

Skateball is a futuristic sports game that combines ice skating, soccer, and arena combat on hazardous courts filled with deadly obstacles. Players compete to score goals or eliminate the opposing team through fast-paced, physical gameplay.

Sport / Strategy / Action / Science fiction
Speedball is a futuristic football-like game which takes place on a steel walled floored pitch, 160 feet long by 90 feet wide. There are two teams, and the team scoring the most goals wins. There is a goal at each end of the pitch and a ball warp tunnels in each side of the wall. The warp tunnels can warp a ball from one tunnel to another. The ball is launched from the center of the pit by the automatic launcher in a random direction. There also bounce domes, off of which the ball will be deflected, but over which players are free to move. This version of the game comes with a much better VGA graphics and Sound Blaster sounds. The game-play is also greatly enhanced.

Racing / Sport / Action / Science fiction
Jet Moto 3 was released exclusively for the PlayStation video game console in 1999. It was the only Jet Moto title released by developer Pacific Coast Power & Light and publisher 989 Studios. It has been released only in North America. Gameplay in the Jet Moto series differs from traditional racing games. players instead control hoverbikes which sit close to the ground and can be ridden over land and water. Most of the courses in the games are designed to take advantage of this ability. The game has a variant of the traditional road course, but also introduces a new course type, known as a suicide course. Instead of being a continuous loop, these tracks have checkpoints at either end of the course, and the starting grid in the centre. Characters race to one end, then turn around to head for the other checkpoint, repeating the process until all laps are complete. This provides a new gameplay dynamic as often the player must navigate oncoming traffic. Characters are split into teams, and bikes are adorned with logos of products such as Mountain Dew and Butterfinger, similar to real-life sponsored racing.

Racing / Sport / Action / Science fiction
Ballblazer is a 1984 computer game created by Lucasfilm Games (later LucasArts Entertainment). It was originally released for the Atari 8-bit systems, such as the Atari 800 and the Atari 5200. It was also ported to other popular platforms of the day, such as the Apple II, ZX Spectrum (by Dalali Software Ltd), Amstrad CPC, Commodore 64, Atari 7800, and the NES. The Atari 800 version was called Ballblaster during development - pirated versions of the game went by this name as well. The principal creator and programmer of Ballblazer was David Levine. In 1990, LucasArts and Rainbow Arts released a remake and follow-up to this game, called Masterblazer. This game was released for the Amiga, Atari ST, and PC DOS. A similar game inspired by Ballblazer called Space Football: One on One was developed and released by Triffix for the Super NES in 1992. Years later on March 31, 1997, a remake of the original titled Ballblazer Champions was released for the Sony PlayStation.

Sport / Strategy / Action / Science fiction
Cyberball is an Atari Games arcade game of 7-man American football, using robotic avatars of different speeds, sizes, and skill sets. The game replaced the standard downs system with an explosive ball that progresses from "cool" to "warm", "hot", and "critical" status as it is used. Players can only defuse the ball, resetting it from its current state back to "cool" by crossing the 50 yard line or by change of possession, whether through touchdown, interception or fumble. A robot holding a critical ball while being tackled is destroyed along with the ball. The robots also possess finite durability. As offensive units are tackled, they wear down, finally issuing smoke and then flames after a number of hits. A flaming robot will explode when hit, thereby fumbling the ball. Players can upgrade robots with faster and more durable units using money bonuses they earn during play.

Sport / Action / Science fiction
This high speed futuristic sports game pits two teams of armed psychotics against each other in a brutal (and lethal) fight to launch a ball into the opponents net over, around, or through the opponent. Players are armed with a variety of weapons (chainsaws, grenades, machine guns, etc...) and a full range of unarmed combat moves (including the good old-fashioned crotch kick) all of which can be used to defend the goal but remember, the best defense is a good offense. DBZ also has many of the features you would expect from a typical sports game including player development, league and season management, and stat tracking (scores, kills, etc...).

Fighting / Sport / Arcade / Action / Science fiction
In February 2011, Tower Studios released another updated version called Speedball 2: Evolution, developed by Vivid Games for iOS and MacOS. The game features multiplayer support and achievements via Game Center. It was also released for the PlayStation Portable and PlayStation 3.

Simulator / Sport / Action / Science fiction
Have you ever bowled against your buddies with a Nuclear Ball on a lane constructed out of an alien's tongue? Probably not. But now you can, as you bowl for the perfect game in Milo's Astro Lanes, the wackiest, most spaced-out bowling blast ever! Use awesome power-ups like the devastating Pea Ball, toxic Cosmic Slime and mighty White Dwarf to thwart your opponents or keep them from stopping you. This insane game is what the future of bowling is all about!

Sport / Action / Science fiction
Battle Dodge Ball is a part of the Japanese exclusive Compati Hero Series. Gundam, Kamen Rider V3, and Ultraman Taro are the main representatives of the 'heroes' side of the six teams in Battle Dodge Ball, with Zeong, Ika Devil, and Zetton rounding out as the villains. The general gist of the game is that you can choose one of the six teams. You then fight each of the other five teams once per round in a short dodgeball game, two-on-two. Unlike normal dodgeball, you are not knocked out with a single hit. Rather, in Battle Dodge Ball, each character has a specific amount of HP. Once he takes enough hits to lose all his HP, he is out of the match. The game also adds an RPG element in the ability to gain experience at the end of a match, win or lose, which can then be used to power up stats of your team's players.