require that any notched bricks be destroyed. Also, some bricks move from side to side as long as their left and/or right sides are not obstructed by other bricks. The US version features an entirely different layout for Level 1 that feature an entire line of notched bricks, with all colored bricks above it moving from side to side. The game features a mini-boss in the form of a giant brain, which will help you practice for DOH. Home versions of Revenge of DOH also featured a level editor, where players could create their own levels or edit and replace existing levels, with the exception of two levels: the mini-boss and DOH.

Arcade / Action / Science fiction
The objective of the game is to destroy a multilayered wall of bricks at the top the screen. Upon hitting the bricks with a ball which bounces off of a paddle at the bottom of the screen the bricks are destroyed. If the player misses the ball with his horizontally moveable paddle the ball is lost. After loosing five balls the game is over.

Many ages ago. The Earth was populated by beings that lived in peace and harmony until a fearsome scientist named IMBU and his henchmen arrived to steal earth's energy, capture all the inhabitants and lock them up in crystal cells. Miraculously, three creatures escaped: BAU, BAM and BOM. They became Gem Smashers, traveling the world to spring, spin, and smash the crystal cells where their friends are imprisoned. It's up to you to help our little heroes survive!

Simulator / Arcade / Action / Comedy
3 rows of triangular balloons move along the top part of the screen, each overlaid with blue, green, and yellow (colors used in the original version), counting from the top row. A clown appears from the edge of the screen where there is a jumping board, and the player must move the seesaw located at the bottom of the screen so that the clown can bounce back off the seesaw once he jumps off from his starting position. If the player successfully gets the clown onto the seesaw, the clown on the other side shoots off into the air towards the 3 rows of balloons on the top of the screen. The clown may not have enough speed to reach the balloons if the first clown does not land squarely on the seesaw. Clowns bounce off of balloons, walls, and jumping boards, but will pass directly through multiple balloons if they are moving quickly enough. They will only bounce off the jumping boards when they are heading downwards, and will pass straight through the boards while moving upwards.

Breakout-style game by SunA Co. that features several famous arts in the background (some with nudity) and some well-known songs such as "Chorando Se Foi"/"Lambada" and "Ode to Joy". As you progress through the stages, the player will also come across bizarre bosses, such as a clown's head with stretching arms.

Blockbuster, also known as Impact in Europe, is a Break Out clone. The user controls a paddle and needs to catch a ball with the paddle each time it comes down. When the ball hits a brick, it is destroyed (unless it's made indestructible). Sometimes, a bonus will come out of the brick. This adds to the 'bonus score'. When the player collected one or more bonuses, they may 'release' them, and they receives a powerup. Each 'bonus score' has a different powerup: the most powerful powerups need the largest number of bonus points. Impact comes with a lot of levels and a level editor.

A game somewhat similar to the Game & Watch version of Donkey Kong 3 for the Supervision.