

Metal Slug: Super Vehicle-001 is a run and gun action shooting game. Between April and August 1997, Sega Saturn and PlayStation versions developed by SNK and Ukiyotei respectively were released only in Japan. Both ports feature "Combat School" mode from the Neo Geo CD release while the PlayStation version features a new mode, "Another Story", consisting of plot-based minigames, and an art gallery featuring concept art (characters, vehicles, weapons, levels). To retain all animations frames of the arcade original, the Saturn version used newer compression techniques, inter-level loading and the 1 MB RAM expansion cartridge.



Shooter / Platform / Arcade / Action / Comedy
Metal Slug is a 1996 run-and-gun arcade video game originally developed by Nazca Corporation and released by SNK for the Neo Geo MVS. It is the first installment in the eponymous series. Set in 2028, players assume the role of Peregrine Falcon Strike Force soldiers Marco Rossi and Tarma Roving in a fight against the Rebel Army led by Donald Morden and overthrow his coup d'état to prevent a New World Order.

Shooter / Platform / Arcade / Action / Science fiction
The Gunstar family are the protectors of the planet Gunstar 9. After many years of peace, vicious dictator Colonel Red kidnapped the Gunstar twins’ older brother and used mind control to make him his slave.

Shooter / Platform / Arcade / Action / Science fiction
Contra (also known as Gryzor in Oceania and Europe), is a 1987 run and gun action game developed and published by Konami originally released as a coin-operated arcade game on February 20, 1987. The game had multiple ports, including for various computer formats. Several Contra sequels were produced following the original game.

Shooter / Adventure / Arcade / Action / Warfare
One year after the events of Metal Slug 3, the world is trembling under the new threat of a mysterious but deadly cyber virus that threatens to attack and destroy any nation's military computer system. With Tarma and Eri unable to help due to their own assignments in the matter, Marco and Fio are called in to investigate the situation and are joined by two newcomers, Nadia and Trevor. In their investigation, the group discovers that a terrorist organization known as Amadeus is behind the nefarious plot and that they head into battle against Amadeus' forces, hoping to destroy the cyber virus before it gets the chance to wipe out the entire world's military computer system

Shooter / Platform / Adventure / Action / Warfare
Metal Slug 6 returns to the Rebel-Martian alliance featured in Metal Slugs 2, X, and 3, but on a much broader scale. Rather than repeating the previous games' events of the Martians breaking the alliance and the Rebels assisting the player in turn, the player now teams up with the Rebels and Martians to combat an even greater threat. Metal Slug 6 introduces a new play mechanic dubbed the 'Weapon Stock System'. Two gun power-ups can now be carried at the same time. Players can switch between the two weapons, or simply put them both away in favor of the default weapon. When obtaining a new weapon power-up, it will automatically occupy the inactive slot, or, if both are holstered, replace the less recent weapon of the two. The score is now multiplied by powers of 2. The faster the speed at which enemies are killed, the higher the power, as a meter at the bottom of the screen shows. When it says "Max" enemies and destructible objects will drop coins for an extra high score.

Shooter / Arcade / Action / Science fiction
DonPachi is a 1995 vertical manic shoot-'em-up originally in arcades and was the first game from the developer Cave. Settings are mainly woodland and enemies are military vehicles and robots, culminating in the final boss, a huge robotic bee. One of three weapon configurations is chosen at start and then leveled up through dropped power-ups. DonPachi was ported to the Sega Saturn and Sony Playstation in 1996.