

Gunbird uses anime-styled character as the player's chosen craft. A story plays out in between levels and before boss fights, telling a tale of how the protagonists are trying to collect pieces of a magic mirror to make a wish.
A comical story about the "magical mirror" that makes wishes come true. You can see the dialogue demos that unfold during the intermission and when the boss appears, and the dialogue between the characters that changes when the 2 players mode.

Shooter / Arcade / Action / Comedy
Seven warriors are challenged to head on a quest to find three powerful elements of Sun, Moon and Stars. Whoever brings the elements to the Potion God will be rewarded the legendary Almighty Potion and all its magical powers.[3] Through gameplay cutscenes (and endings) it appears that the zany, uproarious (and at times rather adult) humor has considerably increased since the original Gunbird. The game has numerous similarities to the Parodius series, including the final boss in the game, a cartoon elephant playing a trumpet.

Shooter / Arcade / Action / Fantasy
Cotton: Fantastic Night Dreams is a scrolling shooter arcade game, released on Sega's Sega System 16B Arcade system board in 1989. It is the first in the Cotton series of videogames. It was ported to both the Sharp X68000 and the NEC TurboGrafx-CD in 1993. The TurboGrafx-CD version was released on Super CD-ROM and features an enhanced redbook audio soundtrack and voice acting on the Japanese release. The game was later ported to Sony PlayStation under the title Cotton Original in 1999. The PlayStation release combines the enhanced digital CD-ROM soundtrack of TurboGrafx-CD release and the gameplay/graphics of the original Arcade version. A version was ported to the Neo Geo Pocket Color in 2000. Due to hardware limitations the Neo Geo Pocket Color features less detailed graphics and sound compared to previous versions, however it is still a faithful version of the original in terms of gameplay.

Shooter / Arcade / Action / Fantasy
Twinkle Star Sprites is a 1996 competitive scrolling shooter arcade game originally created by ADK. It was ADK's last production for the Neo-Geo platform. The gameplay, which can be characterized as a combination of a fixed shooter and a versus puzzle game, uses combinations of shots, as well as timed power-ups to attempt to damage the opponent. These attacks also serve as counters to the opponent's attack.

Shooter / Arcade / Action / Fantasy
Batsugun is a vertically scrolling shoot 'em up video game created by the now-defunct Japanese game developer Toaplan. The title translates to "exceptional" or "extraordinary". It was the final game created before Toaplan's dissolution, and has been regarded as a key title in the development of the modern manic shooter, with elements of the game such as the size of the player's hitbox, the scale of their firepower, and the complexity of enemy bullet patterns all having an influence on future titles in the sub-genre. Members of the development team also went on to work on other successful manic shooters, most notably lead artist Junya Inoue.

Shooter / Arcade / Action / Fantasy
Shoot'em ups don't come any weirder than Parodius - dodge through waves of killer penguins, neon rabbits and 50ft tall dancing girls. An intense experience of one or two players. This compilation collects the first two arcade incarnations of Konami's shoot'em'up parody series on one disc: Fantastic Journey (Gokujou Parodius) and Parodius (Parodius Da!). Unlike the ports seen on the SNES these are much more accurate to the original arcade version.

Shooter / Arcade / Action / Fantasy
Jikkyou Oshaberi Parodius (Chatty Parodius), is the fourth game in a series of parody shooters produced by Konami. The gameplay is stylistically very similar to the Gradius series, but the graphics and music are intentionally absurd. The game, as its name would suggest, contains a large amount of Japanese voice samples shouted out in a style similar to that of a game show host. Unlike the previous two titles, Jikkyō Oshaberi Parodius was not created as an arcade game. It was first released on the Super Famicom in 1995 and then ported and updated for the PlayStation and Sega Saturn in 1996.

Shooter / Arcade / Action / Fantasy
A second edition, titled Batsugun Special Version, was showcased to attendees at the 1994 AOU Show in Japan but it was never officially released in arcades, as Toaplan slid into bankruptcy and this special version appeared on the secondary video game collecting market after the company vanished. The special version featured a number of changes compared to the original version including a much smaller hitbox, a shield protecting the player from one hit, more powerful bombs, new scoring items, and the addition of multiple loops of increasing difficulty after completing the initial loop, among other changes.

Shooter / Adventure / Arcade / Action / Fantasy
The NES Port of Sky Kid. You are the legendary Red Baron, flying a plane through a horizontal side-scrolling scenery set during World War I. To complete a mission, you simply need to get to the landing spot on the other side without being shot down, but you can gain extra points by destroying enemy vehicles and planes. For huge points, pick up a bomb hidden in the level (you will be warned by a sound when approaching it) and drop it on a large structure. If you fail to land on the landing strip, you run out of fuel and crash. You can only shoot horizontally and diagonally by tilting the plane's nose. When in trouble, perform an aerial loop with the secondary button, this often destroys other planes and avoids bullets. There is a co-op mode with the character Max as well.