

Sound Novel Evolution 1 - Otogirisou Sosei-Hen is the first game in the Chunsoft Play Novel series for the Playstation One console, which presents a pre-set (and only slightly interactive) story presented with text and backed up with graphics and background music and even terrifying jolts from the DualShock controller! This edition also featured an input for character names so players could customize their storytelling experience.
The protagonist drives down through a forest road with his girlfriend Nami. She asks about the flowers growing down the road, which the protagonist explains are hypericum, or the "otogirisou". Suddenly the brakes of the car stop working and after an oncoming car rushes by, the protagonist gets the car to come to an emergency stop. Neither Nami or the protagonist are hurt as they leave the car. They see a flickering light in the distance when a strike of lighting hits a tree crushing their car. As rain falls, Nami and the protagonist follow a trail of flowers following the light they saw earlier and stumble upon a Western-style country mansion. The two enter the house in various ways, such as ramming into the door or breaking a window, and find themselves in a room that is completely silent with only a murky aquarium and suit of armor worth investigating. They call out to see if anyone was there, but there was no response. After hearing noises upstairs, they discover a room which is dimly lit. The door closes behind them and they suddenly see an old mummified woman in a wheelchair. The power goes out and after hearing the sound of creaking wheelchair, the power returns and the room is revealed to be empty. They exit to investigate, finding the suit of armor downstairs is missing.

Adventure / Visual Novel / Horror / Thriller
Akagawa Jirou: Majo-tachi no Nemuri ("Jirou Akagawa's The Sleep of Witches") is a visual novel adventure game with a supernatural murder mystery theme. As with Chunsoft's Sound Novel series, it features a series of static photographs with Japanese text overlaid on top. The narrative is supported by background ambient music and sound effects. The story was written by Japanese thriller author Jirou Akagawa, based on his novels Majo-tachi no Tasogare and Majo-tachi no Nagai Nemuri. It concerns an office worker who is prompted to look into the apparent suicide of a girl from his childhood after receiving a weird phone call asking for help and a vivid dream about her. He returns to the mysterious mountain shrine where she was reported to have burned to death. The game was originally released for the Super Famicom in 1995 and later saw enhanced ports for the Sony PlayStation in 1999 (with the subtitle Fukkatsusai, or "Easter") and Windows PCs in 2001 (with the subtitle Kanzenban, or "Perfect Edition").

Adventure / Visual Novel / Horror / Mystery
A visual novel adapted from the book Yasoukyoku ("Nocturne") by Jirou Akagawa, which contains two murder mysteries.

Shooter / Adventure / Visual Novel / Action / Science fiction
Policenauts is an interactive movie/graphic novel/adventure game with a hard science fiction storyline, written and directed by Hideo Kojima, and published by Konami. It was initially released for the PC-9821 computer platform in 1994, followed by remade versions for the 3DO in 1995, and the PlayStation and Sega Saturn in 1996. The game has never been officially released outside Japan, despite plans for an English localization of the Saturn version. On August 24, 2009 (in honor of the 46th birthday of the game designer, Hideo Kojima), an unofficial English translation patch was released onto the internet. The game is set in a primarily first person perspective and uses a point-and-click interface: the player can move the cursor and have the protagonist (Jonathan Ingram) analyze objects around his environment or talk to other characters in the game. Like in Snatcher, the game features shooting segments where the player must defend their character from incoming enemies. The player can use the shooting trainer at the police department to test their reflex and accuracy. There are numerous puzzles in the game, including an event where the player must dismantle a bomb by following their partner's instructions. The console versions of the game all include support for their respective mouse peripherals. The Saturn version features light gun support for the shooting segments. The game was notable for being an early example of extensive voice recording in video games. It also featured a theme revolving around space exploration and occasional full-motion video cut scenes. The gameplay was largely similar to Snatcher, but with the addition of a point-and-click interface and some first-person shooter segments. Policenauts also introduced summary screens, which act to refresh the player's memory of the plot upon reloading a save, an element Kojima would later use in Metal Gear Solid. The PlayStation version of Policenauts could also read the memory card and give some easter egg dialogues if a save file of Konami's dating sim Tokimeki Memorial is present, a technique Kojima would also later use in Metal Gear Solid.

Adventure / Visual Novel / Action / Comedy
Himitsu Sentai Metamor V is a visual novel-style adventure game starring a cast of transforming magical girls. The game is divided into chapters and follows the five members of the Metamor V squad, all of them elementary school students and classmates of Sakie's. Much of the game consists of conversation sequences with other characters; the player's reactions and choices will affect Sakie's trust level with her squadmates, and through conversations the player will also learn different key words. Both of these are important during the battle sequences, in which the player must combine words in order to create the most effective special attacks. There is no lose condition, but the player is graded on how quickly they defeat opponents, which affects trust levels and ultimately the game's ending. The later PlayStation "Deluxe" version includes an extra bonus side scenario and additional voice acting, but is otherwise the same game.

Adventure / Visual Novel / Mystery / Romance
Prismaticallization is a dating sim, whose hero is a highschool senior named Shoji. He finds a strange object when he's invited to a summer resort by his classmate Akemi. The object causes him to repeat a day, but seems slightly different.

Adventure / Visual Novel / Science fiction
Case: Titanic is based on the manga and anime Silent Möbius. It presents an original episode that involves the sighting of a strange ship in the clouds above Tokyo. Closer inspection reveals that the ship appears to be identical to the famous RMS Titanic that sank in the Atlantic Ocean in 1912. The game's nameless male protagonist boards the ship along with Rally, Kiddy, Nami and other heroines from the manga in order to investigate this seemingly inexplicable phenomenon. The gameplay is done in Japanese-style, puzzle-less adventure format. The entire game is set on the Titanic. The player is generally free to visit various areas of the ship in any order, though access to certain locations is restricted and necessary events must be triggered in order to gain it. The commands Look, Talk and Move are used on most screens, and there is no inventory management.

Role-playing (RPG) / Adventure / Visual Novel
Metamor Panic: Doki Doki Yōma Busters!! is a visual novel-style adventure game with RPG elements. The adventure scenes mostly proceed linearly, with the player occasionally asked to choose an action, such as choosing what subject to ask a character about, or investigating a certain object. Combat sequences will also occasionally occur, which take a standard turn-based JRPG format where the three characters fight against yōkai. The game doesn't simply use the trappings of an RPG for flavor; it includes leveling up, character stats, and item management and, unlike many games in this style, there is the possibility of losing fights leading to a game over.

Simulator / Adventure / Visual Novel / Fantasy / Romance
Evergreen Avenue is a Visual Novel released on PlayStation in 2001. Choosing either a male (Catan) or female (Ira) character, you must help each of the seven spirits learn the ways of human life by scheduling sessions with them each week and playing mini-games to determine your effectiveness. Events will pop up from time to time, where you have personal conversations with the various spirits or with your rival. At the end of each month, you are graded in comparison with your rival, and you must sufficiently educate the spirits by the time six months have passed.