

RealSports Soccer is Atari's second attempt at a soccer game for the Atari 2600. You can choose from one of 12 different games, and play either solo or against a friend as you pass and shoot your way to victory (or defeat). Each team has three players with a specific area of the field to cover. A game lasts five or nine minutes and can be played on one of three difficulty levels, with each increasing the speed of gameplay and skill of the computer players.

Sport / Arcade / Non-fiction
J-League Prime Goal EX is one of the first football games in Sony's console, following previous appearances in the SNES, Prime Goal is a straightforward action game with simple arcade controls. While the Japanese version features all 14 J-League teams and fully licensed players, the European version features the same number of national teams with fictional players, all from Europe. Game modes include friendly match, league and cup knockout modes, as well as an all-star game where the player chooses his stars from the best in the selected zone. Graphically, the game uses a polygonal playing field, while players are represented using sprites, and gameplay features a combination of the face buttons to perform actions (passing, lobbing, shooting, tackling and so on) with shoulder buttons to add swerve to the ball, change team tactics on the fly or pushing the camera backwards to find an open team mate. While gameplay is fast and simple, it has three quirks: first, unlike most modern offerings, the AI does not set up the target players for passes and crosses, making the player control the target player as soon as the ball is released in order to place them in the best position to complete the play, and also unlike most other games, the players are able to run freely off-bounds, allowing the player to capture a free ball close to the touchlines without risking touching it for a throw-in. The final main gameplay feature can be seen when the ball carrier faces a defender, as the camera quickly changes to behind the forward, as he tries to trick the defender into going the wrong way as the defender tries to steal the ball by predicting where will the forward move, with the winner of the challenge being able to run a few meters unopposed. League.

Sport / Arcade / Non-fiction
John Elway's QUARTERBACK is the home video game you've been waiting for. So real you can see the game like a quarterback does, from the line of scrimmage. You call the plays, you throw the passes, run the ball, and make the tackles. It's third down and a long four long yards to the first down that will stop the clock. No time-outs left. The weak side linebacker is lined up inside his defensive end. They're coming! You check-off the play at the line of scrimmage and call for a quick pass to the tight end. He breaks it for a T.D.! Named for the quarterback who twice won the AFC Player of the Year Award, this is the game made for every kid who ever wanted to play the game as well as John Elway!

Sport / Arcade / Non-fiction
Atari Soccer is, as the naming implies, a soccer arcade game that was released by Atari in 1980; it utilizes a Motorola M6502 (running at 750 KHz), and the players must use a trackball to take control of a player (two on each team, and if there are only two players, the CPU shall fill in for 3P and 4P), with two buttons for kicking the ball with their left and right feet. The human-controlled players will be indicated by the "squares" (1P and 3P) and "crosses" (2P and 4P) upon their heads - and just like in real association football, whoever has the most goals when the timer has run out wins the game. 1P and 2P's team is black, and 3P and 4P's team is white; and as with the four-player version of Atari's earlier American football game, one credit buys a two-player game and two buy a four-player game.

Sport / Arcade / Action / Non-fiction
A multi-event sports game that is loosely based on the BBC TV show Superstars.

Sport / Arcade / Non-fiction
RealSports Football is a 1982 football video game made by Atari for the Atari 2600, Atari 5200 and Atari 8-bit computer platforms. RealSports Football presents a greatly simplified version of football for play. Players in the game cannot go out of bounds or fumble the football, and there are no penalties in the game. Also, touchdowns automatically score 7 points; there is no kicking for extra points.

Sport / Arcade / Action / Non-fiction
Baseball Stars 2 is the sequel to the very successful Baseball Stars game released for Nintendo in the late 1980s. It was released by SNK for Arcade, as well as the Nintendo Entertainment System. Players can create leagues of up to 125 games (6 teams playing each other 25 times) and view statistics such as League Standings, Average, Home Runs, Runs Batted In, Earned Run Average, Wins and Saves. Players can fire players and upgrade them using the same 15-point system introduced in the original Baseball Stars.

Sport / Arcade / Non-fiction
Track & Field is an Olympic-themed arcade game. The simple gameplay, based on quick repeating button presses, set the basics for sequels and similar games in the genre for the next decades.

Sport / Arcade / Non-fiction
Side Pocket is a pocket billiards video game originally released into arcades by Data East in 1986. The arcade version was eventually ported to six home console platforms and two sequels to the game were produced, as well as a spin-off series called Pocket Gal. G-Mode currently owns the intellectual property rights to the Side Pocket series, and licenses these games globally.