

Sega Mega Drive/Genesis / Super Famicom / Super Nintendo Entertainment System
The 16-bit conversion of Super Street Fighter II, while featuring graphical and sound concession compared to the arcade version, features game-play largely the same as the original, including the new game-play modes, and selectable game speed brought over from Turbo.

Street Fighter II for the Super Nintendo Entertainment System is a home console port of Capcom’s arcade fighting game. It retains the one-on-one fighting structure, eight playable World Warriors, four boss opponents, and special-move system from the arcade version. The port adapts the arcade game for the SNES/Super Famicom hardware, with reduced animation, altered audio, and some presentation changes. Unlike most earlier home computer conversions, it is a relatively close version of the arcade game, using the console’s six-button controller layout to reproduce the original punch and kick controls more directly.

Racing / Arcade / Action / Kids
Mario Kart 64 is the second main installment of the Mario Kart series. It is the first game in the series to use three-dimensional graphics, however, the characters and items in this game are still two-dimensional, pre-rendered sprites. The game offers two camera angles and three engine sizes: 50cc, 100cc and 150cc. Each kart has distinctive handling, acceleration and top speed capabilities. Shells that you fire at rival racers, Bananas that make them skid out and Lightning Bolts that make them small and very slow are just a few of the game's unique power-ups.

Racing / Arcade / Action / Science fiction
It's you against 29 other machines competing for the title of F-Zero X Champion. You're racing at speeds of over 1,000 km/h high above the atmosphere. Your competition comes from every corner of the galaxy and won't shed a tear at the thought of smashing you off the track. With four-player simultaneous gameplay and the Rumble Pak accessory, you have the fastest racing game on the N64 system!

Urban Champion is a 2-player fighting game produced by Nintendo in 1984. It was inspired by the 1984 Game & Watch title, Boxing (also known as Punch-Out!!). It is also Nintendo's first 2D fighting game, followed by the 1993 Joy Mech Fight, released exclusively in Japan for the same platform.

Fighting / Hack and slash/Beat 'em up / Arcade / Action
On the baddest streets of the city they know your name. You are lean and mean... the karate master they call the Vigilante! Your turf was left alone. Your friends and neighbors lived in peace. Until the Rogue gang got too big for their britches. You chilled, hoping things wouldn't get too rough. No such luck. They've taken your girlfriend Maria, and there's only one thing you can do... get her back... anyway you can! You have fists of steel! Legs like pistons! And courage that just won't quit! You will need all three because the Rogues are waiting with knives, guns and a whole bunch of nasty punks. And you'll have to fight fast. If the Rogues make it back to their headquarters before you rescue Maria, all hope will be lost. But catch them first and you'll fight the leader of the Rogues. Win Maria... and your turf... will remain safe. Feel any pressure? No way. You're the Vigilante!

The console version of Power Instinct released on the Super Nintendo and Super Famicom. There are various minor features removed from the Super Nintendo release of the game. A Japanese exculsive Sega Mega Drive version was also released with minor changes and an extra game mode. Power Instinct is a one-on-one 2D fighting game in the tradition of Street Fighter 2, in which you select your character from a group of unique fighters and attempt to defeat your opponents in successive fashion using your arcade reflexes and your character's unique moves. Features 8 selectable characters, plus a boss character, and single or 2-player Vs gameplay. Also includes a practice mode, battle mode and time attack and life attack modes for extended gameplay.

Fighting / Adventure / Arcade / Action
The SNES port of Street Fighter Alpha 2 had to lower the quality of graphics and audio because of the power of the machine. This version also have loading times when entering matches while sounds are loaded onto the sound chip. Unlike the PlayStation and Saturn versions, the only secret characters available to the player are the classic-style Chun-Li and Shin Akuma.

Street Fighter II: Champion Edition is a competitive fighting game released for the arcades by Capcom in 1992. It was the first of several updates to the original Street Fighter II: The World Warrior. The main changes consisted of adding the Grand Masters (the final four computer-controlled opponents in single-player mode) as playable characters and mirror matches (same character vs same character). The fighting techniques of the eight main characters from the original game were also further refined to allow for more balanced competitive play. The Champion Edition was followed by Street Fighter II' Turbo: Hyper Fighting, released several months later.