

"Assume the role of Herbert Wallace, an escaped test subject, on the trail of the demonic scientist, Dr. Adam Crowley. After enduring years of horrific lab experiments, Wallace is out to settle the score in a chilling and bloody chase through London and Paris. Little does he know that exacting revenge on Crowley is also the last hope to save the world from a nightmarish demise."

Puzzle / Adventure / Action / Horror
Silent Hill is the first installment in the Silent Hill series of psychological survival horror video games. Unlike earlier survival horror games that focused on protagonists with combat training, the main character Harry Mason is an average man. The gameplay consists of combat, exploration, and puzzle-solving. The controller vibration is used to indicate Harry's heartbeat and will vibrate on low health. The player must regularly enter an inventory screen to check Harry's health, use items, and equip different weapons.

Shooter / Puzzle / Adventure / Action / Horror
Resident Evil 3: Nemesis is a survival horror video game and the third instalment in the Resident Evil series. Like its two predecessors, it is a third-person action-adventure game with polygonal characters on pre-rendered backgrounds with cinematic camera angles. Although the game uses the same basic engine and gameplay as the previous games, the gameplay is improved by features such as auto-targeting, a 180-degree spin, and a new dodge move that allows Jill to avoid enemy attacks. The PC and Dreamcast versions include all eight of Jill's possible costumes, as well as the mercenary mini-game Operation Mad Jackal, which allows players to play as one of the three Umbrella soldiers. On the PlayStation version, these special features must be unlocked by beating the game with a high score.

Shooter / Puzzle / Adventure / Action / Horror
Resident Evil is a survival horror classic in which a group of special forces agents, known as S.T.A.R.S, struggle against hordes of zombies and various other mutants in a mysterious mansion as they try to uncover the truth behind the terrifying infection. The gameplay environment consists of polygonal 3D characters placed over pre-rendered 2D backgrounds. As such, the game relies on pre-determined camera angles for a view of the action instead of a real-time camera like most games. The game is credited for coining the phrase "survival horror" and popularizing the genre.

Puzzle / Adventure / Action / Fantasy
Alone in the Dark is one of the first survival horror games and the first to utilize 3D models superimposed on pre-rendered backgrounds, which would become a key inspiration for upcoming horror games at the time, like the Resident Evil franchise. The player can use various weapons, such as pistol, rifle, swords and knives, though it is possible to kill most enemies with melee attacks. Some opponents can be beaten by solving a particular puzzle, while a significant number of opponents cannot be killed at all or only with certain weapons.

Puzzle / Adventure / Action / Horror
Hail to the King was developed by Heavy Iron Studios and published by THQ. The game featured familiar locales such as the cabin and the woods. The game expaneds with new locations such a nearby town, cemetary, and Ash even gets to travel back in time to the middle ages. Hail to the King also features familiar characters from the films and includes the voiceover and new witty one-liners of Bruce Campbell.

All contact is lost with a submarine on a routine mission which then crashes into an underwater facility. The occupants of the underwater facility are ordered to board the submarine and find out what went wrong. On board the vessel, strange things are happening which are taking control of the crew. The crew are mutating due to an alien parasite and members of the search team have to figure out what is happening and how to stop it! The game is played via a third person view which is just behind the character and you look over his shoulder. The game is based underwater in a submarine so the developers have added a claustrophobic feeling by giving some areas a limited amount of air so you have to run through to activate the air circulation system. Controls are your typical Resident Evil style which is you pull the Right shoulder button to draw your gun, your d-pad to aim and then a button to shoot. Along your journey of the submarine, you will need to find objects such as keycards to unlock doors and better weapons.

Shooter / Adventure / Action / Horror
Enemy Zero was the second game to star the digital character Laura Lewis—the first being D. In E0, gameplay sequences alternate between interactive FMV and real time exploration, both from a first person perspective. The interactive FMV component uses gameplay identical to an earlier Warp game, D. The real time component of E0 is unique. Enemies are invisible, and location is only possible through the use of sound, with notes of different pitch helping the player find the distance and direction of enemies. Additionally, every gun in the game must be charged up immediately before each shot, and charging a shot for too long will cause the charge to dissipate, after which the charging must start over. Since all available guns have very limited range, this makes timing crucial; beginning to charge the gun too late or too soon will allow the enemy to reach Laura, resulting in an immediate game over. In Enemy Zero, reloading the gun and moving the character around are mechanics that have been made intentionally slow,[4] which stimulates players to avoid combat and direct contact with the alien enemies as much as possible. In the early segments of the game, avoiding detection is not only recommended; it is required, since the player has no means to defend him or herself without a gun. Enemy Zero is an example of a game containing stealth elements[5] roughly two years before the release of Metal Gear Solid popularized the genre worldwide, though ten years after Metal Gear started the genre in 1987.

Adventure / Action / Science fiction
The sequel to Enix's classic PC adventure game.