

This is a roguelite hack that is inspired by Paper Mario: The Thousand Year Door, in which the Pit of 100 Trials is an optional dungeon with 100 floors of battles. We have translated that concept into Pokemon with some twists. In this challenge, you start with 3 random Pokemon and must fight through a random trainer gauntlet over 100 Floors. You and each trainer have random mons. There is a singles, doubles, and mixed mode as well as tons of other difficulty and challenge options. The Enemy trainer mon levels are tied to the floor number, with Lvl 1 being the minimum and Lvl 100 being the maximum. At the start of the challenge, there is only one trainer per floor, but as you progress, more of them will spawn (random number per floor, weighted to lower numbers), with a max of four per floor by the end of the Pit. After clearing each floor you will get one to three random item drops and then the next floor warp will activate letting you progress. Every 5th floor is a Heal/Shop floor where you will be able to rest and prepare for the next trial and on every 10 floors a Move Tutor NPC will appear. Every 25th floor, there is a random Boss battle with a harder trainer, if you defeat the boss you will be given an option to gain a party member.

Role-playing (RPG) / Turn-based strategy (TBS) / Adventure / Science fiction / Survival
The game mechanics were based directly on those used in the tabletop role-playing games Tunnels and Trolls and Mercenaries, Spies and Private Eyes created by Wasteland developers Ken St. Andre and Michael Stackpole. Characters in Wasteland consequently have various statistics (strength, intelligence and luck among others) that allow them to use different skills and weapons. Experience is gained through battle and through use of skills. The game would generally let players advance with a variety of tactics: to get through a locked gate, a player could use his picklock skill, his climb skill, or his strength attribute; or he could force the gate with a crowbar - or a LAW rocket. The initial band of Desert Rangers encountered a number of NPCs as the game progressed who could be recruited into the party of up to seven. Unlike those of other computer RPGs of the time, these NPCs might temporarily refuse to give up an item or perform an action if ordered to do so. The game was also noted for its high and unforgiving difficulty level and for such combat prose as "reduced to a thin red paste" and "explodes like a blood sausage", which prompted an unofficial PG-13 sticker on the game packaging in the United States. Wasteland was one of the first games featuring a persistent world, where changes to the game world were stored and kept. Returning to areas later in the game, one would find them in the state one left them in, instead of being reset to their original state, as was common for games of the time. Since hard drives were still rare in home computers in 1988, this meant the original game disk had to be copied first, as the manual instructed one to do.

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Fantasy
This direct sequel to "Arc the Lad" continues the unfinished story of the first game, but starts from a totally different perspective. You control a bounty-hunter named Elk, who suffers from amnesia. On his quest for his own true identity he discovers the powers hidden within him, and the destiny of his entire tribe. While pursuing his archenemy, Elk meets up with Arc, the hero of the first game, and then both realize they have been looking to destroy the very same evil. The battle system of "Arc the Lad II" is similar to the one used in its predecessor: in battles you can move your characters on the battle field, and your proximity to the enemies plays an important role. You cause and take different amounts of damage depending on your position on the battle field. Unlike the first game, this one is a full-fledged adventure/RPG, without the "strategy" feel of the predecessor. You move through the game world on your own, visiting towns and exploring dungeons.

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Fantasy / Historical
Suikoden II is a role-playing game developed and published by Konami for the PlayStation. Set in a world of warring nations, the game follows a silent protagonist caught between the Kingdom of Highland and the City-States of Jowston. Gameplay combines turn-based party combat, one-on-one duels, and grid-based strategic army battles. Players can recruit over 100 characters, many of whom join the party or contribute to a home base that expands throughout the game. Save data from the original Suikoden can be imported to carry over certain characters and story details.

Role-playing (RPG) / Turn-based strategy (TBS) / Tactical / Fantasy / Warfare
Langrisser II is a turn-based strategy game that was developed by Team Career, part of Masaya, and published by the parent company NCS Corporation. This version of the game was released on the Nintendo Wii through the Virtual console and was later released for Windows though a classic games service. Unlike the first Langrisser, known as Warsong internationally, almost all of the other games and remakes in the series have not been released outside of Japan.

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Fantasy
In Fire Emblem: The Sacred Stones, you must help protect the nation of Renais from the invading Grado Empire. Plan your strategy, choose your units, and then lead your soldiers in to battle. The more experience your soldiers gain, the more you can upgrade their abilities. This time, your soldiers can gain experience by fighting new monsters in the Tower of Valni.

Role-playing (RPG) / Turn-based strategy (TBS) / Fantasy / Science fiction
A turn-based JRPG and sequel to EarthBound (1994) in which a tragedy surrounding a family in the primitive yet joyful village of Tazmily incites the coming-of-age story of Lucas, the family's younger son, who goes on perilous adventures along with his friends in order to find his missing brother and stop a group of masked men from bringing about the end of the world.

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Fantasy / Romance
Released in 1996 for the Sega Saturn, Sakura Taisen is the first game in the iconic Japanese game franchise. It combines strategy RPG elements with dating sim-style character interactions to make "A Storm of Romance amid Taishou Cherry Blossoms!"

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Fantasy / Warfare
Fire Emblem: The Dark Dragon and Sword of Light is the first game in the Fire Emblem series, developed by Intelligent Systems and published by Nintendo. It was first released on the Famicom (known internationally as the Nintendo Entertainment System) on April 20, 1990. It takes place on the continent of Archanea. It stars Marth, a character who later appeared in Super Smash Bros. Melee. The first time the game was released outside of Japan was in the form of a limited edition port for Nintendo Switch, under the same name, that runs a localization script in the background, but the original version of the game was never released outside of Japan.