

Seiko-chan was caught in the robot kingdom and it’s up to you to rescue her from being brainwashed. Robots appear one at a time in a large rectangular arena. They are stationary when they appear, but can randomly and suddenly teleport to other parts of the screen. You control a cross-hair, that you can use to target and shoot the robot, which is only vulnerable in the chest area.

Shooter / Arcade / Action / Erotic
In Burning Desire, you play a nude man hovering over on a helicopter trying to save a woman from getting consumed by flames while you dodge stones being thrown at you by cannibals. You ejaculate to put out the fire and then have the woman latch onto your penis and air her to safety.

Simulator / Arcade / Action / Erotic
177 is the number of the Japanese criminal legislation paragraph that forbids rape. The game, however, does just the opposite: it puts the player in control of a man who must pursue a fleeing young girl and rape her. The game has two gameplay modes. The first is a side-scrolling arcade sequence during which the player has to prevent the girl from reaching her house, and avoid the hazards on the protagonist's way. These include stones, barriers, animals such as dogs and turtles, etc., and can be avoided by destroying or jumping over them. The protagonist runs automatically, but the player can increase or decrease the distance between him and the running girl. In order to make the girl choose the wrong way and fail to find her house, the protagonist throws stones at her (these can also be used to kill animals and destroy obstacles). After the protagonist has caught the girl, the game switches into sex simulation. The player pushes arrow keys in a specific order to correspond with the protagonist's movements. The goal is to sexually satisfy the girl. If the player fails, the protagonist is arrested; if he succeeds, the girl marries the protagonist.

The gameplay in Sexy Parodius is similar to the rest of the series, but with a new catch. Instead of just playing through each level and destroying enemies while avoiding getting hit, the player must also complete a special mission for each stage as well. Some of these missions range from collecting a certain amount of coins in a stage to destroying a certain object or enemies. Depending whether or not the player completes the mission will determine whether the player can continue to the next stage or what the next stage will be. Unlike the past versions, home ports of the game (exception of the PSP version) has cooperative multiplayer intact (where both players play simultaneously). It's also improved in that the game continues to play even when one player is choosing a character upon continuing. In a 2-player game, when certain characters are near enough, a third-shot appears between them which can be purple shots that swirl all-over the screen, hearts that home in on enemies, or rockets that shoot straight ahead. This feature was first seen on Konami's arcade game Trigon. The playable characters in this game are: Vic Viper/Lord British Michael/Gabriel Hikaru/Akane Ivan/Toby Mambo/Samba Koitsu/Aitsu Option/Multiple Shooting Star/Black Viper

Shooter / Platform / Adventure / Action / Science fiction
The player takes on the role of Golgo 13 (also known as Duke Togo), an assassin whose objective is to destroy the leader of the Drek group. On the way, Golgo 13 must pass through several areas, including East Berlin, Athens, and Alexander Island, which is located off the coast of Antarctica. It is necessary to navigate several mazes in order to win, but one maze is a fake base with no way out. The mazes account for a large amount of the frustration players encounter with this game. The instruction manual contains maps for the mazes.

Shooter / Arcade / Action / Science fiction
Platypus is a fast, frantic and fun arcade-style shoot-em-up. The vast continent-spanning city of Collosatropolis has finally reached the limits of its expansion. Tall buildings cover every available space. The air is thick with smoke and poisonous chemicals. Parking is a nightmare. The Collosotropolan leaders have decided the simplest solution is to invade the neighbouring country of Mungola. They don't anticipate much of a struggle - Mungolans are simple, earthy types without much love for industry. In fact, Mungola's entire defence force consists of a single squadron of fighter planes - the venerable F-27 "Platypus". What possible threat could a few antique aircraft be to the mighty Collosotropolan Battle Fleet...? To the Mungolan people the venerable F-27 "Platypus" is their last best hope for freedom!

Shooter / Simulator / Arcade / Action / Fantasy
In 1945, the second world war ended. Soon, there was peace, but an organization of high-ranking military officers from all over the world form a global army known as CANY. Their mission was to conquer the world. CANY activity was found in areas like the Soviet Union, America, Japan, and even Germany. It is revealed that CANY had weapons never seen before from rockets to mechanical walkers. The world quickly formed a group of pilots and planes called the Strikers whose mission is to rid of CANY from the world.

Arcade / Action / Historical
You are General Custer. Your dander's up, your pistol's wavin‘. You've set your sights on a ravishing maiden named Revenge: but she's not about to take it lying down, by George! Help is on the way. If you're to get to Revenge you'll have to rise to the challenge, dodge a tribe of flying arrows and protect your flanks against some downright mean and prickly cactus. But if you can stand pat and last post the stings and arrows - you can stand last. Remember! Revenge is sweet. Everytime ol' Custer scores he comes up smilin‘ and right back for more. The higher the score. the more challenging the game action gets.

Fantasia is a "Qix"-style adult puzzle game modeled heavily after the Kaneko game "Gals Panic!". It features photographic images of both Japanese and western models. The objective is to reveal 80% of the silhouetted girl's image within the time limit while avoiding the enemies. To complicate things, there is a bar with a pointer at the top of the screen. If the pointer dips below a certain level (indicated by the change in color) the image will change to that of a monster. The pointer slowly creeps towards the monster side of the bar over time and moves dramatically towards the monster side whenever the player reveals a significant piece of the silhouette. Revealing the un-silhouetted part of the image moves the pointer back towards the girl side of the bar. If a round is completed while the monster's image is shown then the round must be repeated.