

Mad Stalker is Fill-In Cafe’s first attempt at a beat-em-up. Designed and programmed by Masatoshi Imaizumi and Masaki Ukyo, its systems are loosely similar to the Asuka 120% Burning Fest series, whose first entry was released later in 1994. There are three main versions: the X68000 and FM Towns games, developed by Fill-In Cafe themselves (the X68000 version has the subtitle Full Metal Forth, which was corrected to Full Metal Force in the FM Towns and later entries); the PC Engine CD port developed by Kogado; and the PlayStation version, again by Fill-In Cafe, which is more of a complete remake than a port. A conversion for the Mega Drive was in development and previewed, however it did not receive an official release to the public until Columbus Circle published it in September 2020.
2142 A.D. Artemis City. People were about to forget all those disasters. A war ship probably built during the late war time was discovered by the military. There were a few hundred SlaveGears aboard the war ship, and were to be put under the control. Under the intention of the ruling government in power. Two SlaveGears were put under the management of the police for the purpose of experimental use. These two models were named "Hound Dog" and "Rising Dog". The manned test of Hound Dog. The main computer "Omega" of the war ship stored within the premises of military facilities suddenly began operations. "Omega" conducted network access through military channels. Omega froze all functions of Artemis City, and gave a command to the SlaveGear to put the entire city under control. "Exterminate the enemy!" Rising Dog which had not yet been modified for manned use, also had started operations under the command of Omega. The research facilities were destroyed, and one SlaveGear disappeared into the city. The police had recognized the emergency of Artemis, and had begun operations for settlement. "Code name Hound Dog. Alert! Terminate all tests immediately, and join with the forces in the city. Repeating..."

Shooter / Platform / Hack and slash/Beat 'em up / Action / Science fiction
Join Astro, the robotic superhero with a human mind, in a quest to reunite the robotic race with humans. Astro uses his seven super abilities to face off against the likes of Atlas, Blue Knight, and more than 40 other characters. The game brings classic 2D gaming to the Game Boy Advance along with an original seven-episode story. Playing as Astro Boy, you'll learn about justice, compassion, evil, courage, and the history of Astro Boy--all while building Astro's Omega Factor and strengthening his character and superhuman abilities.

Platform / Hack and slash/Beat 'em up / Arcade / Action / Science fiction
Captain Commando is a futuristic side-scrolling beat 'em up video game. The game stars the titular superhero who was originally conceived as a fictional spokesman used by Capcom USA in the company's console games during the late 1980s. Among its unique features are the option for 4 simultaneous co-op play and the ability to control mecha suits scattered on the stages.

Shooter / Hack and slash/Beat 'em up / Action / Fantasy
Set around three main characters, The Red Star tells the tale of an alternate Russia, the URRS, where massive technology and futuristic weapons are wielded by its army, The Red Fleet. Your journey begins as Maya Antares, the sorceress-general for The Red Fleet, searches for her husband, Marcus, who was lost in battle. Each of the game's three characters offers different game experiences. During cooperative play, player characters can interact with each other and perform special attacks.

Platform / Hack and slash/Beat 'em up / Action / Science fiction
Several video games based on the 1988 Michael Jackson film Moonwalker. U.S. Gold published various games for home computers, released in 1989, whilst Sega developed two similarly themed beat 'em up video games in 1990; one released for arcades and another released for the Mega Drive/Genesis and Master System.

Shooter / Racing / Role-playing (RPG) / Action / Fantasy
Dungeon & Dragons: Warriors of the Eternal Sun is set in the world of Mystara, a setting of the Dungeons & Dragons game. The characters find themselves in a strange, red-hued world in which the horizon slopes upward in all directions, eventually vanishing into a crimson haze at the limits of sight. Their mission is to find and make allies in this new world or else the kingdom and its culture will perish. The player leads a party of four characters (either the default party or one that the player has created). Characters and races can be chosen from the normal D&D options. The gameworld is viewed from an isometric perspective and the characters can roam around in realtime. Battles are turn based. Like most role-playing games, the gaming experience focuses on exploration, inventory management and character development.

Fighting / Hack and slash/Beat 'em up / Action / Science fiction
The Nintendo DS version of Unleashed, Double Smash features gameplay akin to a side-scroller, similar to that of the Godzilla: Monster of Monsters. Although graphically 3D, its 2D gameplay made it similar to titles such as New Super Mario Bros. or Sonic Rush. Using the two-screen display of the Nintendo DS, flying monsters appear on the top screen, while grounded monsters appear on the bottom screen. A multi-player option allows for a different player to control each monster. Critical reaction to Double Smash was largely negative. IGN gave the game a score of 3 out of 10, saying: "None of the recent Godzilla games have been very good, but at least they were fun. Godzilla Unleashed: Double Smash cannot make this claim. It looks terrible, and reduces the King of the Monsters to a mush of no-texture polygons, then puts him in a tedious series of punching planes and kicking boats." GameSpot gave Double Smash a 2 out of 10, calling it "one of the worst DS games ever made," adding: "With a perfect storm of terrible game design, bad play mechanics, and uninspired destruction, this game does what oxidation bombs, volcanoes, and Matthew Broderick couldn't: It kills Godzilla." GameSpy gave the game a 1 out of 5, saying: "This brain-dead combat is perhaps the worst part of Double Smash. Slowly plodding through the stale levels, fighting the same enemies, and using the same techniques to win grows old almost immediately."

Hack and slash/Beat 'em up / Science fiction
Mad Stalker: Full Metal Force PC Engine CD version, added fully voiced cutscenes after all of the stages.

Shooter / Hack and slash/Beat 'em up / Action / Science fiction
The 2013 arcade sequel to Gunslinger Stratos, from Byking, Taito and Square Enix. It is the second game in the Gunslinger Stratos franchise.