

Arcade / PlayStation 2 / Xbox
KOF Neowave features 12 three-man teams made up of some of the greatest characters from SNK's 11-year history, including the Women Fighters Team (Mai, King and Yuri) and the Fatal Fury Team (Terry, Joe, and Andy). NEOWAVE features three modes of play - Super Cancel, Guard Break, and Max2. A new "Heat Mode" lets players power up their attacks in exchange for a gradual loss of health. A total of 43 characters including 7 Bonus characters. 12 of the most dangerous fighting teams ever assembled. Pick your team and fight it out in the original 3-on-3 battle format. Beautifully rendered background graphics. Activate "Heat Mode" to power-up your attacks. Revives the evacuation rolling maneuver and thrust attacks. Over-the-top Super Special Moves. 3 modes of play: Super Cancel, Guard Break and Max2. Link a Special Move with a Super Attack in the Super Cancel Mode to cause extreme damage.

The All-Star dream battle is here at last: It's King of Fighters '98! Here come 38 of your favorite characters from the King of Fighters series. Your favorite characters and teams are back! Filled with new surprises like the Roulette Team Edit and Advantage System, King '98 will pop your cork with unrelenting excitement! The King of Fighters '98 is the fifth game in The King of Fighters series by SNK.

Street Fighter III: 3rd Strike is the second follow-up to Street Fighter III. The game increased the character roster by adding five new characters and also added further refinements to the previous game's play mechanics and rules. All the returning characters from the previous Street Fighter III games were given new stages, endings, and voice actors for certain characters, continuing the overall storyline from where the first two games left off.

The fifth entry in SEGA's fighting game series. Once again, the real-time level of visual detail and character animation has been upped to the most advanced levels, with next-generation lighting and detail on the fighters and environments. Players will be able to customize their characters by selecting from various patterned costumes and a wide range of attachable items that can be placed onto each fighter's various body parts. Players will not only achieve victory by defeating highly-skilled opponents, but will also compete for prizes and earn in-game money through the match to buy many items at an in-game shop. Virtua Fighter 5: Final Showdown contains a full overhaul of Virtua Fighter 5's mechanics, balance and animations, along with new game modes, new dynamic fighting arenas, a massive collection of customizable character items and new characters.

Super Street Fighter II Turbo, released in Japan as Super Street Fighter II X: Grand Master Challenge, is a competitive fighting game released for the arcades by Capcom in 1994. It is the fifth installment in the Street Fighter II sub-series of Street Fighter games, following Super Street Fighter II: The New Challengers. Like its predecessor, it ran on the CP System II hardware. Super Turbo introduced several new gameplay mechanics not present in previous versions of Street Fighter II, including the addition of Super Combos and air combos. It also introduced the secret character Akuma, who would go on to become a recurring character in later Street Fighter installments and other Capcom fighting games. Super Turbo was originally ported to the 3DO Interactive Multiplayer, followed by the PlayStation and Sega Saturn (under the title of Super Street Fighter II Turbo: The Ultimate Championship) as part of the Street Fighter Collection, and for the Dreamcast in Japan under the title of Super Street Fighter II X for Matching Service. A remake of the game was released for the PlayStation 3 and Xbox 360 titled Super Street Fighter II Turbo HD Remix.

The King of Fighters '97 is a 1997 fighting game produced by SNK for the Neo Geo arcade and home console. It is the fourth game in The King of Fighters series. It was ported to the Neo-Geo CD, as well as the PlayStation and the Sega Saturn in Japan only.

is a multiplayer fighting game that built on the innovative gameplay introduced by its predecessor, Power Stone. Power Stone 2 allows up to four players to choose from multiple characters and utilize items such as tables, chairs, and rocks in battle. There are four different modes available for the game 1-on-1: Much like the original Power Stone, a two-character storyline game. Arcade: A four-character storyline game, with two characters advancing each round. Original: Multiplayer mode, with free choice of characters and stages. Adventure: An unpredictable storyline game, where players can collect items, cards and money. Power Stone 2 offers five interactive 3-D stages to begin with, plus the two boss stages which players can also access in Original mode. All but the Original mode is played out like a storyline, where two battles are fought on the regular stages, followed by the Pharaoh Walker boss, then another battle, and ending with the Dr. Erode boss stage. Three extra stages may be unlocked for Original mode by meeting certain requirements in Arcade mode, as well as a desert area stage, which is essentially the Pharaoh Walker boss stage, but without the boss. Though each player has their own set of default ground and air attacks, the character can execute more powerful fusion attacks after collecting three Power Stones and transforming. Power Stone 2 does not offer an opportunity to block, although tapping on the control pad just before an enemy attacks will cause you to dodge. Most of the stages are dynamic and will change as the battle progresses. For example, the airplane stage starts out on a warplane. After a set amount of time, the plane will fall apart, forcing all the players to battle while skydiving toward the ground. Shortly after, the players will fall onto a floating platform, where the remainder of the battle will be held. This, in essence, creates three sub-stages within a single one. Each stage is also littered with item boxes, which hold a random item that a player has acquired and unlocked in Adventure mode or created in the Item Shop. They may also contain Power Stones. Items are extremely diverse. Damaging items range from guns, flamethrowers, gigantic hammers, a wide assortment of swords, to bear traps, roller blades, and even a magazine that can be thrown. Non-damaging items include food that will replenish health, shields for defense, elixirs for invisibility, adhesive sprays to slow your opponents, and wings for extra jumps. Cards that can be used to mix items can also be found in Adventure mode. Furthermore, most stages also have their own collection of unique items and fixtures that the player can use. For example, the submarine level comes with turrets, small planes to drop bombs, and icebergs to throw at opponents. Each level is also highly interactive, as players can use many of the stage elements themselves. All players can also gain extra height by jumping off a wall.

The DarkStalkers have been unleashed! All the creatures from your darkest dreams have materialized to wage an eternal war for domination of the night. The fate of all humanity rests on who wins this epic struggle. You control the power of your favorite supernatural monster to combine their special attacks and unique abilities in a head to head fighting challenge. It's a fierce and brutal conflict for supremacy in the monster hit of the year!

The King of Fighters '96 is a 1996 fighting game. It is the third game in The King of Fighters series, following The King of Fighters '95. SNK's flagship series returns for another year. Many of the changes in this year's KOF release come in the form of improved graphics, sound effects, music and totally redone character sprites. The gameplay of the system has been altered with the addition of "Rush" multi-hit combos and new moves for practically every character. The storyline of the series receives heavy focus in this release with the Orochi Saga swinging into high-gear. The King of Fighters '96 has 27 regular characters plus 2 boss characters (who can be unlocked with the use of a code). Newcomers to the tournament include Mr. Big from the Art of Fighting series, the bosses from Fatal Fury (Wolfgang Krauser and Geese Howard), and completely original characters like Leona Heidern, Mature and Vice. Other features carried over from the previous year include the ability to choose between the default "Team Fighting" mode or the traditional "Single Fighter" style of gameplay, plus the "Versus" and "Survival" gameplay modes.