

Developed by Raw Thrills for Bandai Namco Amusement.
Elements of Namco's Galaga have been repurposed and updated in this arcade redemption machine.

Shooter / Action / Science fiction
Star Fox, released as Starwing in Europe, is a 1993 rail shooter video game developed and published by Nintendo, with assistance from Argonaut Software, for the Super Nintendo Entertainment System. The first game in the Star Fox series, Star Fox follows Fox McCloud and the rest of the Star Fox team defending their homeworld of Corneria against the attacking forces of Andross.

Shooter / Simulator / Action / Science fiction
Armored Core is a mecha video game released in 1997, the first in the Armored Core series. It is an action game played from third-person perspective.

Shooter / Action / Science fiction
You killed the Demons once, they were all dead. Or so you thought... A single Demon Entity escaped detection. Systematically it altered decaying, dead carnage back into grotesque living tissue. The Demons have returned - stronger and more vicious than ever before. You mission is clear, there are no options: kill or be killed!

Shooter / Platform / Adventure / Action / Science fiction
Jurassic Park: Rampage Edition is a side-scroller released in 1994 by Sega for the Sega Mega Drive System and for its American equivalent, the Sega Genesis. It is the sequel to the popular game Jurassic Park.

Shooter / Strategy / Action / Fantasy
In this first-person shooter, you assume the role of an armed forces specialist dispatched to probe unusual occurrences in the ancient Egyptian city of Karnak. As you delve into the investigation, you discover that alien invaders, with a proclivity for mummifying humans alive, have seized control of the city. Your mission is to navigate through progressively challenging levels, contending with an extraordinary cast of adversaries, to complete the game.

Shooter / Adventure / Action / Science fiction
Set on the Earth’s moon in the mid-21st century, in Moon, players take on the role of Major Kane. Chief of Military Operations for the Extra Terrestrial Encounter Organization (ETEO), you and your team have been brought in to investigate a series of strange happenings. Ever since the Roswell incident it has been clear that Earth has been visited by other beings, now a hundred years later it would seem that something similar may be happening on the moon. Contact with a distant lunar outpost was lost shortly after they reported discovery of a ‘hatch’ of alien origin during a routine excavation. What follows could be the next giant leap forward for mankind, but just what are we stepping into? Whatever it is, erratic energy readings from deep below the lunar surface has you thinking that it will not be a diplomatic mission. Welcome to the Moon Major.

Shooter / Platform / Action / Science fiction
The lost colony of Alterra is a completely man-made lifeworld abandoned long ago in a nearby galaxy. Alterra is actually five colonies in one. Each self-contained habitat has been separately bio-engineered by a powerful ecosystem generation network known as a Multiple Organism Unit Link. MORGUL, for short. Early colonists used MORGUL to render Alterra inhabitable. But a cataclysmic quake severed all system interface functions, and MORGUL murderously rebelled. The few colonists lucky enough to escape told a grim tale of a higher intelligence gone berserk. For generations, mankind sought a return to Alterra. Finally, genetic science created a saviour: Turrican, a mutant warrior, bio-engineered for the task of planetary reclamation. In the meantime, MORGUL has diligently twisted Alterran life forms to his brutal, destructive purposes. Thus, Turrican's challenges consist in eliminating hostile organisms from Alterra's five multi-level worlds and, finally, destroying the three faces of MORGUL.

Shooter / Adventure / Action / Science fiction
Halo 2600 is an action-adventure video game developed for the Atari 2600 video game console, inspired by the Halo series of video games. Halo 2600 was written by Ed Fries, former vice president of game publishing at Microsoft, who was involved in Microsoft's acquisition of Halo developers Bungie Studios. Fries decided to create a version of Halo for the Atari 2600 after being inspired by a book called Racing the Beam: The Atari Video Computer System by Ian Bogost and Nick Montfort. The Atari 2600 had such limited RAM, only 128 bytes, that drawing Master Chief was difficult, and creating a game with other characters was even more so. Fries later stated that making the game taught him that constraint is sometimes a fuel for creativity.