

The original version of the latest puzzle game classic! "Tetris" is proud to number more than 50 million sales worldwide, is a popular puzzle game. This work "The Tetris" So scores continue to compete off the block "1PLAYER" mode, you can play with man against man "2PLAYER" We offer a mode. "1PLAYER" mode is a type of game scores compete. Eliminate one level up every 10 columns, change the background image is available 140 sheets at a time. The faster the blocks fall in the level rises will slow once every five levels, maintains the integrity of the tension and sense of relief on continuing the game. The difficulty levels from 0 to 30 can be selected at intervals of 5 levels. When you reach a level higher than 35 games go, the more you can choose from one level in the next play. "2PLAYER" mode is a type of game play against each other to do two users. Depending on the column player disappeared, garbage is fed to the other blocks. Saseta side wins piled up above the opponent's block.

Puzzle / Arcade / Science fiction
Once in the game, using the arrow keys you can move the 'Scanner' ship around the 'Shield Line' at the parameter of the playing area. While moving around this edge the ship is protected from the aliens by a shield indicated by a glowing circle around the ship. This shield is not infinite and care should be taken to complete each level as quickly as possible. A counter indicates the level of shield that you have: when it reaches zero then any contact with an alien is deadly whether you are on the 'Shield Line' or not. The idea of the game is to cut areas out of the screen without touching any of the aliens. This is done by pressing the SPACE key which initiates the 'Laser Cutter' and moving off the 'Shield Line' and rejoining it somewhere else. While you are in the process of drawing a line, your shield is inactive and touching an alien is fatal. Similarly, if one of the aliens touches the line then it will send a charge down the line towards you and you must quickly return to the safety of the edge before it reaches you. When you rejoin the 'Shield Line' the area that does not contain the 'Boss' alien will be filled (points are gained by trapping the other aliens) and the 'Shield Line' will be adjusted to surround the area that is left. The level is completed when a certain percentage of the total area has been filled in. This percentage starts at 80% but may increase in the later levels.

Puzzle / Arcade / Fantasy / Comedy
Satan has enlarged the sun in a devious attempt to get a perfect tan. Arle Nadja embarks on a quest to defeat him in this competitive puzzle game. This is the 3rd installment of the Puyo Puyo games series, and the sequel to Puyo Puyo Tsu. After the highly acclaimed success of its predecessor, Compile took a slightly more retro approach, so players had a more original feel to the game over that of Tsu. The name of Puyo Puyo SUN comes from a Japanese pun on san, and also indicates a new Puyo brought into the game. As Sun Puyo were used in this game, and the game itself is not only set on a tropical beach, but is the third in the series (san (三)) is the Japanese word for the number three), the name served multiple purposes. This game was released only in Japan. Following the arcade release, Puyo Puyo Sun was ported to the then-current home consoles. The Saturn version was released merely three months after the arcade release, while the other ports were released in late 1997 and throughout 1998. The Saturn, PlayStation, and Windows 95 versions feature fully voiced cutscenes unlike the original ST-V version.

The game's title is a parody of Super Street Fighter II Turbo (or Super Street Fighter II X in Japan), as there are no other Puzzle Fighter games, and the game includes music and interface elements spoofing the Street Fighter Alpha and Darkstalkers games. It was a response to SEGA's popular Puyo Puyo 2 that has been sweeping Japanese arcade. A HD-remake version titled Super Puzzle Fighter II Turbo HD Remix, is available for purchase on Microsoft's Xbox Live Arcade and Sony's PlayStation Network.

Bub and Bob are back! Like in Tetris in reverse, you shoot bubbles at an array of different-colored bubbles stuck in an ever descending ceiling, attempting to match them up three by three to make them disappear. This edition contains both puzzle challenges, multiplayer and normal progressive stages.

The second sequel to Puzzle Bobble. It was released into arcades in September 1996 and later ported to the Sega Saturn, Sony PlayStation, Game Boy, Nintendo 64 and Microsoft Windows. It would be the final appearance of Puzzle Bobble on the Sega Saturn. Like its predecessors, the player is tasked with shooting balls at groups of balls, creating groups of 3 or more, which are then removed from play. A European remake is entitled Bust-a-Move 3 DX. released in America as Bust-a-Move '99.

Puzzle / Strategy / Arcade / Fantasy / Kids
In the tradition of the Bust-A-Move series, Taito's Bust-A-Move '99 is a traditional puzzle game. The main objective is to destroy or get rid of (by dropping) all the bubbles located within the stage. Once you do this, you'll graduate to the next level. While the premise may sound simple, the logic and execution is not. Using a "bubble shooter", you must aim and shoot your bubbles to the top of the screen so that you can bring three bubbles of the same color together. When you do this, the bubbles will pop. One way to earn points is to have the popping bubbles as well as the bubble that was shot fall off the screen (in multi-player, it puts these bubbles on your opponent's side). This also gives you a lot less bubbles to take care of. Bubbles are constantly falling down. Popping them all in a short amount of time is necessary because the longer it takes you to pop them all, the faster they will drop. If you fail to clear out all the bubbles and they reach the bottom of the screen, the game is over. Bust-A-Move '99 contains some new options never seen in the Bust-A-Move series. There are now special bubbles (star, metal and rainbow to name a few), obstructive bubbles and blocks and new backgrounds. You are also given the opportunity to create your very own stages with the create-a-level editor.

Keeper is an action/puzzle game developed by Fupac and published by Bullet-Proof Software, and released only in Japan for the Super Famicom.