

Developed by GOSHOW, Inc. for Aksys Games.
Fighting / Role-playing (RPG) / Hack and slash/Beat 'em up / Action / Fantasy
Gladiator Begins is developed by GOSHOW for the PSP and is a prequel to Colosseum: Road to Freedom. Create a gladiator and fight for your life in the Roman Colosseum.

Fighting / Role-playing (RPG) / Hack and slash/Beat 'em up / Action / Fantasy
Dissidia Final Fantasy is a 3D-arena fighting game with RPG elements featuring 20 characters, heroes and villains, from the first 10 final fantasy games summed by the god of discord and the goddess of harmony to fight over the fate of the world.

Fighting / Role-playing (RPG) / Hack and slash/Beat 'em up / Action / Fantasy
Guardian Heroes is a 2D side-scrolling beat 'em up video game with RPG elements developed by Treasure and released in 1996 for the Sega Saturn. A band of young adventurers begin a quest to change the fate of their kingdom after an enchanted sword falls into their hands. Players may choose between four characters, each with their own unique fighting style, and embark on many different paths in the game's story mode. The game also includes a special versus mode wherein up to six players can compete against each other in arena combat.

Fighting / Role-playing (RPG) / Hack and slash/Beat 'em up / Action / Fantasy
Ehrgeiz is a 3D fighting game that features some characters from Final Fantasy VII. Cloud Strife and Tifa Lockhart are playable in the arcade and the PlayStation versions, and Sephiroth, Yuffie Kisaragi, Vincent Valentine and Zack Fair were added to the PlayStation version's roster. Ehrgeiz differs from most 3D fighting games by drawing heavily from the concepts of wrestling games and Dream Factory's own Tobal series, which allow for full 360-degree movement and do not require fighters to be facing each other at all times.

Fighting / Role-playing (RPG) / Hack and slash/Beat 'em up / Action / Fantasy
An new, original arcade game based on the FGO experience. This gacha based, card game, action RPG combines hack and slash arcade gameplay with card game elements to bring you a 3v3 PVP arena fighter you or your wallet will never forget.

Fighting / Hack and slash/Beat 'em up / Adventure / Action / Fantasy
Warriors Orochi 2 is a 2008 video game developed by Koei (now Tecmo Koei) and Omega Force for the PlayStation 2. It is the sequel to Warriors Orochi, a crossover video game of the Dynasty Warriors and Samurai Warriors series. The game was released on September 23 in North America and September 19 in Europe. A version for the Xbox 360 was released on September 4, 2008 in Japan, and alongside the PS2 releases in North America and Europe. A PlayStation Portable version has been released in Japan, North America and Europe.

Fighting / Strategy / Hack and slash/Beat 'em up / Action / Fantasy
Samurai Warriors: State of War is a portable version of Samurai Warriors, however, it is not a straight conversion and is made to more resemble Dynasty Warriors, giving it an "Samurai Warriors Empires" style of playing. The gameflow is mainly separated into two stages: the Strategy phase and the Action phase. During the first stage, the map is separated into colored squares and the player is asked to move their character in a turn-based fashion. Terrain affects how the player can act during this stage. What usually follows is the action phase, which asks the player to defeat as many opponents possible within 60 seconds. These stages can tip the battle in the player's favor. There are four main armies for the player to participate in: the Takeda (Western), Uesugi (Eastern), Nobunaga, or the solo army. Completing the game with these four factions unlocks the final stage in the game. It guest stars characters from Dynasty Warriors 4. The game features a Story mode, Free mode and VS mode.

Role-playing (RPG) / Hack and slash/Beat 'em up / Adventure / Action / Fantasy
Koei brings us again a new addition to the Dynasty Warriors series. This installment still features the same storyline based on the Romance of the Three Kingdoms, with the various officers as playable characters. The character list and appearance is the same as in Dynasty Warriors 6, meaning some of the previous game's characters are not available. The difference in this one is that the player is allowed to choose only one character for the chosen force (either Wei, Wu or Shu) who starts in a village that will act as the hub, or camp, from which the game battles are accessed. By completing story missions, some characters are added and can be played as without starting a new game, meaning all acquired weapons, items and materials will be kept. The chosen character can be customized in various ways. Apart from the main weapon, one sub weapon, chosen from many weapon types, can be equipped. Both weapons can be switched anytime during battle, to accommodate the situation. A new addition is the Chi system which allows to set special abilities to the character, there are four slots to equip Chi (the two arms and legs). Weapons can also be customized by adding Orbs that give different abilities, such as elemental properties. In the village, the player can exchange materials, buy weaponry, items for use in battle, Chi skills and Orbs. Some NPC's may appear in the village, some giving materials or items, or Officer cards, which can be set to help the Village's growth. Over time, better items can be acquired from the shops. By talking to the quest board or the Guard at the village's gate, main Missions or Requests can be chosen. Each battle is a series of small maps where various enemy soldiers and weaponry are fought, eventually leading to the commander of the enemy army. The goal of each battle can vary, some are classic goals like "Defeat the Commander" and some, less battle oriented, like "Retrieve all treasure boxes". In addition, there also are bonus missions that require the player to defeat a particular unit, reaching a certain point before a certain time, etc. Each bonus mission gives extra experience points upon completion. Other new additions to the battle system are the possibility to have aerial battles, and the main feature of the game: the Fury Mode, unleashed when the Fury gauge (replacing the traditional Musou gauge) is full. The furied character has better stats and move sets, and can unleash the infamous Musou attack to deal some extra damage. To add to the surreal look of the game, some new bosses are actually massive beast-like weapons, and usually require the help of other players to defeat them. Multiplayer mode is available only via AdHoc connection, and can connect up to four players.

Fighting / Role-playing (RPG) / Adventure / Action / Fantasy
Pirates of the Caribbean 2: Dead Man’s Chest is a swashbuckling action-adventure for the Sony PSP and Nintendo DS. Players play as the notorious (or at least ‘heard of’) pirate Jack Sparrow. Throughout the game the player sword fights with the undead, swings from the rigging, escapes from cannibals, and liberates booby-trapped treasure in a non-linear, action-packed 3D game that emphasizes pick-it-up/put-it-down game play.