

Shin Nekketsu Kōha Kunio-kun: Kunio-tachi no Banka is a beat 'em up in the Kunio / Nekketsu High series. The eternal rebel Kunio and his pal Riki finally get to face the long arm of the law when they get both arrested for killing a couple of bystanders in a hit-and-run incident. Problem is they are innocent and the lookalike killers are still out there! Kunio and his pal now have to break out of the prison and go kick some butt in the name of justice (and to clear their names of course). Gameplay involves defeating all opponents using your arsenal of attacks and special moves and completing the many side scrolling stages that make up the game, usually after beating an end level boss. Kunio and Riki are not alone in their quest, as their hard boiled girlfriends, Misako and Kyoko, can join up and provide their unique collection of special moves to the mix. Biking sequences in which you try to get to another part of town while fending-off opponents Road Rash-style are also added for additional gameplay and the game uses several non-interactive cutscenes and dialogues to carry the plot forward.
Kunio and Riki are convicted of a hit and run accident and the two are sentenced to be locked away in the West Nerima Juvenile Correction Facility. However, the two young men pledge innocent of the crimes. The next morning, the duo are visited by Kunio's friend Hiroshi, who informs them that a series of suspicious activities have been occurring in Nekketsu High School and that a man who looks like Kunio has been spotted in town. Suspecting that they may have been framed for a crime they didn't commit, Kunio and Riki set up an escape plan to meet up with Hiroshi. After a successful breakout, Kunio and Riki set out to find the true culprits.

Fighting / Sport / Hack and slash/Beat 'em up / Action
Hi, I am Misako of Nekketsu High. I am the manager of our local soccer team. Finally, we can prove that Nekketsu FC is the greatest team in the world. If we work hard and qualify, the Technos Japan Cup will determine who is the greatest in the world. After Nekketsu FC was formed, I was supposed to lead the team to victory, but I haven't been able to keep my promise. But Kunio is here, and he will guide us to victory. I won't meddle in, but I will offer my advice if you want it. Nekketsu FC, let's go! The game was originally released as Kunio-Kun no Nekketsu Soccer League, but has since been localized as Kunio-kun's Nekketsu Soccer League.

Fighting / Hack and slash/Beat 'em up / Adventure / Action / Fantasy
Bishoujo Senshi Sailor Moon R is a video game released for the Super Famicom by Bandai in 1993. It serves as a sequel to Bishoujo Senshi Sailor Moon. Upon starting the game, the player can choose one of 5 characters (2 can be selected for co-op). The game is divided into four levels; each level being divided further into two sub-levels. The player will fight numerous enemies, mostly consisting of default Droids based on their manga incarnations. At the end of each level, a boss must be defeated to proceed. Pressing a special button makes the character use a devastating attack that kills all lesser enemies on screen and causes significant damage to a boss character, although the use of the attack is limited. Bonus items can be picked up from the ground or found in breakable objects, usually in the form of food items that replenishes the life meter to varying degrees. Chibiusa Mode is synonymous with an "Easy Mode". Chibiusa's sprite is too short to be hit by most attacks, and the enemies are also made easier to beat. There is also bonus Battle Mode, which acts as a 1v1 arcade fighter for 2 players. Selecting this mode with only one player allows it to work as a training mode, with the other character remaining motionless.

Fighting / Hack and slash/Beat 'em up / Action
Natsume Kiroemon, the 45th leader of the Natsume family, is due to inherit the Koryuu no Mimi, a tool which gives its bearer easy access to wealth and women. As a result of his father's death, he left the Italian monastery where he'd been training and rightfully took the name "Natsume Kiroemon" as well as the power of the Koryuu no Mimi. Upon his return to Japan, Natsume fell fatally in love with Kanako, one of the members of the rival Mina family. However, the evil hand of the Mina family attacked Natsume constantly and abducted Kanako. Now Natsume has unlocked the seal, making the Koryuu's power surge, and he's striking back at the Mina family. Both Koryuu and Kanako's fate are in the player's hands.

