

The House of the Dead III is a 2002 light gun arcade game with a horror zombie-survival theme, and the third installment to the House of the Dead series of video games, developed by Wow Entertainment and Sega. It was later ported to the Xbox in 2003, Microsoft Windows in 2005, the Wii in 2008 in a compilation with The House of the Dead 2, and PlayStation 3 in 2012 with PlayStation Move support. The game continues the story of the previous games and introduces new gameplay concepts such as story branching. The game's protagonist is Lisa Rogan, daughter of Thomas Rogan, the first game's main character, and players control Lisa, G, or Daniel Curien.
The zombie infestation has spread all over the world, reducing the world into desolation with the civilization collapsing. In 2019 (16 years after the events of The House of the Dead 4), a paramilitary force led by retired AMS agent Thomas Rogan infiltrates the EFI Research Facility, a research center formerly owned by Dr. Roy Curien located in an unnamed place in Europe or North America, to investigate what led to the world's collapse. During the mission, his entire team is killed, until he and his second-in-command, Captain Dan Taylor are left. When they manage to find their answer in a giant laboratory, Death, a gigantic mutant who serves as the facility's security guard, kills Taylor and injures Rogan. While fighting to stay alive, Rogan is approached by an unidentified figure in a semi-corporate attire who offers help. Contact with him is lost. Two weeks later, on October 31, Rogan's daughter, Lisa, accompanied by his former partner, semi-retired agent "G", arrives at the facility to rescue him. While navigating through the facility, they fend off against hordes of undead creatures, before they encounter Death, whom they fight twice. Later, they fight a deformed sloth, The Fool, and a mutated tendrilous plant named The Sun. Along the way, Lisa muses to "G" how she has to live in the shadows of her well-known father and that she is often the subject of his comparison.

Shooter / Action / Science fiction
The House of the Dead 2 is a first-person light gun shooter arcade game with a horror theme and the second game in The House of the Dead series of video games. The direct sequel to The House of the Dead, it was developed by Sega for arcades on the Sega NAOMI board in November 1998 then later ported to the Dreamcast in 1999 and Microsoft Windows in 2001, and is also found on the Xbox as an unlockable bonus in The House of the Dead III. The game appears in the compilation The House of the Dead 2 & 3 Return for Wii. The Dreamcast version became a Sega All Stars title.

Shooter / Arcade / Action / Science fiction
The House of the Dead is a first-person, light gun arcade game. Players assume the role of agents Thomas Rogan and "G" in their efforts to repel the dangerous, inhumane experiments of Dr. Curien, a madman.

The House of the Dead 4 is a light gun arcade game with a horror theme and the fourth installment of the House of the Dead series of video games, developed by Sega. The game takes place between the events of The House of the Dead 2 and The House of the Dead III, and introduced several new gameplay concepts. Players can control characters James Taylor, from The House of the Dead 2, or Kate Green, a new character to the series. The House of the Dead 4 is the first game to run on the Sega Lindbergh arcade system board. A PlayStation 3 version featuring support for PlayStation Move and the two stages from The House of the Dead 4 Special was released on April 17, 2012 on the PlayStation Network.

Wolfenstein 3D is a first-person shooter presented with rudimentary 3D graphics and a follow-up to the top-down infiltration game Castle Wolfenstein. The game is broken up into levels, each of which is a flat plane divided into areas and rooms by a grid-based pattern of walls and doors, all of equal height. Each level is themed after Nazi bunkers and buildings. To finish a level, the player must traverse through the area to reach an elevator. Levels are grouped together into named episodes, with the final level focusing on a boss fight with a particularly difficult enemy. While traversing the levels, the player must fight Nazi guards and soldiers, dogs, and other enemies while managing supplies of ammunition and health. While the name was kept the same as the original release, this and future releases of the game came with the base campaign and the Nocturnal Missions expansion campaign together.

Shooter / Hack and slash/Beat 'em up / Arcade / Action / Science fiction
Alien vs. Predator is a 1994 beat 'em up video game developed and released by Capcom for the CPS-2 arcade game system. It is based on the science fiction franchise of the same name. Introducing an original fighter to the game: Lt. Kurosawa, the players take control of up to three from the selection of four cyborgs and Predator characters in a battle against the Xenomorph hordes and rogue human soldiers.

Shooter / Puzzle / Adventure / Action / Horror
Resident Evil 3: Nemesis is a survival horror video game and the third instalment in the Resident Evil series. Like its two predecessors, it is a third-person action-adventure game with polygonal characters on pre-rendered backgrounds with cinematic camera angles. Although the game uses the same basic engine and gameplay as the previous games, the gameplay is improved by features such as auto-targeting, a 180-degree spin, and a new dodge move that allows Jill to avoid enemy attacks. The PC and Dreamcast versions include all eight of Jill's possible costumes, as well as the mercenary mini-game Operation Mad Jackal, which allows players to play as one of the three Umbrella soldiers. On the PlayStation version, these special features must be unlocked by beating the game with a high score.

Shooter / Platform / Puzzle / Action / Survival
Tomb Raider is a 3D action game developed by Core Design and published by Eidos Interactive. The game follows the exploits of Lara Croft, a British female archaeologist in search of ancient treasures. The objective of Tomb Raider is to guide Lara through a series of tombs and other locations in search of treasures and artifacts. On the way, she must kill dangerous animals and other creatures, while collecting objects and solving puzzles to gain access to an ultimate prize, usually a powerful artifact. The game was critically acclaimed and widely influential, it spawned a number of sequels and a franchise of related media.

Shooter / Arcade / Action / Science fiction
Time Crisis II is a light gun arcade game and the second installment in the Time Crisis series. It introduces co-operative multiplayer to the franchise. The game was first released in arcades in April 1998, with an enhanced port released on the PlayStation 2 in October 2001, bundled with the GunCon 2 controller.