Every game in your current results, in one box. Add it to a quest and each run draws a fresh game from it, revealed on release day.

Fighting / Role-playing (RPG) / Adventure / Action / Fantasy
The goal is distant, the test arduous. At times it may prove more practical to avoid a threat than to face it. So long as you use your wits and cleave to the Way, your karma will sustain you in this world. Should you fail in correct persistance, dark spirits will carry your spirit away to face the Mirror of Truth, and your failure will come back to mock you forever. Now heed my teachings, that you may gain enlightenment.

Puzzle / Strategy / Indie / Action / Fantasy
The crazy inventor Heinrich Von Schinker is dead. Or so we thought until the nightwatchman told us his fantastic tale of the haunting of Von Schtinker's old castle. Yes it has been confirmed. Heinrichs' sprit (a.k.a. Bubble Ghost) has been blowing a bubble throughout the macarbe halls of his ancestral home. Your job is to help Bubble Ghost move the bubble through the 35 rooms of the castle, past all the mad inventions of Von Schtinker. Once the little ghostie makes it through, the haunting will cease.

Shooter / Arcade / Action / Science fiction
Thexder is a robot capable of transforming into a jet whose job is to destroy the central computer to save the planet.15 stages are waiting you for in this shooting game.

Simulator / Strategy / Tactical / Science fiction / Warfare
Omega, on the surface, appears to be just a simple tank combat simulation game. Once you get into it, however, the game gets much deeper. The player actually codes the AI for their tank using a pretty robust progamming language system.

Mean 18 is a golf video game designed by Rex Bradford with graphics by George Karalias, both of Microsmiths, and released by Accolade for MS-DOS compatible operating systems in 1986. It was ported to the Amiga, Apple IIGS, Atari ST, and Macintosh. It includes an editor allowing players to create their own courses. In 1989, Atari Corporation published a port for the Atari 7800 console. A version for Atari 8-bit computers was in development in 1989 but was cancelled.

Platform / Science fiction / Educational
This is is a re-make and re-release of Math Blaster! from 1984.

Platform / Puzzle / Adventure / Fantasy
"Now you're really in trouble" said the evil Wizard. "I'm turning you into a ball of air and sending you into my mansion, with over 250 rooms, to search for the Spellbook that may give you the clues on how to transform yourself into a human again. It's not as easy as it sounds, for you, as the ball of air, have a slow leak, and you'll need to jump on an air pump in some rooms to remain inflated. Take heed, for if you pump up too much you will burst! If you are lucky enough to find the book in these rooms, you'll next have to pick up the objects I've left, such as: crosses, tins of beans, a Buddha, a dragon statue, a pumpkin, a flask, and even crates that you'll need to get over treacherous obstacles! This is your one chance for survival," he cackles. "Sounds easy" you laughingly boast to the evil Wizard. "Oh, does it now?" he sneers. "Well, I'm also putting spikes in these rooms that will take your breath away, as well as killer pads on the floor. You have no chance for success... Hee! Hee! Hee!"

Zork Trilogy is a compilation of all three of Infocom's original Zork games: - Zork I: The Great Underground Empire - Zork II: The Wizard of Frobozz - Zork III: The Dungeon Master The package also includes an item that was featured as an in-game object in Zork games: the Zorkmid Coin.

Shooter / Adventure / Historical / Educational
Gold Rush! takes you back to the year 1849, when gold was discovered in California. It was certainly one of the most exciting times in American history. Gold Rush! includes the three routes tens of thousands took to the gold regions. Become Jerrod Wilson and experience each trek as you travel from New York to California. Whichever route you decide to take, you will see many historical sights. Try going overland across the Great Plains and huge mountain ranges, crossing the Isthmus of Panama, or rounding Cape Horn on the tip of South America. If you survive and arrive at Sutter’s Fort, the adventure is still only half over! Many other puzzles remain to be solved before you achieve your goals in California.

