

The Eigyōdō (or "The Business Road") is an adventure game that teaches you the business trade. You play Daisuke Suzuki, a fresh, without much experience, young lad who joins a big company hoping to become a top salesman. While receiving the teaching from your superior official, Mr. Ichimura (whose character is based on a real successful businessman, Hirofumi Ichimura), you will struggle on your way to success. The game is split into four chapters, and features static background screens with characters and dialogues set in front plan during the dialogues. While talking with other characters, you are constantly on alert for possible business opportunities, the game tries to create a viewpoint of a top salesman.

Role-playing (RPG) / Simulator / Strategy / Science fiction / Business
MeltyLancer: The 3rd Planet is the third and final game in the MeltyLancer series of sci-fi police simulation games. This entry features a new main cast of characters, as well as significant differences in the simulation gameplay. Rather than training the abilities of individual officers through schedule management, this entry takes more of a business-simulation approach with the player sending lancer teams on group missions; the success rates of these missions affect public confidence in the government. Each Lancer's stats will affect their ability to successfully complete missions, and if too many missions are failed the game will be over. Battles may occur during missions, which take a semi-automated turn-based format.

Role-playing (RPG) / Tactical / Adventure / Science fiction / Business
MeltyLancer: Re-inforce is a sequel to MeltyLancer: Ginga Shoujo Keisatsu 2086 and takes place two years after, meaning in 2088. The core gameplay consists of isometric turn-based combat on one hand, and on visual novel and dating simulation style interaction with other characters. The player plays a young rookie transferred to a GPO (Galactic Police Organization) unit under Sylvie, the heroine from the previous game. The goal is to learn from the best and uphold the law.

Shooter / Adventure / Visual Novel / Action / Science fiction
Policenauts is an interactive movie/graphic novel/adventure game with a hard science fiction storyline, written and directed by Hideo Kojima, and published by Konami. It was initially released for the PC-9821 computer platform in 1994, followed by remade versions for the 3DO in 1995, and the PlayStation and Sega Saturn in 1996. The game has never been officially released outside Japan, despite plans for an English localization of the Saturn version. On August 24, 2009 (in honor of the 46th birthday of the game designer, Hideo Kojima), an unofficial English translation patch was released onto the internet. The game is set in a primarily first person perspective and uses a point-and-click interface: the player can move the cursor and have the protagonist (Jonathan Ingram) analyze objects around his environment or talk to other characters in the game. Like in Snatcher, the game features shooting segments where the player must defend their character from incoming enemies. The player can use the shooting trainer at the police department to test their reflex and accuracy. There are numerous puzzles in the game, including an event where the player must dismantle a bomb by following their partner's instructions. The console versions of the game all include support for their respective mouse peripherals. The Saturn version features light gun support for the shooting segments. The game was notable for being an early example of extensive voice recording in video games. It also featured a theme revolving around space exploration and occasional full-motion video cut scenes. The gameplay was largely similar to Snatcher, but with the addition of a point-and-click interface and some first-person shooter segments. Policenauts also introduced summary screens, which act to refresh the player's memory of the plot upon reloading a save, an element Kojima would later use in Metal Gear Solid. The PlayStation version of Policenauts could also read the memory card and give some easter egg dialogues if a save file of Konami's dating sim Tokimeki Memorial is present, a technique Kojima would also later use in Metal Gear Solid.

Adventure / Visual Novel / Fantasy / Drama
Radical Dreamers is the little-known sequel to the popular and critically acclaimed Chrono Trigger. Unlike Chrono Trigger and the other games in the Chrono series, Radical Dreamers is a menu-driven text adventure/visual novel, with sparse visuals and atmospheric music. The game was released only in Japan for the Super Famicom's Satellaview satellite radio service. In this game, three thieves - Kid, a young girl famous for her age, Magil, a mysterious wizard with an unknown past, and Serge, a rather cowardly young man - head to Lord Lynx's manor to steal the Frozen Flame, a legendary jewel. But Kid's not just there for the jewel - she has a personal vendetta against Lynx. Many elements from this game were carried over to Chrono Cross, including characters, music, and parts of the story. In fact, Chrono Cross implies Radical Dreamers takes place in one of many alternate versions of the main game world. The game was later localized and bundled in the remaster Chrono Cross: The Radical Dreamers Edition, under the newly localized title of "Radical Dreamers: Le Trésor Interdit".

Adventure / Visual Novel / Action / Comedy
Himitsu Sentai Metamor V is a visual novel-style adventure game starring a cast of transforming magical girls. The game is divided into chapters and follows the five members of the Metamor V squad, all of them elementary school students and classmates of Sakie's. Much of the game consists of conversation sequences with other characters; the player's reactions and choices will affect Sakie's trust level with her squadmates, and through conversations the player will also learn different key words. Both of these are important during the battle sequences, in which the player must combine words in order to create the most effective special attacks. There is no lose condition, but the player is graded on how quickly they defeat opponents, which affects trust levels and ultimately the game's ending. The later PlayStation "Deluxe" version includes an extra bonus side scenario and additional voice acting, but is otherwise the same game.

Role-playing (RPG) / Tactical / Adventure / Science fiction / Business
This Sega Saturn version of MeltyLancer: Re-inforce was released five months after the original PlayStation version of the game, and includes numerous changes and additions: - Battles have been redesigned in a turn-based tactical format rather than the semi-real-time format of the original. - New events have been added to the game, including several which make use of the Saturn's real time clock. - Several mini-games have been changed or replaced.

Role-playing (RPG) / Adventure / Visual Novel
Metamor Panic: Doki Doki Yōma Busters!! is a visual novel-style adventure game with RPG elements. The adventure scenes mostly proceed linearly, with the player occasionally asked to choose an action, such as choosing what subject to ask a character about, or investigating a certain object. Combat sequences will also occasionally occur, which take a standard turn-based JRPG format where the three characters fight against yōkai. The game doesn't simply use the trappings of an RPG for flavor; it includes leveling up, character stats, and item management and, unlike many games in this style, there is the possibility of losing fights leading to a game over.

Simulator / Adventure / Visual Novel / Fantasy / Romance
Evergreen Avenue is a Visual Novel released on PlayStation in 2001. Choosing either a male (Catan) or female (Ira) character, you must help each of the seven spirits learn the ways of human life by scheduling sessions with them each week and playing mini-games to determine your effectiveness. Events will pop up from time to time, where you have personal conversations with the various spirits or with your rival. At the end of each month, you are graded in comparison with your rival, and you must sufficiently educate the spirits by the time six months have passed.