

Developed by Sega R&D1 for PONY.
Shooter / Arcade / Action / Historical
Ninja Princess known as Sega Ninja in the west, is a Sega System 1 arcade game by Sega. It is a top-down shooter/action game, in which you play as a princess disguised as a ninja who is attempting to stop the evil tyrant Gyokuro. The game was ported to the SG-1000 in 1986 exclusively for Japan, with an MSX port following shortly afterwards. It was also brought to the Sega Master System as The Ninja, however The Ninja makes several adjustments to the story and characters, as well as updating the gameplay. Unlike the original arcade machine, the SG-1000 and MSX ports contain only 13 levels instead of 16.
The game is set during Japan's Edo period, in about the year 1630, in a province called Ohkami in the western region, where the power has been seized by an evil tyrant named Gyokuro. The goal is to end his oppressive rule and restore peace.

Shooter / Arcade / Action / Fantasy
The year: 1941. The place: 20,000 feet in the air over the North Atlantic. Lightning flashes across the skies of war-torn Europe. Your mission: beat back the imperial forces before they can use their new weapon! In 1941: Counter Attack, the goal is to shoot down enemy airplanes and collect weapon power-ups. It is the prequel to 1942, and the third game in the 19XX series.

Shooter / Arcade / Action / Historical
The game is set in the Pacific theater of World War II, off the coast of the Midway Atoll. The goal is to attack the Japanese Air Fleet that bombed the players' American Aircraft Carrier, pursue all Japanese Air and Sea forces, fly through the 16 levels of play, make their way to the Japanese battleship Yamato and destroy her. 11 Levels consist of an Air-to-Sea battle (with a huge battleship or an aircraft carrier as an End-Level Boss), while 5 levels consist of an all-aerial battle against a squadron of Japanese Bombers and a Mother Bomber that needs to be destroyed. As in 1942, players pilot a P-38. Two buttons are used: one for regular attacks (with several weapons) and one for special actions that executes either a loop like in 1942 or one of three special attacks that damage the plane. Unlike 1942, the player only has one life, with one refillable energy meter. Destroying a complete formation of red enemy planes will result in a power-up, such as a health boost or a temporary special weapons which replaces the default twin gun.

Shooter / Arcade / Action / Fantasy
Time Pilot is a multi-directional scrolling shooter and free-roaming aerial combat arcade game designed by Yoshiki Okamoto, released by Konami in 1982, and distributed in the United States by Centuri. Debuting in the golden age of video arcade games, it is a time travel themed game that allowed the player's plane to freely move across open air space that can scroll indefinitely in all directions. The Killer List of Videogames included Time Pilot in its list of top 100 arcade games of all time. The player assumes the role of a pilot of a futuristic fighter jet, trying to rescue fellow pilots trapped in different time eras. The player must fight off hordes of enemy craft and defeat the mother ship (or "boss") present in every level. The background moves in the opposite direction to the player's plane, rather than the other way around; the player's plane always remains in the center.

Shooter / Arcade / Horror / Historical
Guwange is 2D vertically scrolling shoot'em up played with a character moving on foot. The game takes place during the Muromachi period in Japan with strong fantasy elements. The shikigami demons possess the people and give them great opportunities, but they die after exactly one year. Three heroes want to get rid of the curse. They must kill the evil deity Guwange, but first they must find five elemental scrolls. The game belongs to the "bullet hell" range of shooters, with lots of bullets on the screen where precise movement and pattern detection is required. The player can choose from three characters, each with a different attack style. They can be moved around the screen and need to shoot enemies and bosses. They have access to basic weapons and special shots, but as the characters move on foot, they cannot shoot enemies on rooftops or freely move around the level when there are structures or obstacles in the way. The player can summon shikigami, increasing firepower. The Xbox 360 version has two additional game modes: Arrange Blue Mode (a more challenging version) and Arrange Xbox 360 mode (small changes in gameplay, for example shikigami is controlled separately with the right analog stick).

Gun.Smoke is very similar to Commando, another Capcom game, but with several differences. Whereas Commando is a run and gun game, this game is a scrolling shooter in which the screen scrolls upward automatically and players only have three ways to shoot, using three buttons for left, right, and center shooting. However, a player can also change the way the gunman shoots through button combinations. A player can still die by getting shot or struck by enemies like in Commando but improve protection by getting special items, including a horse, for protection up to three hits; boots, for speed of movement; bullets, for faster shots; and rifles, for shot length. These items are found by shooting barrels and rifles, boots, and bullets can stock up to five. It was brought to the Sega Master System in South Korea without a license by Prosoft in 1990.

Shooter / Arcade / Action / Science fiction
The time bomb is set. It's the only sure way to get rid of these aliens. For good. They're vile. Vicious. And villainous. And they've infested our outcolony. They're holding hundreds of inhabitants hostage. Some of them your friends. So get in there. And get blasting. Inside, you'll find state-of-the-art weaponry. It's yours for the taking. There's sector after sector to purge. Each more intricate than the one before it. And there are Super Aliens to confront. Each more hideous than the one before it. Get the hostages out. And get as many aliens as you can. Before the blast gets all of you.

Shooter / Arcade / Action / Fantasy
King's Knight is a fantasy-themed top-down shooter where four heroes have to unite to defeat a dragon and rescue a princess in despair. It was one of the first games published by Square Soft (now one-half of Square Enix). King's Knight is a variation on Konami's Knightmare which sold extremely well. The first four stages involve you powering up your characters as far as they can go, picking up shields (to increase defense), boots (to increase speed), swords (to increase attack power), and spell icons (which will be required to be held by everyone for the final storm on the castle), defeating monsters along the way. The power-ups are hidden underneath mountains, rocks, and houses. Nearly everything can be shot at and destroyed. The heroes are, in order: Ray Jack, the Knight, who possesses strong attacking power; Kaliva, the Wizard, who is good with magic and jumping; Barusa, the Monster, who has a strong defense; and Toby, the Thief, who can move swiftly. It is necessary to keep all four heroes alive for the fifth and final stage, because there are certain points that the group cannot get past if one of the party members has died.