

Cyber Knight is an RPG with a science-fiction theme of being lost in an alien galaxy. The game takes place in a top-down view for movement on planets and areas, a side-view for combat sequences and a first person menu system when aboard the Swordfish starship. The Swordfish can travel between stars, scanning worlds for information. If the ship is able to land on a planet, three crew members piloting three Modules (giant robots) can be selected to debark and explore the planet. Many planets will have towns or people living on them which can be talked to in order to uncover information. Different quests are assigned in order to find the items necessary to progress. There is no system of currency or buying items. Instead, many defeated Berserkers leave behind "NeoParts", which can be brought back to the Swordfish's lab. Analysis of these Neo parts unlocks enhances statistics (endurance, agility, accuracy, etc) for the Modules and new weapons for them to carry. The six modules are unique in statistics, and also the six pilots each carry different skills. Combat takes place in turn-based combat on a 6x6 squares field. Seen from the side view, the three modules can be positioned in relation to enemies in order to attack, using a variety of melee and long-ranged weaponry. Ammunition is unlimited, but each module also carries a number of "options" that are consumable attacks. Each Module has two sets of hitpoints: one for the pilot and one for the module itself. If either one of these reaches zero, the module is destroyed. In order to heal, the party carries 10 each of repair kits and first aid kits, which must when not in combat. These kits, as well as options and defeated pilots or modules can be restored by returning to the Swordfish.
In the 24th century, mankind has gone into space. The crew of the starship Swordfish are in an engagement with space pirates when the battle takes a turn for the worse. In desperation, the crew activate their jump drive without a destination... and end up flung across the galaxy to the galactic core. The Swordfish however is badly damaged with many casualties including the captain. Only 26 of the crew survive, and of them only 6 are qualified for combat: The commander, two soldiers, a mechanic and a doctor and six giant "Module" mechanized suits available for them. These survivors locate planet Farworld, apparently colonized by humans. There they discover the colony is under attack by a relentless mechanical aliens dubbed "Berserkers". The crew of the swordfish must fight back against the Berserkers and explore the galaxy for some means to return home.

Role-playing (RPG) / Strategy / Science fiction
Only released in Japan.

Role-playing (RPG) / Strategy / Science fiction
Shortly after the events of Alpha, the Earth Federation has covered up many of the events in the climatic battle with the antagonist Aerogaters, but the gravity shock wave from the detonation of the Excelion (from Gunbuster) in the Battle of the Solar System's Absolute Defense is rapidly approaching the Earth, and threatens to wipe out the space colonies and the planet. The Earth's only hope is the Aegis System, which could shield the Earth Sphere from the shock wave. Unfortunately, the heroes are sent to an alternate future, where the Earth has been ravaged by the wave. Faced with a new threat in the form of the Ancestors, the heroes must find a way to return to their time and prevent this alternate, dystopic future from happening.

Role-playing (RPG) / Strategy / Science fiction
Galaxy Robo is a sci-fi strategy game from Copya System and Imagineer. The player directs a group of mech pilots, each riding distinctive bi-pedal suits and other vehicles. The game is structurally similar to Fire Emblem: the player moves all their units for their turn, either fighting enemy units or performing other tasks, and then control switches to the opponent. When two units meet in combat, a cutaway cutscene shows the aggressor landing (or missing) a hit, and the unit statistics underneath tell the player how much damage was caused. The game was a Japanese exclusive. It was one of a handful of games to use the SNES Mouse peripheral.

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Fantasy
BS Fire Emblem: Archanea Senki-hen is a standalone game released in 4 parts, made in the same engine as Fire Emblem: Mystery of the Emblem, that take place between the prologue and the first chapter of Fire Emblem: Shadow Dragon. The game was only released in Japan and was distributed with the Stellaview peripheral of the Super Famicom. Each part of the game used one map with a time limit, the goal of the game was to collect as many points as possible before the time ran out without your Lord unit being defeated. Most of the games dialogue was voice acted and had some original characters along with characters from the Fire Emblem games Mystery of the Emblem, Shadow Dragon, and The Blade of Light. The game was later included with the remake of Mystery of the Emblem as an extra mode, without the timers or the voice acting, for the Nintendo DS called Fire Emblem: New Mystery of the Emblem. This was also only released in Japan.

Role-playing (RPG) / Strategy / Action / Fantasy
Delve into the depths of vast underground labyrinths, seeking aid from the spirit world in bringing life back to a dying planet! Chaos Seed is a role-playing game with elements of action and strategy blended in. Players will have to make smart use of their resources and use feng shui to their advantage to proceed.

Role-playing (RPG) / Strategy / Tactical / Action / Science fiction
Front Mission 2 is a tactical role-playing game for the Sony PlayStation developed by G-Craft and published by Square Co., Ltd., and was released in Japan on September 25, 1997. Front Mission 2 is the second main entry and the third entry overall in the Front Mission series. Like other Front Mission titles, Front Mission 2 is part of a serialized storyline that follows the stories of various characters and their struggles involving mecha known as wanzers.

Role-playing (RPG) / Strategy / Science fiction
Tenshi Doumei combines battlefield tactics and mech upgrades for an entertaining title. At face value, Tenshi is a tactical strategy RPG where you move units and attack or defend against cadres of adversaries. Attacks consist of long range artillery attacks and close-range bouts where you invariably punch an enemy mech. The drawback of a punch is that the opponent will counter-attack within the close range. A long range fire attack will not prompt any return fire. Close range attacks are preferable in the first few levels because they inflict more damage.

Role-playing (RPG) / Strategy / Tactical / Science fiction
Super Robot Taisen Alpha is the second game in the series to be built from the ground up for the Playstation, and is the start of the Alpha series. Alpha is the first SRW to feature the highly choreographed animation that the series is known for.