

Developed by The Void.
Originally a tie-in to the Ghostbusters reboot film, it featured the ability for visitors to participate in a "hyper-reality" ghost-hunting mission. It was produced and developed by The VOID in collaboration with the respective directors of the original and rebooted film—Ivan Reitman and Paul Feig. The script was written by head writer Tracy Hickman and the experience was directed by Curtis Hickman. Ghostbusters: Dimension marked the first Void attraction outside of Utah. The experience was updated in 2018 to make it available in more locations. The update included an introduction by Ray Stantz (played by Dan Aykroyd) in the pre-show video, as well as the radio voice guide inside the attraction.

Shooter / Simulator / Arcade / Action / Science fiction
Assemble alongside Earth's Mightiest Heroes in Avengers: Damage Control, an all-new virtual reality adventure from Marvel Studios and ILMxLAB. Shuri has recruited your team of four to test her latest prototype design, a powerful new suit that combines Wakandan and Stark Industries technologies. When a familiar enemy from the Avengers' past seeks to steal the technology for themselves, your team must stop them before they unleash an oppressive new age upon the planet. Fight alongside some of your favorite Avengers like Doctor Strange, Wasp, Ant-Man, and more in a race to protect the world. Suit up, step in, and save the world in the ultimate Marvel Studios immersive experience. Available exclusively for a limited time at The VOID.

Shooter / Simulator / Action / Horror
A collaboration with video game studio Ninja Theory, it is a horror title set shortly after the World's Columbian Exposition in Chicago, where a demon had been unleashed after an accident in an "Electro-Spiritualism exhibit". The experience script was written by Tracy Hickman and then designed and directed by Curtis Hickman. Nicodemus is the first VOID experience to feature two truly divergent endings. It is also the VOID's only example todate of the use of transmedia. A short book was created with clues that would help you in the experience. The experience in turn had information that would reveal the outcome of the book.

Shooter / Simulator / Action / Science fiction
Ace Combat 3: Electrosphere is a combat flight simulation video game developed and published by Namco for the PlayStation. The third game in the Ace Combat franchise, it was released in Japan in 1999. Players control an aircraft and must complete various mission objectives, such as destroying squadrons of enemies or protecting a base from enemy fire. Electrosphere carries a more futuristic science fiction-inspired landscape and world compared to the modern-day theme of its predecessors. The japanese version of Ace Combat 3 differs significantly from the international release: its campaign features 52 missions split among different paths depending on in-mission decisions. The story centers around the "Intercorporate War" in 2040 between Neucom Incorporated and the General Group.

Shooter / Simulator / Action / Science fiction
Gameplay consists of completing successive missions and overall cockpit performance affects gameplay: going above and beyond the call of duty results in medals, promotions in rank are awarded at regular intervals, and success or failure on certain critical missions decides the player's plot progress, "winning" or "losing".

Shooter / Simulator / Strategy / Action / Science fiction
Carrier Command is a landmark 1980s computer game available on Amiga, Atari ST, PC, ZX Spectrum, Apple Macintosh, Commodore 64 and Amstrad CPC computers. Described by The Games Machine as a "seminal game destined to change the state of gaming", Carrier Command won accolades from across the industry.

Shooter / Simulator / Strategy / Action / Science fiction
Elite is a space trading video game, written and developed by David Braben and Ian Bell and originally published by Acornsoft for the BBC Micro and Acorn Electron computers in September 1984. Elite's open-ended game model, and revolutionary 3D graphics led to it being ported to virtually every contemporary home computer system, and earned it a place as a classic and a genre maker in gaming history. The game's title derives from one of the player's goals of raising their combat rating to the exalted heights of "Elite". Elite was one of the first home computer games to use wire-frame 3D graphics with hidden line removal. It added graphics and twitch gameplay aspects to the genre established by the 1974 game Star Trader. Another novelty was the inclusion of The Dark Wheel, a novella by Robert Holdstock which gave players insight into the moral and legal codes to which they might aspire.

Shooter / Simulator / Action / Science fiction
Armored Core is a mecha video game released in 1997, the first in the Armored Core series. It is an action game played from third-person perspective.

Shooter / Platform / Simulator / Action / Science fiction
Operation C is an Action game, developed and published by Konami, which was released in 1991.