Point-and-click / Adventure / Comedy / Erotic
A middle-aged male virgin named Larry Laffer desperately tries to "get lucky" in the fictional American city of Lost Wages. Your goal in Leisure Suit Larry in the Land of the Lounge Lizards is to find and seduce the girl of your dreams. This goal won't come easy, because you only have one night, and unfortunately, you are stuck with Larry's looks. Other problems, such as lack of money, lack of opportunity, and bad breath can complicate things significantly. Your interaction with the game controls the outcome of each situation. For example, having your character sign on with a major league baseball team or start a successful men's magazine could be beneficial to your ultimate goal. On the other hand, catching a fatal disease or losing all your cash can only impede your progress. A combination of common sense, logical thinking, and downright sheer luck is needed to achieve your goal.

Strategy / Adventure / Fantasy / Open world
J.R.R. Tolkien's War in Middle Earth is the 16-bit game with additional adventuring features compared to the 8-bit version, loosely depicting the events of the One Ring from the Shire to Mt. Doom. The game starts with the three hobbits: Frodo, Sam, and Pippin surrounded by nine individual units of Nazgul near the Shire. Although the first task is to travel to Rivendell, the player is free to decide how heroes and armies progress, despite the in-game conventional storyline.

Role-playing (RPG) / Action / Fantasy
Dungeon Master established several new standards for role playing and computer games in general. Dungeon Master was a realtime game instead of the traditional turn-based approach that was prevalent until then. Instead of using text-based commands to interact with the environment, players directly manipulated objects and the environment by clicking the mouse in the enlarged first-person view. Abstract Dungeons and Dragons style experience points and levels were eschewed in favor of a system where the characters' skills were improved directly via using them. It also introduced some novel control methods including the spell casting system, which involved learning sequences of runes which represented the form and function of a spell's effect. For example, a fireball spell was created by mixing the fire symbol with the wing symbol. This kind of attention to detail and focus on the user interface was typical of the game and helped create an often captivating sense of craft and ingenuity. Other factors in immersiveness were the then-revolutionary use of sound effects to indicate when a creature was nearby, and (primitive) dynamic lighting.

Shooter / Action / Science fiction
A vertically scrolling shooter developed by Inofuto for a variety of systems.

Point-and-click / Adventure / Fantasy
From Sierra, makers of the bestselling King's Quest adventure series, and the Walt Disney personal computer software staff. Seventy three-dimensional screens more detailed than any seen before, in up to 16 colors- watch as animated characters pass in front of trees, behind rocks, and around other characters! Six built-in arcade sequences and mazes, including a moat teeming with hungry alligators, a slippery castle wall with guards tossing boulders down, and teetery rocks that form a path across a treacherous swamp. Multiple solutions and variable scoring- follow the movie's storyline, or use your imagination to maximize your score; play again and again, each time discovering new twists.

Racing / Sport / Arcade / Action
"Skate or Die!" is a skateboarding game that was first released by Electronic Arts in 1987 for the Commodore 64. As EA's first internally developed title, it was created to capitalize on the success of the Epyx sports games, with inspiration for the game's concept coming from the Atari arcade game "720°". The game allows up to eight players to compete in a series of five different skateboarding events: freestyle ramp, high jump, a downhill race, a downhill jam, and a pool joust. Each event has its own unique challenges and objectives. The game was a commercial success, selling over 100,000 copies, and was ported to a variety of other systems including the Apple IIGS, MS-DOS, and the NES. The game's success led to a winter-themed sequel called "Ski or Die,".

Strategy / Turn-based strategy (TBS) / Science fiction / 4X (explore, expand, exploit, and exterminate)
Reach for the Stars is a space strategy game where players manage their own civilization in a 2D galaxy. Players compete against up to three AI opponents, focusing on economic management, planetary development, fleet construction, and technological advancement. The game emphasizes strategic planning and resource allocation over diplomacy or tactical combat, with customizable game parameters allowing players to modify the core mechanics to their preferences.