

Developed by SSI (Strategic Simulations, Inc.).
Simulator / Strategy / Turn-based strategy (TBS) / Historical / Warfare

Role-playing (RPG) / Simulator / Strategy / Fantasy / Historical
The second game in the series, previously released as Nobunaga's Ambition in the West. Players take on the role of one of the main characters of the period, Nobunaga Oda, Shingen Takeda, Kenshin Uesugi, or others and try to unite the 50 kingdoms of Japan, from Ezo in the north to Kyushu in the south, under their own rule.

Simulator / Strategy / Turn-based strategy (TBS) / Historical / Warfare
The Three Kingdoms era of Chinese history is the setting for this strategic war game. Select one of 38 leaders and guide your people to power by military or diplomatic means in an isometrically viewed world. Military tactics such as well-placed taunts and deliberate enemy confusion are on offer. Weaponry includes catapults and automatic-firing crossbows.

Simulator / Strategy / Turn-based strategy (TBS) / Historical / Warfare
Halls of Montezuma follows the USMC in many of their historic battles, from the capture of Mexico City in 1848 to the Vietnam War. The game came with a graphics editor and was released in the late eighties for the PC, C64, Apple II and the Amiga.

Simulator / Strategy / Turn-based strategy (TBS) / Fantasy / Historical
Nobunaga's Ambition II is the sequel to Nobunaga's Ambition. The setting is 16th century feudal Japan, a period when ruthless daimyo (feudal lords) contended with each other for dominance. Ultimately, the winner in this struggle will become Shogun and hold actual power over the islands, while being nominally subject to the Emperor. The game casts the player as one of the daimyo, allowing them freedom to decide the fate and future of feudal Japan, through diplomacy and ultimately war. The objective is to unify Japan under the player's rule. If the player fails through death on the battlefield, assassination at the hands of a ninja, or through natural causes, they can choose a successor and play on. Functionally, the first job is to let prosper the fief (province) under the player's control through agricultural development and town investment.

Simulator / Strategy / Turn-based strategy (TBS) / Historical / Warfare
Released in 1987 on Apple II, by SSI (Strategic Simulations, Inc.).

Simulator / Strategy / Turn-based strategy (TBS) / Historical / Warfare
Released in 1986 on Apple II, by Dyadic Software Associates.

Simulator / Strategy / Turn-based strategy (TBS) / Historical / Warfare
Set during the Civil War at the little town of Sharpsburg, Maryland along Antietam Creek.

Simulator / Strategy / Turn-based strategy (TBS) / Historical / Warfare
Simulation of the largest daytime airborne operation during WWII on September 17, 1944.