

Developed by BEC for Namco Bandai Games.
Strategy / Turn-based strategy (TBS) / Card & Board Game / Action / Science fiction
Mobile Suit Gundam 00, is a 3D action video game for the Nintendo DS based on the anime, Mobile Suit Gundam 00. The game involves four main characters who control their mobile suits, performing interventions against various conflicts around the world. It was developed by BEC and produced by Namco Games.

Strategy / Turn-based strategy (TBS) / Card & Board Game / Science fiction
Gundam 0079 Card Builder is an arcade strategy game in which real-life cards are used to build the player's force.

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Action
You control five various Dragon Ball characters in this game: Son Goku, Son Gohan, Piccolo, Vegeta, and Future Trunks. The game is based on training your characters, and fighting with them. The outcomes of the fights are determined by the player choosing different cards he has at his disposal, and combining them to create various attacks.

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Action / Fantasy
Bahamut Lagoon combines RPG mechanics with squad-based combat. Characters have HP, MP (SP for fighter characters), EXP, equipment, stats and class-specific, SP-draining special elemental abilities very much like traditional console RPGs. The player can explore his surroundings, talk to people and visit shops when not in battle, though to a limited degree as there is no world map and no way to leave the current area. The game's core is its turn-based battles fought on a 2d grid. Characters are assembled into parties of four and the player allowed a maximum of six parties, which are usually well outnumbered. The two opposing sides act in alternating turns so that each party can move once and/or attack once a turn. Attacks are divided into distant and close-up combat. In the former, a party uses a special ability (e.g. casting fireballs, throwing lightning, healing allies) of one of its members at a distance. The range and possible area of effect damage vary per ability. If the attacking party has two or more characters with the same ability, they join in the action to multiply its effectiveness. Distant combat results in less money and generally less damage, but the target cannot retaliate. Distant attacks can also affect the field; fire and ice ignite or extinguish forests and melt or freeze ice, etc. Close-up, each unit in two adjacent opposing parties can act once. Very much like Final Fantasy SNES combat, they can attack an enemy, use an item or a special ability (though these can't be combined and most only affect one target instead of all) or defend. Dragons are the player's ace in the hole. They have their own stats and gain experience like normal characters do. In battle, each party has a dragon attached to it and draws a large portion of its strength from that of its dragon: if a party's dragon is slain, the party will lose the ability to use special attacks and class-specific abilities for the remainder of the map. The beast acts as a very powerful autonomous unit that moves after its party does and it cannot be controlled beyond very simple commands, e.g. "Come!" Out of battle, dragons will eat anything and raising them by feeding them items is an important part of the game. Feeding can improve their stats as well as affect their behavior on the field, and the dragons develop into new forms as they grow. The player can change the characters in each of the parties, their formation as well as what dragon represents them at will.

Simulator / Strategy / Turn-based strategy (TBS) / Action / Science fiction
Just because this battle fits in the palm of your hand doesn't mean the stakes are small. On the contrary, this all-or-nothing fight will have you accessing guns, grenades, launchers, and weaponry of all sorts. Players assume command of an army that's out to reclaim a world that's been broken up by warring factions. The battle map is essentially a grid, and moving units is like moving chess pieces on a board -- each of the units can move a specific amount of spaces within this grid, and can only attack at a certain distance from specific enemies. Advance Wars features more than 115 maps, a map editor, head-to-head play via link cable, and an easy-to-understand tutorial mode for beginners.

Strategy / Turn-based strategy (TBS) / Card & Board Game / Fantasy
Yu-Gi-Oh! Duel Monsters: Nightmare Troubadour is the first time that the Yu-Gi-Oh dueling card game has appeared on the Nintendo DS. You can build a deck out of more than 1000 cards, including three exclusive trading cards that come with each game. The bottom screen represents the card game area, utilizing full touch capabilities, and the upper levels displays characters as they battle in full 3D. Yu-Gi-Oh! Duel Monsters: Nightmare Troubadour also supports wireless play, letting you challenge your friends to a duel or trade cards wirelessly.

Strategy / Turn-based strategy (TBS) / Card & Board Game / Fantasy
The objective is to advance through the game, following the first season of the anime. Mainly, you come to Duel Academy to become the King of Games. At first, you will be in Slifer Red Dorm with dropout boy ranks. You have to Duel and test in order to achieve a higher dorm and rank. When you win duels, you will get DP for buying booster packs in order to improve your Deck and skills.

Strategy / Turn-based strategy (TBS) / Card & Board Game / Action / Fantasy
In Pokémon Card GB2, Team Great Rocket have kidnapped many of the Club Masters and attempted to steal the Legendary Cards. The player, assuming the role of Mark or Mint, must rescue the Club Masters and defeat Team Great Rocket at their headquarters on GR Island.

Strategy / Turn-based strategy (TBS) / Tactical / Science fiction
G Generation makes its way to the Nintendo DS. This game is based on the Wonderswan game Monoeye Gundams.