

Action Force: International Heroes is a video game released by Virgin Games in 1987 for the ZX Spectrum and Commodore 64, and in 1988 for the Amstrad CPC. The game is set in the world of the Action Force (G.I. Joe) toys by Hasbro. The ZX Spectrum version of the game differs notably from the Commodore and Amstrad versions.
The enemy Cobra has launched a surprise attack on the island of Botsneda. In the panic of the evacuation, secret information has been left behind in the eastern sector. The enemy's grip is tightening, and an immediate raid is needed to recover the vital data. Here's a job for Action Force...

Shooter / Platform / Arcade / Action / Open world
Dick Tracy is a tie in to the 1990 movie adaptation of the classic comic strip, staring Warren Beatty and Madonna. While an action/adventure hybrid using this license was released by Disney for the PC and Amiga, Titus also held a license to the movie. This is a side scrolling action game, where you control Dick Tracy as he moves through five stages, shooting gangsters with an assortment of weapons. Each stage leads to one of the mob bosses, until you ultimately capture the big man himself.

Shooter / Arcade / Action / Science fiction
The Uncanny X-Men is an overhead-view action game. Players commence by selecting two X-Men from the roster, with the second controlled by another player or the computer. They then choose one of five levels, including a practice level. The objective in each level is to reach the concealed 'command centre' and demolish it. All X-Men share similar abilities, allowing movement in any direction, jumping, and attacking. Half of the characters (Storm, Iceman, Cyclops) possess long-range attacks, while the other half (Wolverine, Nightcrawler, Colossus) need to engage enemies in close combat. Each X-Man can endure a specific number of hits before being defeated. If both X-Men fall in battle, players can select two more to attempt the level again until all X-Men are used. Power-ups include an "S" that stops time, temporary invincibility, and a health restore. Additionally, a Magnet power-down (symbolizing Magneto) temporarily immobilizes the X-Men.

Shooter / Arcade / Action / Fantasy
Dragon Ball: Dragon Daihikyou is the first Dragon Ball console video game ever released. It was developed and released by Epoch in September 27, 1986, for the Super Cassette Vision console, making it the only Dragon Ball game not produced or distributed by Bandai or the subsequent Namco Bandai.

The dastardly Red Baron has stolen important food supplies from the allies during the war. Hamburgers, ice cream cones, popcorn and other tasty treats have been taken by this evil aviator and sharpshooter. Your task is to help Snoopy shoot down the Red Baron and recover the stolen supplies. You begin your mission with four doghouses. It takes eight direct hits to bring down the Red Baron, and for the Red baron to bring down Snoopy's doghouse. If the Red Baron downs a doghouse, all accumulated treats will be lost. Press the controller button to fire Snoopy's machine gun.

Shooter / Arcade / Action / Science fiction
Arcade rail-shooter game that used a Light Gun. Dredd must save the mayor, who is being held hostage by a former judge. Live-action cutscenes were played at the conclusion to each stage. Completing the game unlocked the final cutscene where Dredd resolves the crisis.

In the single-player mode, the player controls a G.I. Joe training camp on the bottom of the screen protected by a barrier and armed with two laser cannons. In this mode the goal is to keep the giant Cobra-operated robot snake from destroying the shield and thus the training camp by hitting it eight times. The Cobra robot shoots venom and laser beams. In two-player cooperative mode control of the G.I. Joe training game is split between two players as they work to destroy the Cobra robot. In the two-player competition mode one player controls the Cobra robot and another player controls the training camp. Cobra Strike was the first video game to use the G.I. Joe license. The U.K. version of the game was renamed Action Man: Action Force.

Shooter / Platform / Arcade / Action / Open world
The Mega Drive/Genesis port of Dick Tracy features upgraded visuals to go with the hardware compared to its Master System version.

Shooter / Arcade / Action / Science fiction
Sega released the arcade video game Buck Rogers: Planet of Zoom in 1982. It was a forward-scrolling rail shooter where the user controls a spaceship in a behind-the-back third-person perspective that must destroy enemy ships and avoid obstacles; the game was notable for its fast pseudo-3D scaling and detailed sprites. The game would later go on to influence the 1985 Sega hit Space Harrier, which in turn influenced the 1993 Nintendo hit Star Fox. Buck is never seen in the game, except assumedly in the illustration on the side of the arcade cabinet, and its only real connections to Buck Rogers are the use of the name and the outer space setting. Home versions were released for the Atari 2600, Atari 5200, Atari XE, ColecoVision, Coleco Adam, Intellivision, MSX and Sega SG-1000 video game systems, and the Commodore VIC-20, Commodore 64, Texas Instruments TI-99/4A, Apple II and ZX Spectrum computers. A version for IBM PC using CGA graphics was also available.