

Developed by Telenet Japan.
Platform / Role-playing (RPG) / Adventure / Action / Fantasy
An action RPG developed by Telenet Japan and released in 1988, it is the first part of the XZR/Exile trilogy. The game was controversial for its references to religion, politics, and drugs. Unlike its sequels, XZR was never released outside of Japan.

Platform / Adventure / Arcade / Action / Science fiction
Exile is a single-player action-adventure video game originally published for the Acorn Electron and BBC Micro in 1988 by Superior Software and later ported to the Commodore 64, Amiga, CD32 and Atari ST, all published by Audiogenic. Exile's game physics engine qualifies it to be the first game to have a complete Newtonian motion model. At the time of its release it was considered to push the boundaries of what was possible on home computers, particularly on the 8-bit platforms. It remains probably the most complex game available for the BBC Micro. The game was designed and programmed by Peter Irvin (author of Starship Command, a space shoot-em-up with an innovative control system) and Jeremy Smith (author of Thrust, a game based on cave exploration with a simpler physics model).

Role-playing (RPG) / Strategy / Action / Fantasy
The Age of Chaos is upon the Chaltar world! The source of this chaos is rumored to be at the heart of an ancient tower. Join Sadler, Rumi, Kindi, and Fakhyle as they begin a new quest: To learn the secret of the ancient tower and stop the madness spreading over the land. Choose from five different characters as you hack, slash, and bash your way through foreign lands, putrid pyramids, and deadly dungeons while enjoying intense cinema sequences along the way. Will Sadler be able to unlock the secret of the ancient tower and stop the insanity that is spreading throughout the land? Only you can decide that as you guide Sadler through this heart-stopping Action/RPG!

Platform / Puzzle / Role-playing (RPG) / Action / Fantasy
Sorcerian is a side-scrolling action-RPG. The player can create up to ten characters, from whom up to four members can be present in a party at the same time. Each character is highly customizable, with four different classes/races (fighter, wizard, elf, and dwarf) and over 60 possible jobs/occupations (ranging from clown to exorcist) available for them to perform; each has its own strengths and weaknesses, affecting the seven primary attributes (strength, intelligence, protection, magic resistance, vitality, dexterity, and karma) in different ways, as well as different equipment limitations. The player can choose from fifteen different scenarios, or quests, to play through in the order of their choice. The party must battle enemies and perform tasks within the given levels to clear each scenario, before moving onto another scenario of their choice. The player controls the entire party at the same time, with all four members running in a line, jumping in sequence, and attacking in unison. The party members follow behind in a manner similar to the Options in the arcade shooter Gradius (1985). Sorcerian also employs class-based puzzles, such as using a high-strength character to force open doors. All the characters have a default starting age of 16. Each time a player begins a new scenario, a year passes by, while additional time passes by in towns as a character goes through training or enchants items. The characters age at different rates depending on their race, with humans reaching old age at 60, dwarves at 100, and elves at 200. Upon reaching old age, for every year that passes, a character can die permanently at a random time. There is also an “Advance Time” to speed up the flow of time. Another new feature of Sorcerian was its episodic format that extended across various expansion packs. Besides the default fifteen scenarios that come with the game, there were a number of additional scenario packs released. The aging system was created with the additional scenario packs in mind.

Role-playing (RPG) / Adventure / Action / Fantasy
To take revenge against Tsarkon over his father’s death, the prince must collect the eight Rings of Good hidden throughout the land. Out-hack and out-smart Tsarkon’s minions while collecting the hidden Rings until you reach the final bastion where Tsarkon waits. Defeat Tsarkon and banish evil from the world.

Platform / Adventure / Fantasy / Historical
As the direct prequel of the critically acclaimed console title Assassin’s Creed, discover more of the story of Altaïr as he must find “the chalice,” an object of such power that whoever is in possession of it can end the Crusades. Altair will explore a fully realized 3D world traveling through four cities of the Crusade’s Middle East. The game will feature acrobatic moves and exhilarating combo attacks that mix both sword skills and kicks. The setting is 1190 AD. The Third Crusade is tearing the Holy Land apart. You, Altaïr, intend to stop the hostilities by suppressing both sides of the conflict. • Be an Assassin Master the skills, tactics, and weapons of history’s deadliest and most secretive clan of warriors. • Action-platforming Gameplay Fast-paced action features swordfights, combo attacks and acrobatic moves that journey through historical 3D environments • Choose Your Weapon Learn and master 11 weapons for both close combat and long-range attacks, featuring five swords, varying types of daggers, explosives and a grappling hook • Immersive Storyline A deep and compelling storyline that will appeal to those who have both played the console title or are new to the franchise • Touch-Screen Mini-games Players will be able to use the Stylus to perform pickpocket maneuvers to carefully steal precious items from the crowd and make informants speak • Upgrade and Rank Up Collecting orbs will upgrade Altair’s health and weapons The game is no longer available for iOS and Android.

Role-playing (RPG) / Adventure / Fantasy
Final Fantasy VI is the sixth main installment in the Final Fantasy series, developed and published by Square. It was the final title in the series to feature two-dimensional graphics, and the first story that did not revolve around crystals. The game gives players up to fourteen playable characters, the largest cast in the series, and features the Active Time Battle pseudo-turn based menu command system. A party can consist of up to four characters, though some events require the player to assemble three different parties of up to four and switch between them. Each character has a unique command ability, such as Terra's Trance, Locke's Steal, Edgar's Tools or Sabin's Blitz, and can also learn Magic spells from earning AP from battles with magicite equipped. Each character's rare Desperation Attack will randomly activate after using the Attack command when at critical health.

Hack and slash/Beat 'em up / Adventure / Action / Fantasy
Kratos makes his inaugural appearance on a portable gaming platform in the third instalment of the God of War series. Chains of Olympus serves as a prequel, unfolding its narrative a decade before the events in the original God of War. While retaining the familiar gameplay dynamics of its predecessors, subtle modifications enhance the overall experience. Kratos embarks on a journey through various levels, engaging in relentless combat against foes and formidable bosses, deciphering puzzles based on manipulating boxes, and participating in quick-time events. Throughout his odyssey, he amasses red orbs to fortify his weapons and abilities, secures Gorgon eyeballs to augment his health, and acquires Phoenix feathers to amplify his magical prowess. The game's controls underwent refinement to harmonize with the reduced button configuration of the PSP. Dodging, for instance, now necessitates the utilization of both shoulder buttons and the analogue stick. The iconic Blades of Chaos, synonymous with the God of War series, make a return, accompanied by an array of new weapons and magical spells such as the Sun Shield, Efreet spell, and Light of Dawn. The narrative unfolds as the Gods dispatch Kratos to the city of Attica, charging him with the defence against an encroaching Persian army. However, as Morpheus unleashes chaos, Kratos finds himself compelled to harness his formidable powers to once again rescue the world from impending doom.

Platform / Role-playing (RPG) / Hack and slash/Beat 'em up / Action / Fantasy
An open-world action-adventure game for the Nintendo Entertainment System that features a barbarian warrior with a distinctive "diskarmor" weapon. It is distinct from the original 1986 Arcade game Rygar, which saw numerous home console ports.