Fighting / Hack and slash/Beat 'em up / Action
Undercover Cops is an arcade-style beat 'em up video game developed and published by Irem, originally for the arcades in 1992. It is Irem's first attempt in the modern beat 'em up genre that was founded by Data East’s Kung-Fu Master. Players control "city sweepers", a police agent-like group who fight crime by taking down thugs in New York City in the year 2043.

Fighting / Hack and slash/Beat 'em up / Action / Stealth
Based on the 1979 movie of the same name. A battle on the New York streets. The armies of the night number 60,000 strong, and tonight they're all after The Warriors - a street gang wrongly accused of killing a rival gang leader.

Fighting / Hack and slash/Beat 'em up / Action / Science fiction
Battletoads & Double Dragon - The Ultimate Team is the fourth game in the Battletoads series. It is a crossover with the Double Dragon series of beat 'em up games developed by Technos Japan. It was released for the NES, with ports for the Super NES, Sega Mega Drive/Genesis, and Nintendo Game Boy. Despite the presence of the Double Dragon characters, Technos Japan had no actual role in the game's development.

Fighting / Role-playing (RPG) / Hack and slash/Beat 'em up / Action / Fantasy
Guardian Heroes is a 2D side-scrolling beat 'em up video game with RPG elements developed by Treasure and released in 1996 for the Sega Saturn. A band of young adventurers begin a quest to change the fate of their kingdom after an enchanted sword falls into their hands. Players may choose between four characters, each with their own unique fighting style, and embark on many different paths in the game's story mode. The game also includes a special versus mode wherein up to six players can compete against each other in arena combat.

Fighting / Hack and slash/Beat 'em up / Adventure / Action
NOTE: This is the original 4-Player Arcade release, not the NES Title. The player chooses from one of the four Ninja Turtles: Leonardo, Michelangelo, Donatello, and Raphael. After Shredder kidnaps the Turtles' friend April O'Neil and their mentor Splinter, they must give chase, save their comrades, and defeat the evil Shredder. The player chooses from one of the four Ninja Turtles: Leonardo, Michelangelo, Donatello, and Raphael. Depending on the version of the game, the characters are either, chosen at the start of the game or assigned by control panel. After Shredder kidnaps the Turtles' friend April O'Neil and their mentor Splinter, they must give chase, save their comrades, and defeat the evil Shredder. Up to four players (two in some versions) can take control of any of the Turtles. Donatello has slower attacks but a longer range, Michelangelo and Raphael have faster attacks but a shorter range, and Leonardo is a well-rounded Turtle with average range and speed. The eight-way joystick controls the movements of the Turtle, the jump button makes them jump and the attack button makes them hit in front of them using their weapon. In addition to this, some combinations are possible. The Turtles can throw Foot soldiers overhead, and by pressing the jump and attack buttons, a special attack is performed. Raphael rolls along the ground and finishes with a kick, while the other Turtles do a sweeping jump attack with their weapons. Turtles can also spring off the wall in certain areas. Enemies can be defeated more quickly by slamming them into walls or solid objects. Many objects such as traffic cones, parking meters, fire hydrants and exploding oil drums can be hit or damaged with attacks in order to help defeat nearby enemies. In the attract mode, the game showed the first part of the cartoon opening, along with a portion of the Teenage Mutant Ninja Turtles theme song. Most of the enemies the Turtles face are the Foot Soldiers, all color-coded to indicate their attack patterns and weapon of choices. Some enemies, such as the standard purple-clad Foot Soldiers and Roadkill Rodney robots, have the ability to restrain the Turtles' mobility and drain their health, leaving the player open to attack for other enemies. The bosses in the game include Rocksteady and Bebop (individually at first in that order, and later the two of them together), Baxter Stockman, Granitor, General Traag, Krang, and Shredder himself.